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Situated cognition

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Cognitive apprenticeship. Layers situated cognition onto other forms of learning. Content. Methods. Sequence. Sociology. Implementing cognitive apprenticeship ... – PowerPoint PPT presentation

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Title: Situated cognition


1
Situated cognition
  • Looking at the basis of scenario-based instruction

2
How should we talk about teaching or instruction?
  • Do we impart knowledge?
  • Do we direct and guide learners?
  • Do we shape the learning process?
  • Do we represent knowledge?
  • Do we create an environment for learning?

3
What is a pedagogical approach?
  • We need to examine our attitudes and conceptions
    of the teaching process.
  • What are our expectations from how we were
    taught?
  • What concepts or theories of teaching are
    comfortable for us?

4
Examining Pedagogy
  • Derived from the Greek words for
  • child ( pais ? paed ? ped )
  • leader ( agogos )
  • Has come to mean the art and science of teaching.
  • as art it is the application of techniques for
    effectively imparting knowledge.
  • as science it is a body of organized concepts and
    principles for guiding the instructional process.

5
Androgogy
  • Suggested by Malcom Knowles (1970). The Modern
    Practice of Adult Education. Association Press,
    New York.
  • Derived from Greek words for
  • man ( andro )
  • leader ( agogos )
  • Approaches for teaching children not appropriate
    for teaching adults.

6
What do you want as adult learners?
7
Four assumptions of adult learners
Based on Knowles
  • Self-directed
  • Experiences are a resource for learning
  • Learning based on social roles
  • Learning is problem-oriented and immediate

8
Being self-directed
  • Adult learners see themselves as producers or
    doers
  • They value their performance as workers
  • As such they want to be involved in the learning
    process through self-evaluation
  • need a model of ideal performance
  • need diagnostic experiences
  • need help with comparing current performance with
    desired performance

9
Use prior experience
  • New learning has meaning as it can relate to
    prior experience
  • Use approaches that tap prior experience
  • case studies
  • role playing
  • simulation
  • skill exercises
  • Emphasize practical application

10
Social context for learning
  • Adult readiness to learn is tied to social roles
  • first job
  • managing a home
  • career development
  • civic responsibilities
  • Cultural setting
  • professional community
  • organizational community

11
Orientation to learn
  • Concerns of ones organization
  • Concerns of ones job
  • Concerns of ones career
  • Problem focused
  • subjects are subsumed under practical concerns
  • future problems or concerns need to be articulated

12
Teaching for adults
  • Return to the question How should we look at
    adult learning?
  • Imparting knowledge to learners, or as
  • Guiding the studies of learners, or as
  • Creating learning environments
  • Or as all three

13
Evolving perspective of instructional design
  • Analysis of a discipline
  • Analysis of outcomes
  • Analysis of learning situations

14
Analysis of a discipline
  • Traditional view going back to Aristotelian
    concepts of the mind
  • mind is a tabla rasa
  • reality is out there to know
  • Need to properly represent content that permits
    development of efficient and effective
    instructional sequences
  • Focus on stimulus conditions

15
Associative learning
?
16
Influences ofassociative learning
  • Importance of stimulus conditions
  • Conditions of learning specific conditions lead
    to specific learning outcomes
  • Prerequisite knowledge
  • Direct instruction to convey ideas

17
Analysis of outcomes
  • Behavioral outcomes
  • elicit desired responses or actions
  • no assumptions about mental processes
  • focus on the results of responding
  • Thinking (cogntive) outcomes
  • Mental operations
  • Mental representation

18
Behavioral learning
19
Influences of behaviorist approach
  • Focus on desired behavior behavioral objectives
  • Complex tasks are broken into smaller tasks to be
    mastered separately
  • Minimize errors
  • Immediate reinforcement of correct behavior
  • Learning by doing, repeated practice

20
Cognitive learning
21
Influences of information processing approach
  • Expert vs. Novice knowledge and performance
    strategies
  • Task/content representations
  • Flowcharts, concept maps, etc.
  • Managing memory load
  • chunking information, sequencing instruction
  • Elaboration
  • creating links to prior knowledge

22
Situated cognition
23
Analysis of learning situations
  • Learning is a combination of physical, cognitive
    and social factors
  • Knowledge derives from the relation of an
    individual and a social or physical situation
  • Rather than an objective reality out there, there
    is a constructed reality in the mind
  • Learning derives from participation in the
    practices of the culture

24
Learning is the consequence of
  • A complex interplay between variability in the
    individual and variability in the environment

25
Situated learning
  • Cognitive Apprenticeship
  • Communities of Practice/Stories
  • Authentic Practice
  • tools and artifacts
  • Reflection
  • Multiple Practice

26
Cognitive apprenticeship
  • Layers situated cognition onto other forms of
    learning
  • Content
  • Methods
  • Sequence
  • Sociology

27
Implementing cognitive apprenticeship
28
Implementing cognitive apprenticeship
29
Communities of practice/ stories
  • Legitimate peripheral participation serves to
    help learners develop a holitic view of what the
    community of practice is about, and what there is
    to learn within that community. Opportunities
    for learning are structured by the requirements
    of work, rather than teacher-student relations.
  • Orey, M.A. and Nelson, W.A. (1997), The impact
    of situated cognition Instructional design
    paradiagms in transistion. In C. Dills and A.J.
    Romiszowski (eds.) Instructional Design
    Paradigms. Educational Technology Publications,
    Englewood Cliffs, NJ. p. 284

30
Authentic and multiple practice
  • Captures the variability of situations
  • Promotes seeing the problem from different points
    of view
  • Provides for sustained exploration of various
    parts of a problem

31
Implications for instructional design
  • Learning environments are created as open systems
  • permit exploration
  • have multiple representations of application
  • Create rather then design situations (scenarios)
  • provide an orientation toward action
  • actions unfold into other actions controlled by
    the learner rather than the system

32
Summary
  • Other viewpoints of learning and instruction are
    still valid
  • Those approaches can be embedded in a learning
    environment of authentic practice as part of the
    learning resources
  • Knowledge derived from situations presumed to be
    more robust than that which is decontextualized
    and represented in the abstract

33
Exploring learning scenarios
  • Using scenario-based CAL modules, identify
    characteristics of these learning environments.
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