Title: Distributed Cognition in the Pacific Rim
1Distributed Cognition in the Pacific Rim
PARVAC
- Prof. Tom Furness
- Human Interface Technology Lab
- University of Washington
2before....
3after...
4The power of vision
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7adaptive system element...
8Distribution of receptors in eye
Rod and cone densities as a function of
eccentricity along the horizontal meridian.
9Super Cockpit revisited
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12egocentric vs. exocentric views
13finger in gods eye display
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15What we learned
- We have more power than we think
- But the interface makes all the difference!
- Virtual interfaces really work
- Accelerated learning when immersed
- gtgt 60 degrees
- Situation awareness
16But are we making progress?
17Distribution of receptors in eye
Rod and cone densities as a function of
eccentricity along the horizontal meridian.
18the most important interface
- How to get bandwidth to and from the brain
- How to get bandwidth between brains
19PARVAC
Pacific Rim Visualization and Analysis Center
20PACIFIC RIM
21WATER!!
22FIRE!!
23http//earthquake.usgs.gov/eqcenter/recenteqsww
24Pacific Rim Threats
- Natural
- Earth
- Earthquakes
- Volcanoes
- Water
- Tsunami
- Waterways
- Birds fish
- Migration patterns
- Man-made
- Ports of entry
- Shipping
- people
- Lots of borders
- Agri-terrorism
Ring of Fire!
25PARVAC Mission
- To advance distributed visual analytics for
public safety and security around the Pacific
Rim.
26Threads
- Unlock intelligence
- Bandwidth to brain
- Link minds
- Bandwidth between brains
- Enlighten minds
- Courses and simulations
- Focus on threats to the Pacific Rim
- Provide tools to other RVACs
27PARVAC Collaborators
28Partners
- US
- UW (Human Interface Technology Laboratory)
- Tom Furness (IE, EE, ME, AA, TC)
- Suzanne Weghorst (HIT Lab)
- Bruce Campbell (HIT Lab-Oceanography)
- Don Parker (HIT Lab-Medical School)
- Bill Winn (Education)
- Zelda Zabinsky (IE)
- Univ. of Hawaii - Maui High Performance Computing
Center Pacific Disaster Center - Tak Sugimura
- Univ. of Alaska - Arctic Supercomputing Center
- TBD
29Partners
- Canada
- Simon Fraser University (John Dill, Nick Hedley)
- Univ. of British Columbia (Brian Fisher)
- Australia
- Univ. of Western Australia (Karen Haines)
- Royal Melbourne Inst. Of Technology (Mark Burry)
- University of South Australia (Bruce Thomas)
- HIT Lab Australia - University of Tasmania (Young
Choi)
30Partners
- New Zealand
- HIT Lab NZ- University of Canterbury (Mark
Billinghurst) - Industrial Members
- The Boeing Company (David Kasik)
- Change Tools Inc. (Fred Ordway)
- ARToolworks (Alden Jones)
31PARVAC TEAM
Human Photonics
Interface FLOW
Augmented Reality
Seibel
Billinghurst
Weghorst
Adv. Interfaces
Fear Pain
Human Interface Technology
Furness
Human Factors
Telecollaboration
Education
Winn
Campbell
Parker
32PARVAC PARTNERS
existing partners
planned partners
33Our expertise
- Super cockpit
- Super computing
- Cognitive modeling
- Visualization (Center for Environmental Viz)
- Representational constructs
- Virtual reality, augmented reality, haptics
- Control/display technology
- Distance collaboration (e.g. GreenSpace)
- Decision making optimization
- Vision
- Education
34Distributed Cognition thread
- DC proposes that human knowledge and cognition
are not confined to the individual but
distributed by placing memories, facts, or
knowledge on the objects, individuals, and tools
in our environment. - DC views a system as a set of representations,
and models the interchange of information between
these representations. These representations can
be either in the mental space of the participants
or external representations available in the
environment.
from Wikipedia
35Further definitions of DC
- Distributed Cognition -Type T (thematic)
- deconstruct VA tasks into parts and distribute
for analysis - Trends
- Anomalies
- Reintegrate parts for correlation and hypothesis
formulation - Team handoff
- Distributed Cognition - Type S (spatial)
- Location-specific perspectives
- Common threats
- Collaborative analysis of outcomes
36PARVAC Project elements
- MELD Mind Expansion over Long Distances
- RimSim Pacific Rim simulation engine
- RimSem emulation engine
- JITC3 just-in-time mobile command and control
environment for first response - Bold Stroke blue sky journeys into threat space
37MELD
- Mind Expansion across
- Long Distances
38Vulcan mind meld
39MELD
- Representational Constructs
- Type T Knowledge representation mental
scaffolding - For hypothesis formulation and testing
- Type Ssituational awareness (spatial and state)
- For decision making, preparedness and emergency
response - Interactive constructs (as related to the
representational constructs) - Individually within the VA process for individual
themes - Between individuals for reintegrating thematic
space - Between individuals to construct SA from
different perspectives - Mind portals
- Transporting contents of constructs from one mind
to the another - Asynchronously
- Synchronously
40MELD approach
- Driven by cognitive science models
- Build upon super cockpit experiences
- Build upon Center for Environmental Visualization
(CEV) ocean viz work - Network PARVAC participants to walk the talk
- Develop metrics to assess goodness (e.g. flow,
resource expenditure, etc.)
41Center for Environmental Visualization -
Oceanography
42JITC3
- just-in-time mobile command and control
environment for first response
43Emergency Response Network
MCP-Fire
FR-F1
MCP-Police
FR-P1
FR-P2
FR-P4
MCP-Medical
C3
FR-P3
MCP-Transportation
MCP-other
FRfield responder
MCPmobile command post
44NZ VisionSpace
45Mixed Reality
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47- NSF sponsored project at Boston Museum of Science
- ARToolworks Inc.
- HIT LAB US
- HIT LAB NZ
- Technical Director - Dr. Nick Hedley
- Opening Oct 27, 2005
- www.starwars.mos.org
48JITC3
- Develop a flexible, portable command post for
deployment with emergency response personnel - Build upon augmented reality, MagicBook
technology and virtual retinal display (use
ARToolwork Inc. ARTK and ChangeTools ZENU
technology - Build network with field PDA units that
communicate to the command post and in turn to
the central command post. - Integrate with C3 simulations in US, Canada,
Australia and NZ (e.g. VisionSpace at HIT Lab NZ
49RimSim
- Simulation Engine for the Pacific Rim
50RimSim
- Adapt existing gaming engine to generate dynamics
of - Tsunami
- Dirty bomb in a west coast port SimCity-like
- Use to test MELD JITC3
- Use to test preparedness and first response
dynamics - Grow RimSim --------gt RimSEM (combination of
simulation and emulation of the actual code and
algorithms that can be deployed
51BOLD STROKE!!
- Blue sky thinking about VA solutions
52Bold Stroke Team
Greg Bear
Nick Hedley
Doug Trumbull
?
David Kasik
53PARVAC Products
- Tools for modeling, simulating and visualizing
dynamic effects of geophysical events (e.g.,
earthquakes) and other geospatially distributed
threats (e.g., pandemic) on local/regional
critical infrastructure. - Tools for optimizing supply cache distribution in
preparation for most likely threats. - Tools for parsing disaster response strategies
into logistic functions (i.e., distributed
cognition). - Tools for optimizing analyst flow in detecting
and monitoring emergent events. - Tools for optimizing situation awareness and
responder flow during an emergent event. - TOOLS FOR LINKING MINDS ACROSS THE PACIFIC RIM.
- TOOLS FOR TEACHING THROUGH SIMULATION.
54Current PARVAC Research
BOLD STROKE
55PARVAC Near-Term Capabilities
- Software pipeline for geospatially distributed
data, based on CEV ocean sciences visualization
platform. - Incorporation of Seattle/KingCo critical
infrastructure data into CEV platform, for
simulation of earthquake/tsunami effects. - Distributed cognition task/role analysis for
Seattle/KingCo medical disaster response. - Simulation and optimization methods for regional
distribution of medical response supplies. - Human interface requirements analysis and
laboratory testbed configuration for primary
classes of incident response roles (C3, crew
chief, field operatives, local public). - RimSim game architecture for collaborative/competi
tive resource partitioning for simulated Pacific
Rim events. - PARVAC team distributed collaboration platform,
with support for both synchronouns and
asynchronous collaboration.
56Where there is no visionthe people perish.
Proverbs 2918