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Modules, Hierarchy Charts, and Documentation

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Title: Modules, Hierarchy Charts, and Documentation


1
Modules, Hierarchy Charts, and Documentation
2
Objectives
  • Describe the advantages of modularization
  • Modularize a program
  • Understand how a module can call another module
  • Explain how to declare variables
  • Create hierarchy charts
  • Understand documentation
  • Create print charts
  • Interpret file descriptions
  • Understand the attributes of complete
    documentation

3
Modules, Subroutines, Procedures, Functions, or
Methods
  • Modulesthe reasonable units that program are
    broken into one small task at a time
  • Programmers also refer to modules as subroutines,
    procedures, functions, or methods

4
Modules, Subroutines, Procedures, Functions, or
Methods
  • Modularizationprocess of breaking a large
    program into modules
  • Four reasons to modularize
  • Provides abstraction
  • Allows multiple programmers to work on a problem
  • Allows you to reuse your work
  • Makes it easier to identify structures

5
Modularization Provides Abstraction
  • Abstraction
  • Process of paying attention to important
    properties while ignoring nonessential details
  • Makes complex tasks look simple
  • Some level occurs in every computer program

6
Modularization Allows Multiple Programmers to
Work on a Problem
  • When you dissect any large task into modules, you
    gain the ability to divide the task among various
    people
  • Rarely does a single programmer write a
    commercial program you buy off the shelf
  • Allows professional software developers to write
    new programs in weeks or months, instead of years

7
Modularization Allows You to Reuse Your Work
  • If a subroutine or function is useful and
    well-written, you may want to use it more than
    once within a program or programs
  • You can find many real-world examples of
    reusability

8
Modularization Makes It Easier to Identify
Structures
  • When you combine several programming tasks into
    modules, it may be easier for you to identify
    structures
  • If you can modularize some of the statements and
    give them a more abstract group name, it is
    easier to see
  • that the program involves a major selection
  • that the program segment is structured

9
Modularizing a Program
  • Module names follow the same two rules used for
    variable names
  • Module names must be one word
  • Module names should have some meaning
  • Module names are followed by a set of parentheses
  • Calling program is the main program because it
    calls the modules name when it wants to use the
    module

10
Modules Calling Other Modules
  • Some companies may have arbitrary rules, such as
  • a subroutine should never take more than a page
  • a module should never have more than 30
    statements
  • never have a method or function with only one
    statement in it

11
Modules Calling Other Modules
  • Functional cohesion is a routine that checks the
    validity of a variables value, or one that
    prompts a user and allows the user to type in a
    value

12
Declaring Variables
  • The primary work of most modules in most programs
    you write is to manipulate data
  • Declaring variables involves
  • providing a name for the memory location where
    the computer will store the variable value
  • notifying the computer of the type of data to
    expect

13
Declaring Variables (continued)
  • Every programming language has specific rules for
    declaring variables, but all involve identifying
    at least two attributes for every variable
  • Declaring a data type
  • Giving the variable a name
  • Local variables are declared within each module
    that uses them

14
Declaring Variables (continued)
  • Global variables are given a type and name once,
    and then used in all modules of the program
  • Annotation symbol or annotation box is simply an
    attached box containing notes
  • Data dictionary is a list of every variable name
    used in a program, along with its type, size, and
    description

15
Creating Hierarchy Charts
  • You can use a hierarchy chart to illustrate
    modules relationships
  • Does not tell you what tasks are to be performed
    within a module
  • Does not tell you when or how a module executes
  • Rather, identifies which routines exist within a
    program and which routines call which other
    routines

16
Understanding Documentation
  • Documentation refers to all of the supporting
    material that goes with a program
  • Two broad categories
  • Documentation intended for users
  • Documentation intended for programmers
  • People who use computer programs are called end
    users or users

17
Understanding Documentation (continued)
  • Programmers require instructions known as program
    documentation to plan or modify programs
  • Program documentation falls into two categories
  • Internalprogram comments or nonexecuting
    statements that programmers place with their code
    to explain program statements in English
  • Externalsupporting paperwork that programmers
    develop before they write a program

18
Output Documentation
  • Usually the first to be written
  • A very common type of output is a printed report
  • You can design a printed report on a printed
    spacing chart, which is also referred to as a
    print chart or a print layout

19
Output Documentation (continued)
  • The title and column headings values will be
    constant, or unchanging, on every page of the
    report
  • Detail line is a line that displays the data
    detail
  • Heading lines contain the title and any column
    headings, and usually appear only once per page

20
Output Documentation (continued)
  • Even though lines at the end of a report dont
    always contain numeric totals, they are usually
    referred to generically as total lines or summary
    lines
  • In a GUI program, the user sees a screen, and can
    typically make selections using mouse or other
    pointing device

21
Input Documentation
  • Once you have planned the design of the output,
    you need to know what input is available to
    produce this output
  • Files description describes the data contained in
    a file
  • A byte is a unit of computer storage that can
    contain any of 256 combinations of 0s and 1s that
    often represent a character

22
Input Documentation (continued)
  • Typically, decimal points themselves are not
    stored in data files they are implied or assumed
  • Usually, numeric data are stored with leading
    zeroes so that all allotted positions are
    occupied
  • Programmers create one program variable for each
    field that is part of the input file

23
Input Documentation (continued)
  • Organizations may use different forms to relay
    the information about records and fields, but the
    very least the programmer needs to know is
  • What is the name of the file?
  • What data does it contain?
  • How much room do the file and each of its fields
    take up?
  • What type of data can be stored in each
    fieldcharacter or numeric?

24
Completing the Documentation
  • User documentation needs to be written clearly,
    in plain language, with reasonable expectations
    of the users expertise
  • The areas addressed in user documentation may
    include
  • How to prepare input for the program
  • To whom the output should be distributed
  • How to interpret the normal output
  • How to interpret and react to any error message
    generated by the program
  • How frequently the program needs to run

25
Summary
  • Programmers break programming problems down into
    smaller, reasonable units called modules,
    subroutines, procedures, functions, or methods
  • When you create a module, or subroutine, you give
    the module a name that a calling program uses
    when the module is about to execute
  • A module can call other modules
  • Declaring a variable involves providing a name
    for the memory location where the computer will
    store the variable value, and notifying the
    computer of what type of data to expect

26
Summary (continued)
  • You can use a hierarchy chart to illustrate
    modules relationship
  • Documentation refers to all of the supporting
    material that goes with a program
  • Output documentation is usually written first
  • A file description lists the data contained in a
    file, including description, size, and data type
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