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Laboratoire d'Informatique Industrielle

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Reactive Virtual Skipper. Landmark. Gyroscope. Landmark. Trim. Obstacle ... Adaptative Virtual Skipper. HF strategy. LF fuzzyfication. and dynamics. 23 /17 ... – PowerPoint PPT presentation

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Title: Laboratoire d'Informatique Industrielle


1
Laboratory of Software Ingeneering Li2/ENIB, EA
2215/UBO, BREST, FRANCE
Action Learning for AutonomousVirtual Actors
Marc Parenthoën, Cédric Buche, Jacques Tisseau
2
Plan
  • Autonomous Virtual Actors

Principle of autonomy
  • Simulation in the Simulation

Behavioral culture, Active perception
  • Action Learning

Autonomous adaptation of behavior
3
VR History
in virtuo
presence
4
Towards Intrinsic Autonomous Models
  • Deficiencies
  • sensorial
  • motor
  • mental
  • Abilities
  • of perception
  • of action
  • of decision
  • Autonomy
  • of execution

? loss of autonomy
5
FCMs Kosko86
Behavioral Modeling
specify behavior
control movement
fuzzyfication
  • Explicative

perceptions
  • Emotional
  • Perceptive
  • Predictive

actions
  • Adaptative

defuzzyfication
6
Reactive Virtual Actor
7
Plan
  • Autonomous Virtual Actors
  • Simulation in the Simulation

Behavioral culture, Active perception
  • Action Learning

8
Behavioral Prototypes for Simulation
  • Anticipation
  • Choice of strategy
  • Key for learning

9
Active Perception Droulez Berthoz 88
10
Predictive Virtual Actor
  • behavioral model simulation

projection
  • sensorimotor strategy choice
  • active perception

strategy
11
Plan
  • Autonomous Virtual Actors
  • Simulation in the Simulation
  • Action Learning

Autonomous adaptation of behavior
12
Virtual Gathering
  • specific dog
  • normal sheep
  • remaining paranoiac
  • another sheepdog
  • shepherd driven
  • specific sheep

13
Behavioral Prototype-Based Imitation
Prey prototype from library
  • predicted effectors
  • calling into question (crisp choice)
  • differential hebbian learning to update links

14
Sheepdog Imagining a Stressed Sheep
15
Autonomous Action Learning
selection by active perception
comparison
adaptation
modification
16
Plan
  • Autonomous Virtual Actors
  • Simulation in the Simulation
  • Action Learning

17
European Center of Virtual Reality
Brest (France), september 2003
Questions ?
18
Exploitation of Models
what IS the model
what does the model DO
Animation
Simulation
Model
Modeling
What BECOMES of the model
19
User Status
cre-actor
actor
spectator
20
Multi-Agent Systems
  • Numerical model
  • descriptive
  • causal
  • behavioral

21
Participative Multi-Agent Systems
  • VOWELS
  • Agent
  • Environment
  • Interaction
  • Organisation
  • extended VOWELS
  • User

22
Reactive Virtual Skipper
HF strategy
LF fuzzyfication and dynamics
Adaptative Virtual Skipper
23
Human and Virtual Helmsman
  • associated to each affordance
  • part of strategy
  • no HF strategy
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