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Distributed Cognition in the Pacific Rim

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Title: Distributed Cognition in the Pacific Rim


1
Distributed Cognition in the Pacific Rim
PARVAC
  • Prof. Tom Furness
  • Human Interface Technology Lab
  • University of Washington

2
before....
3
after...
4
The power of vision
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adaptive system element...
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Distribution of receptors in eye
Rod and cone densities as a function of
eccentricity along the horizontal meridian.
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Super Cockpit revisited
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egocentric vs. exocentric views
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finger in gods eye display
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What we learned
  • We have more power than we think
  • But the interface makes all the difference!
  • Virtual interfaces really work
  • Accelerated learning when immersed
  • gtgt 60 degrees
  • Situation awareness

16
But are we making progress?
17
Distribution of receptors in eye
Rod and cone densities as a function of
eccentricity along the horizontal meridian.
18
the most important interface
  • the last few inches
  • How to get bandwidth to and from the brain
  • How to get bandwidth between brains

19
PARVAC
Pacific Rim Visualization and Analysis Center
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PACIFIC RIM
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WATER!!
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FIRE!!
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http//earthquake.usgs.gov/eqcenter/recenteqsww
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Pacific Rim Threats
  • Natural
  • Earth
  • Earthquakes
  • Volcanoes
  • Water
  • Tsunami
  • Waterways
  • Birds fish
  • Migration patterns
  • Man-made
  • Ports of entry
  • Shipping
  • people
  • Lots of borders
  • Agri-terrorism

Ring of Fire!
25
PARVAC Mission
  • To advance distributed visual analytics for
    public safety and security around the Pacific
    Rim.

26
Threads
  • Unlock intelligence
  • Bandwidth to brain
  • Link minds
  • Bandwidth between brains
  • Enlighten minds
  • Courses and simulations
  • Focus on threats to the Pacific Rim
  • Provide tools to other RVACs

27
PARVAC Collaborators
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Partners
  • US
  • UW (Human Interface Technology Laboratory)
  • Tom Furness (IE, EE, ME, AA, TC)
  • Suzanne Weghorst (HIT Lab)
  • Bruce Campbell (HIT Lab-Oceanography)
  • Don Parker (HIT Lab-Medical School)
  • Bill Winn (Education)
  • Zelda Zabinsky (IE)
  • Univ. of Hawaii - Maui High Performance Computing
    Center Pacific Disaster Center
  • Tak Sugimura
  • Univ. of Alaska - Arctic Supercomputing Center
  • TBD

29
Partners
  • Canada
  • Simon Fraser University (John Dill, Nick Hedley)
  • Univ. of British Columbia (Brian Fisher)
  • Australia
  • Univ. of Western Australia (Karen Haines)
  • Royal Melbourne Inst. Of Technology (Mark Burry)
  • University of South Australia (Bruce Thomas)
  • HIT Lab Australia - University of Tasmania (Young
    Choi)

30
Partners
  • New Zealand
  • HIT Lab NZ- University of Canterbury (Mark
    Billinghurst)
  • Industrial Members
  • The Boeing Company (David Kasik)
  • Change Tools Inc. (Fred Ordway)
  • ARToolworks (Alden Jones)

31
PARVAC TEAM
Human Photonics
Interface FLOW
Augmented Reality
Seibel
Billinghurst
Weghorst
Adv. Interfaces
Fear Pain
Human Interface Technology
Furness
Human Factors
Telecollaboration
Education
Winn
Campbell
Parker
32
PARVAC PARTNERS
existing partners
planned partners
33
Our expertise
  • Super cockpit
  • Super computing
  • Cognitive modeling
  • Visualization (Center for Environmental Viz)
  • Representational constructs
  • Virtual reality, augmented reality, haptics
  • Control/display technology
  • Distance collaboration (e.g. GreenSpace)
  • Decision making optimization
  • Vision
  • Education

34
Distributed Cognition thread
  • DC proposes that human knowledge and cognition
    are not confined to the individual but
    distributed by placing memories, facts, or
    knowledge on the objects, individuals, and tools
    in our environment.
  • DC views a system as a set of representations,
    and models the interchange of information between
    these representations. These representations can
    be either in the mental space of the participants
    or external representations available in the
    environment.

from Wikipedia
35
Further definitions of DC
  • Distributed Cognition -Type T (thematic)
  • deconstruct VA tasks into parts and distribute
    for analysis
  • Trends
  • Anomalies
  • Reintegrate parts for correlation and hypothesis
    formulation
  • Team handoff
  • Distributed Cognition - Type S (spatial)
  • Location-specific perspectives
  • Common threats
  • Collaborative analysis of outcomes

36
PARVAC Project elements
  • MELD Mind Expansion over Long Distances
  • RimSim Pacific Rim simulation engine
  • RimSem emulation engine
  • JITC3 just-in-time mobile command and control
    environment for first response
  • Bold Stroke blue sky journeys into threat space

37
MELD
  • Mind Expansion across
  • Long Distances

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Vulcan mind meld
39
MELD
  • Representational Constructs
  • Type T Knowledge representation mental
    scaffolding
  • For hypothesis formulation and testing
  • Type Ssituational awareness (spatial and state)
  • For decision making, preparedness and emergency
    response
  • Interactive constructs (as related to the
    representational constructs)
  • Individually within the VA process for individual
    themes
  • Between individuals for reintegrating thematic
    space
  • Between individuals to construct SA from
    different perspectives
  • Mind portals
  • Transporting contents of constructs from one mind
    to the another
  • Asynchronously
  • Synchronously

40
MELD approach
  • Driven by cognitive science models
  • Build upon super cockpit experiences
  • Build upon Center for Environmental Visualization
    (CEV) ocean viz work
  • Network PARVAC participants to walk the talk
  • Develop metrics to assess goodness (e.g. flow,
    resource expenditure, etc.)

41
Center for Environmental Visualization -
Oceanography
42
JITC3
  • just-in-time mobile command and control
    environment for first response

43
Emergency Response Network
MCP-Fire
FR-F1
MCP-Police
FR-P1
FR-P2
FR-P4
MCP-Medical
C3
FR-P3
MCP-Transportation
MCP-other
FRfield responder
MCPmobile command post
44
NZ VisionSpace
45
Mixed Reality
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  • NSF sponsored project at Boston Museum of Science
  • ARToolworks Inc.
  • HIT LAB US
  • HIT LAB NZ
  • Technical Director - Dr. Nick Hedley
  • Opening Oct 27, 2005
  • www.starwars.mos.org

48
JITC3
  • Develop a flexible, portable command post for
    deployment with emergency response personnel
  • Build upon augmented reality, MagicBook
    technology and virtual retinal display (use
    ARToolwork Inc. ARTK and ChangeTools ZENU
    technology
  • Build network with field PDA units that
    communicate to the command post and in turn to
    the central command post.
  • Integrate with C3 simulations in US, Canada,
    Australia and NZ (e.g. VisionSpace at HIT Lab NZ

49
RimSim
  • Simulation Engine for the Pacific Rim

50
RimSim
  • Adapt existing gaming engine to generate dynamics
    of
  • Tsunami
  • Dirty bomb in a west coast port SimCity-like
  • Use to test MELD JITC3
  • Use to test preparedness and first response
    dynamics
  • Grow RimSim --------gt RimSEM (combination of
    simulation and emulation of the actual code and
    algorithms that can be deployed

51
BOLD STROKE!!
  • Blue sky thinking about VA solutions

52
Bold Stroke Team
Greg Bear
Nick Hedley
Doug Trumbull
?
David Kasik
53
PARVAC Products
  • Tools for modeling, simulating and visualizing
    dynamic effects of geophysical events (e.g.,
    earthquakes) and other geospatially distributed
    threats (e.g., pandemic) on local/regional
    critical infrastructure.
  • Tools for optimizing supply cache distribution in
    preparation for most likely threats.
  • Tools for parsing disaster response strategies
    into logistic functions (i.e., distributed
    cognition).
  • Tools for optimizing analyst flow in detecting
    and monitoring emergent events.
  • Tools for optimizing situation awareness and
    responder flow during an emergent event.
  • TOOLS FOR LINKING MINDS ACROSS THE PACIFIC RIM.
  • TOOLS FOR TEACHING THROUGH SIMULATION.

54
Current PARVAC Research
BOLD STROKE
55
PARVAC Near-Term Capabilities
  • Software pipeline for geospatially distributed
    data, based on CEV ocean sciences visualization
    platform.
  • Incorporation of Seattle/KingCo critical
    infrastructure data into CEV platform, for
    simulation of earthquake/tsunami effects.
  • Distributed cognition task/role analysis for
    Seattle/KingCo medical disaster response.
  • Simulation and optimization methods for regional
    distribution of medical response supplies.
  • Human interface requirements analysis and
    laboratory testbed configuration for primary
    classes of incident response roles (C3, crew
    chief, field operatives, local public).
  • RimSim game architecture for collaborative/competi
    tive resource partitioning for simulated Pacific
    Rim events.
  • PARVAC team distributed collaboration platform,
    with support for both synchronouns and
    asynchronous collaboration.

56
Where there is no visionthe people perish.
Proverbs 2918
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