Title: EServices Marketing BMG593
1E-Services Marketing (BMG593)
Andrew Kincaid
2Content
- Overview of Music Industry
- Analogue to CD to MP3
- Internet and Technological Revolution
- Traditional Music Supply Chain
- Future Music Supply Chain
- Piracy and File-Sharing
- Digital Download Models
- New Marketing Developments
- Effect on Industry
- Future direction
3Overview of Music Industry
- Brief History
- Revenue from performances for hundreds of years
- Sale of music started with sheet music
- Demand for recorded music grew
- Current size and composition
- Music Industry worth 35 billion globally in
2006 (source IFPI) - 95 of sales come from 30 countries
- Music is heterogeneous
- Highlights cultural diversity greatly eg.
popular music in India - Digital download more prevalent in Japan
4Overview of Music Industry
- Made up of many revenue streams
- Focus for presentation will be on Record Industry
- 31.8bn in 2006 with projection of 26.2bn by
2011 (source IFPI) - Main recording labels
- Highly polarised market with Big Four labels
making up gt80 - Main costs production, distribution and
marketing -
5Analogue to CD to MP3
- Need for a physical carrier this was not the
product - Vinyl was the choice medium for most of 20th
Century - CD created superior quality at lower cost in
early 80s - First MP3 encoder released in 1994
- Music was released from the carrier
- Negligible threat of media transfer
6Internet and Technological Revolution
- Internet availability and evolution
- Hard drive and Processor advancements
- Enabling software
- Portable players
- Technological education
7Traditional Music Supply Chain
- Music had to distributed using a physical medium
- Through high street retailer
- Allowed great control of supply chain by each
link - Advent of virtual business changed the chain eg.
Amazon - Traditional Model (Graham et al., 2004)
-
-
- Hence increased cost
8Traditional Music Supply Chain
- A typical CD album example
10
Fred buys a new album
9Traditional Music Supply Chain
- Is an album an efficient way to supply music?
- Do customers want all these tracks?
- Album bundling
-
-
- Do labels have too much bargaining power?
- Are all actors adding value or adding cost?
-
- Communication and feedback problem
- Dilution and filtering of information
- Speed of information transfer
- Bullwhip effect
10Future Music Supply Chain
- Future Model (Graham et al., 2004)
- Linearity and rigidity no longer prevalent
11Future Music Supply Chain
- Intermediaries become less important in supply
chain - Barriers are broken down
- More short-term relationships
- Long-term relationships still important
- Communication is freer and more effective
- Ultimately less power for labels
- Greater bargaining power for artists and customers
12Piracy and File-Sharing
- Evolution of the internet on its own was not
enough - Peer-to-Peer power of internet allows file
sharing - Napster
- Operated from June 1999 to July 2001
- Centralised database of connections and files
- Praised for unbundling albums
- At its peak, 26.4m users
- Metallica and Dr. Dre lead artists revolt
demanding work be removed - Law suit brought by RIAA gained much publicity
- Now operating as paid subscription service
13Piracy and File-Sharing
- Drivers of piracy and file-sharing?
- Were consumers exploited?
-
- Countering piracy tactics
- DRM use on CDs and digital downloads
- Legal sanctions
- This further alienated much of the customer base
(Source Wilde Schwerzmann, n.d.)
14Digital Download Models
- Record industry was slow to respond
- Most recognisable model iTunes
- Essentially a huge unbundled music store
- Full albums, individual tracks, rarities etc.
- Flat-fee Subscription Service
- Example of digital bundling
- Pay What You Like
- Radiohead In Rainbows
- Direct contribution to artists
15Digital Download Models
- Free Model
- As a loss leader with focus on other aspects of
music industry -
- Popularity linked model
- All content starts free with incremental rises
to max price - iTunes now recognising some merits of this model
- Music based Social Networking advertising
revenue -
- Artists can get feedback on all aspects of music
16New Marketing Developments
- Music industry finding new markets and ways to
promote - Social Networking Sites
- Fan groups
- Viral Marketing
- Made easier using power of internet
- Internet Radio highly focused
- Gaming Industry
-
17Effect on Industry - Musicians
- Have the buffer of extra revenue streams
- Not as reliant on labels maintains more control
-
- More routes to market
- Feedback from fans
- Instant global availability
- Internet can be used as a cultural testing ground
- Music will adopt a long-tail model
18Effect on Industry Recording Labels
- Greatly effected due to the reliance on record
sales - Reduced control of the supply chain
- Focus on core competencies
- Change ideologies as traditional models are
eroded - Diversifying into other areas of music industry
- Creating revenue from licensing, merchandise,
touring etc. - Use of new 360 deals for artists
- Tapping into other revenue streams
19Effect on Industry End Users
- Ignited cultural revolution in music consumption
- Listen to music in different ways
- View the industry differently
- More than just increased convenience, value,
choice - Can create more direct relationship with artists
- Feedback is more effective, requires management
- Payment can be straight to artist by-passing
intermediaries - Discovery aspect
- E-CRM and networking introduce new music
- Can create their own content, manipulate music
- Influx of mixing of tracks
20Future direction
- User Generated Content Independent Artists
- Lower barriers to entry ie. recording cost
- Drive to more efficient production
- Bedroom recording studio
- More dynamic production of music
- Mobile Music
- Streaming music from on demand services
21Future direction
- Greater focus on components which cannot be
replicated -
- Will this unbundling (and re-bundling) kill the
album? - Albums are inefficient bundles
-
- Certain issues still need addressed
-
- Which other industries will be impacted?
22References
- Glaser, M., (2007). Musicians Should Diversify
Income in Post CD Era. Mediashift online.
Available at http//www.pbs.org/mediashift/2007/1
0/musicians-should-diversify-income-in-post-cd-era
289.html Accessed 5February 2008. - Graham, G., Burnes, B., Lewis, G.J., Langer,
J., (2004). The transformation of the music
industry supply chain A major label perspective.
International Journal of Operations Production
Management. Vol. 24, No. 11/12, pp.1087-1103. - Wilde, E., Schwerzmann, J., n.d. When Business
Models Go Bad The Music Industrys Future,
online. Available at http//dret.net/netdret/do
cs/wilde-music-icete2004.pdf Accessed 3February
2008. - Zhu, K., and MacQuarrie, B., (2003), The
economics of digital bundling the impact of
digitization and bundling on the music industry.
Communications of the ACM , Volume 46 , Issue 9. - ADDITIONAL READING OF QUALITY PUBLICATIONS