Title: Laboratoire d'Informatique Industrielle
1Laboratory of Software Ingeneering Li2/ENIB, EA
2215/UBO, BREST, FRANCE
Action Learning for AutonomousVirtual Actors
Marc Parenthoën, Cédric Buche, Jacques Tisseau
2Plan
- Autonomous Virtual Actors
Principle of autonomy
- Simulation in the Simulation
Behavioral culture, Active perception
Autonomous adaptation of behavior
3VR History
in virtuo
presence
4Towards Intrinsic Autonomous Models
- Deficiencies
- sensorial
- motor
- mental
- Abilities
- of perception
- of action
- of decision
? loss of autonomy
5FCMs Kosko86
Behavioral Modeling
specify behavior
control movement
fuzzyfication
perceptions
actions
defuzzyfication
6Reactive Virtual Actor
7Plan
- Autonomous Virtual Actors
- Simulation in the Simulation
Behavioral culture, Active perception
8Behavioral Prototypes for Simulation
9Active Perception Droulez Berthoz 88
10Predictive Virtual Actor
- behavioral model simulation
projection
- sensorimotor strategy choice
strategy
11Plan
- Autonomous Virtual Actors
- Simulation in the Simulation
Autonomous adaptation of behavior
12Virtual Gathering
- specific dog
- normal sheep
- remaining paranoiac
- another sheepdog
- shepherd driven
- specific sheep
13Behavioral Prototype-Based Imitation
Prey prototype from library
- calling into question (crisp choice)
- differential hebbian learning to update links
14Sheepdog Imagining a Stressed Sheep
15Autonomous Action Learning
selection by active perception
comparison
adaptation
modification
16Plan
- Autonomous Virtual Actors
- Simulation in the Simulation
17European Center of Virtual Reality
Brest (France), september 2003
Questions ?
18Exploitation of Models
what IS the model
what does the model DO
Animation
Simulation
Model
Modeling
What BECOMES of the model
19User Status
cre-actor
actor
spectator
20Multi-Agent Systems
- Numerical model
- descriptive
- causal
- behavioral
21Participative Multi-Agent Systems
- VOWELS
- Agent
- Environment
- Interaction
- Organisation
22Reactive Virtual Skipper
HF strategy
LF fuzzyfication and dynamics
Adaptative Virtual Skipper
23Human and Virtual Helmsman
- associated to each affordance