Title: UMR
1PROJECT X
UMR Opening Week 2004
2NIKKO and UMR working together for Powerful FUN!
New Student Programs Enrollment Management
Freshman Class of 2004
3Project X Internal GoalsHave All New Students
- Meet one another and make 15 friends before
classes start. - Meet and work with UMR staff faculty.
- Learn about the campus buildings, resources and
facilities. - Appreciate the need for individuals with
different interests and skill-sets. - Experience the benefits of teamwork and success
from interdisciplinary learning. - Better understand the technological campus
culture and mission.
4Learning Objectivesof Project X
- Begin the learning process
- Involve collaborative learning
- Common experience
- Higher retention
- Interact and bond with students, faculty and
staff - Empower students to develop character
- Introduce to campus resources
- Foundation for future success
- Promote teamwork
- Respect cultural backgrounds and differences
- Understand importance of Communication skills
- Other skills developed
- Critical thinking, problem solving, Brain
storming and conflict resolution. - Have FUN!
5A License to Learn
Teams will race against time to compete in
the Missions to seize Miner bucks for
gadgets at Central Intelligence To complete
PROJECT X!
6PROJECT X
60 groups of 15-20 new UMR students will work as
a team to earn funds to buy materials for
designing, building and racing a remote
controlled vehicle through an obstacle
course. Upper-Class Students will server as
Mentors and lead the groups as advisors Current
UMR Design Teams members were available for
consulting (i.e. robotics club, formula car team,
solar house team, steel bridge etc.) A Faculty
member will be provide guidance to each group
throughout week Limited time, materials and
resources Same theme, instructions and
objectives Reference Manual Training for mentors,
organizations and faculty
7 Campus Pandemonium(Cross campus Involvement)
- College of Arts and Sciences
- School of Materials, Energy and Earth Resources
- School of Engineering
- School of Management and Information Systems
8Project DeliverablesA Focus on HOW student teams
achieve the final outcomes
- Writing/documentation
- Presenting/spokesperson
- Marketing/PR
- Budget/accounting
- Design aspect
- Final vehicle design and demonstration
Every student must be involved in the physical
project not only the external assignments
9Performance Formula
- Time (how long it takes to get to finish line)
- Pushing ping-pong balls into hole (number of
balls in holes) - Climbing hills
- Obstacles (around 5 cones or flags)
10How will it be built?
- Create anything to be attached to the top of the
Radio Controlled Truck Chassis - Focus on Judging formula
- Deliverables, Aesthetic, Creativity, Obstacle
Course Time - Limited materials and time
- No limitations on design, creativity and
presenting projects
11Pictures from Project X
12Students working in mentor groups creating
projects
13Limited materials
Working on Journals
14Problem Solving
Critical Thinking
15Building Character
Team Building
16Making Friends
Communicating
17Budget
Creativity
18The Ethics of Competition
Success
19Running the Obstacle Course
20Waiting to announce the Winners!
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22Grand Prize Team 50 NIKKO Outstanding Team
Award Mexican Steamrollers
23First Place Team 10 Mystery Machine
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28RESULTS - Student Comments from some of the
reflection evaluation
- Our team thinks that this project will help us
to be successful in the classroom in several
ways. First of all, it taught us to be
dependable. It taught us to show up to our
meetings on time and to make good use of our
time. We also learned a lot about teamwork. We
learned that as a team we could do more than we
could as individuals. We also learned that is
you get to know your classmates/teammates then
your life will be much easier. When you know who
you are working with it is easier to know who
would be best for what jobs and who can help you
when you need help with your part. - Our team had a great time working on this
project. It was a fun time all around. -
- -We feel that by working together everyone on
team 7 now has a better - Understanding of teamwork and a new appreciation
for each others unique and Special abilities and
talents. We all realized how important having
talents in many areas is needed to be successful.
29- -Each team member has met new interesting
people with different backgrounds
personalities. We now have a respect for each
that wasnt there when we first met. We learned
how different people can work really well
together to complete the best car ever! - -We enjoyed working on the project because it was
interesting has something to do with everyone
in the teams field of study. - Team 24 immensely enjoyed the project. After
overcoming our initial timidity, we enjoyed
interacting with each other and compiling
thoughts on the project. As the vehicle
progressed, we channeled our competitive energy
into one Impenetrable force, determined to make
the most creative, bizarre vehicle ever to emerge
from the depths of University Missouri-Rolla.
The common drive to succeed in our group has
caused the project to be enriching. Instead of
lethargically pondering simple solutions to the
problem of modifying the chassis, our team
enthusiastically proposes and executes our plan
and enjoys every minute.
30- Although we did not know each other, once we
started the project we developed a close
tight-knit team and relationships that will
hopefully continue throughout the rest of the
year and even the rest of our UMR career and
maybe even beyond that, like Dr. Kim Colter, the
convocation speaker, spoke of in his speech.