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Stochastic ?-regular Games

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Title: Stochastic ?-regular Games


1
Stochastic ?-regular Games
Krishnendu Chatterjee, Luca de Alfaro, Thomas
A. Henzinger, Marcin Jurdzinski, Rupak
Majumdar EECS, Berkeley, CE, UCSC,
University of Warwick, CS, UCLA
  • Results
  • Notion of nonzero-sum games objectives are not
    complementary
  • Concept of rationality in nonzero-sum game Nash
    equilibrium
  • Existence of Nash equilibrium in stochastic games
    open problem
  • Results in nonzero-sum stochastic gamesCMJ04
  • Concurrent games
  • Existence of ?-Nash equilibrium for reachability
    objectives,
  • for all ?gt0
  • Complexity of computing equilibrium values NP
  • Turn-based stochastic games
  • Existence of ?-Nash equilibrium for all Borel
    objectives,
  • for all ?gt0
  • Existence of Nash equilibrium for ?-regular
    objectives
  • Existence of Nash equilibrium for Borel
    objectives for turn-based games
  • Stochastic Games
  • Games played on graphs with stochastic
    transitions
  • Markov decision processes
  • Games against nature
  • Turn-based games
  • Games against adversary
  • Turn-based stochastic games
  • Games against nature and adversary
  • Concurrent Games
  • Simultaneous games
  • Objectives
  • ?-regular generalization of classical regular
    language to infinite strings
  • Specify properties like reachability, safety,
    fairness, liveness
  • Canonical representation of such objectives are
  • Rabin objectives
  • Streett objectives
  • Results
  • Complexity of turn-based stochastic
    gamesCdAH04a
  • NP-complete for Rabin objectives
  • coNP-complete for Streett objectives
  • NP Ã… coNP for Rabin-chain objectives
  • Previous best known results 3EXPTIME.
  • Existence of simple optimal strategies
  • Hence simple controllers for stochastic reactive
    systems

Condon92 Turn-based stochastic games
with Reachability objectives
Emerson-Jutla88 Turn-based games with Rabin
objectives
Game complexity
Objective complexity
Turn-based stochastic games with Rabin objectives
  • Complexity of Concurrent gamesCdAH04b
  • NP Ã… coNP for Rabin chain objectives
  • Previous best known 3EXPTIME
  • Strategy classification
  • Complete the precise requirements of optimal
    strategies
  • in terms of memory and randomization
  • Characterize several interesting properties of
    optimal
  • strategies

Pl. 1
Pl. 2
Turn-based stochastic game
Pl. random
deAlfaroMajumdar01 3EXPTIME algorithm
ad
Complexity improvement
Player 1 actions a, b Player 2 actions c, d
ac,bd
bc
Complexity NP \cap coNP
Concurrent game
November 18, 2004
2
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