Title: Aerospace Systems Engineering A Modern Approach
1Aerospace Systems EngineeringA Modern Approach
- Dr. Daniel P. Schrage
- Professor and Director,
- Center of Excellence in Rotorcraft
Technology(CERT) - Center for Aerospace Systems Analysis (CASA)
2Course Materials
- Primary Text, Dieter, Engineering Design A
Materials and Processing Approach, 3rd Edition,
McGraw Hill, 2000 - Secondary Text,Systems Engineering Fundamentals
Defense Systems Management College, 1998
3The Product Design Process(Chapter 1, Dieter)
- Introduction and Importance of Product Design
- The Design Process A Simplified Approach
- Considerations of a Good Design
- Detailed Description of Design Process
- Marketing
- Organization for Design
- Computer-Aided Engineering
- Designing to Codes and Standards
- Design Review
- Technological Innovation and the Design Process
4Some Important Concepts
- Design to fashion after a plan (Webster
Dictionary) - leaves out the essential fact that to design is
to create something that has never been - Synthesis pulling together
- Ability to design is both a science and an art
- The science can be learned through techniques
methods - The art is best learned by doing design
- Discovery getting the first sight of, or the
first knowledge of something, as when Columbus
discovered America - Invention requires the design be a step beyond
the limits of existing knowledge (beyond the
state of the art). Some designs are truly
inventive, but most are not
5Integrated Synthesis and AnalysisVarying
Fidelity of Synthesis, Sizing Analysis
Safety
Safety
Economics
Aerodynamics
Aerodynamics
Economics
S
ynthesis Sizing
SC
Manufacturing
Manufacturing
SC
Integrated Routines
Increasing
Table Lookup
Sophistication and
Structures
Complexity
Performance
Conceptual Design Tools
(
First-Order Methods)
Approximating Functions
Direct Coupling of Analyses
Propulsion
Structures
Performance
Preliminary Design Tools
(
Higher-Order Methods)
Propulsion
6Definition of Design(per Dieter)
- Design establishes and defines solutions to and
pertinent structures for problems not solved
before, or new solutions to problems which have
previously been solved in a different way
7Good Design requires both Synthesis Analysis
- Typically, we approach complex problems like
design by decomposing the problem into manageable
parts or components - Because we need to understand how the part will
perform in service we must be able to calculate
as much about the parts behavior as possible by
using the appropriate disciplines of science and
engineering science and the necessary
computational tools - This is called Analysis and usually involves the
simplification of the real world through models - Synthesis involves the identification of the
design elements that will comprise the product,
its decomposition into parts, and the combination
of the part solutions into a total workable
system - In the typical design you rarely have a way of
knowing the correct answer. Hopefully, your
design works, but is it the best, most efficient
design that could have been achieved under the
conditions? Only time will tell
8The Four Challenges (Cs) of the Design
Environment
- Creativity
- Requires creation of something that has not
existed before or not existed in the designers
mind before - Complexity
- Requires decisions on many variables and
parameters - Choice
- Requires making choices between many possible
solutions at all levels, from basic concepts to
smallest detail of shape - Compromise
- Requires balancing multiple and sometimes
conflicting requirements
9Product Design Process
- Engineering design process can be applied to
several different ends - Design of Products, whether they be consumer
goods and appliances or highly complex products
such as missile systems or jet planes - Another is a complex engineered system such as an
electric power generating station or a
petrochemical plant - Yet another is the design of a building or bridge
- The principles and methodology of design can be
usefully applied in each of these situations.
However, the emphasis in Dieters book is on
product design and in this course is complex
product design, specifically Aerospace Systems
10Dieters Book Goal
- Provide insight into the current best practices
for doing product design - The design process should be conducted so as to
develop quality cost-competitive products in the
shortest time possible - Is necessary, but insufficient for Aerospace
Systems Design
11Japanese Auto Industry and The U.S. Auto Industry
12The Quality Engineering Process provides
Recomposition Methods Tools
Knowledge Feedback
Quality Function Deployment Off-Line
Seven Management and Planing Tools Off-Line
Statistical Process Control On-Line
Robust Design Methods (Taguchi, Six - Sigma,
DOE) Off-Line
Customer
- Variation Experiments
- Make Improvements
- Hold Gains
- Continuous Improvement
Having heard the voice of the customer, QFD
prioritizes where improvements are needed
Taguchi provides the mechanism for identifying
these improvements
13Traditional Design Development Using only a Top
Down Decomposition Systems Engineering Process
14IPPD Environment for System Level Design Trades
and Cycle Time Reduction
15Typical System Life Cycle Cost
100 75 50 25 0
Cumulative Percent of LCC
Life Cycle Cost Actually Expended
Production, Deployment, Operations and Support
EMD
PD RR
Con Exp
CC04264506.ppt
16Ramifications of the Quality Revolution
- Decisions made in the design process cost very
little in terms of the overall product cost but
have a major effect on the cost of the product - Quality cannot be built into a product unless it
is designed into it - The design process should be conducted so as to
develop quality cost-competitive products in the
shortest time possible
17Design Process Paradigm Shift(Research
Opportunities in Engineering Design, NSF
Strategic Planning Workshop Final Report, April
1996)
- A paradigm shift is underway that attempts to
change the way complex systems are being designed - Emphasis has shifted from design for performance
to design for affordability, where affordability
is defined as the ratio of system effectiveness
to system cost profit - System Cost - Performance Tradeoffs must be
accommodated early - Downstream knowledge must be brought back to the
early phases of design for system level tradeoffs - The design Freedom curve must be kept open until
knowledgeable tradeoffs can be made
18Static vs Dynamic Products
- Some products are static, in that the changes in
their design concept take place over a long time
period rather, incremental changes occur at the
subsystem and component levels (most air vehicles
are static) - Other products are dynamic, like
telecommunications systems and software, that
change the basic design concept fairly frequently
as the underlying technology changes (avionics
and mission equipment software are dynamic)
19Simplified Design Process
- Definition of the Problem
- Gathering Information
- Generation of Alternative Solutions
- Evaluation of Alternatives
- Communication of the Results
20Georgia Tech Generic IPPD Methodology
21Detailed Description of Design Problems(Morris
Asimows Morphology of design)
- Phase I. Conceptual Design
- Phase II. Embodiment Design (Preliminary Design)
- Phase III. Detail Design
- Phase IV. Planning for Manufacture
- Phase V. Planning for Distribution
- Phase VI. Planning for Use
- Phase VII. Planning for Retirement of the Product
22Discrete Steps in Engineering Design Process
23Design Depends on Individual Who Defines Problem
24Classification of Products Based on Market
- Platform Product
- Is built around a preexisting technological
subsystems, e.g. Apple Macintosh operating
systems - Is similar to a technology-push product
- Process-Intensive Products
- Manufacturing process places strict constraints
on the properties of the product - Examples are automotive sheet, steel, food
products, semiconductors chemicals and paper - Customized Products
- Variations in configuration and content created
in response to a s
25The Total Materials Cycle
26The Systems Engineering Process
- Process Input
- Customer Needs/Objectives/ Requirements
- - Missions
- - Measures of Effectiveness
- - Environments
- - Constraints
- Technology Base
- Output Requirements from Prior Development
Effort - Program Decision Requirements
- Requirements Applied Through
- Specifications and Standards
System Analysis Control (Balance)
- Requirements Analysis
- Analyze Missions Environments
- Identify Functional Requirements
- Define/Refine Performance Design
- Constraint Requirement
- Trade-Off Studies
- Effectiveness Analysis
- Risk Management
- Configuration Management
- Interface Management
- Performance Measurement
- - SEMS
- - TPM
- - Technical Reviews
Requirement Loop
- Functional Analysis/Allocation
- Decompose to Lower-Level Functions
- Allocate Performance Other Limiting
Requirements to - All Functional Levels
- Define/Refine Functional Interfaces
(Internal/External) - Define/Refine/Integrate Functional Architecture
Design Loop
- Synthesis
- Transform Architectures (Functional to Physical)
- Define Alternative System Concepts,
Configuration - Items System Elements
- Select Preferred Product Process Solutions
- Define/Refine Physical Interfaces
(Internal/External)
Verification
Related Terms Customer
Organization responsible for Primary Functions
Primary Functions Development,
Production/Construction, Verification,
Deployment, Operations,
Support Training, Disposal Systems Elements
Hardware, Software, Personnel, Facilities, Data,
Material,
Services, Techniques
- Process Output
- Development Level Dependant
- - Decision Data Base
- - System/Configuration Item
- Architecture
- - Specification Baseline
27Systems Engineering, Its Purpose
- To satisfy a mission need with a system
- that is cost effective, operationally
- suitable, and operationally effective.
CC04264864.ppt
28Systems Engineering Objectives
- Translate customer needs into balanced
system/subsystem design requirements and product - Integrate technical inputs of the entire
development community and all technical
disciplines into a coordinated program effort - Transition new technologies into product and
abatement program - Ensure the compatibility of all functional and
physical interfaces - Verify that the product meets the established
requirements - Conduct a formal risk management and
CC04264865.ppt
29What Is a System?
- A system is a collection of components
(subsystems) that - Interact with one another
- Have emergent capabilities - capabilities above
and beyond what the same collection of
components would if they did not interact - Interacting components implies architecture
CC04264792.ppt
30Elements of a System
- Elements
- Equipment Hardware
- Software
- Facilities
- Personnel
- Data
- All elements are interrelated
CC04264867.ppt
31System Element Constituents
- Equipment Hardware
- Mission hardware
- Ground equipment
- Maintenance equipment
- Training equipment
- Test equipment
- Special equipment
- Real Property
- Spares
CC04264868.ppt
32System Element Constituents (cont.)
- Software
- Instructions
- Commands
- Data
- Facilities
- Industrial
- Operational
- Training
- Depot
CC04264869.ppt
33Systems Engineering Principles Apply to All
Acquisition Phases at All Levels of the
Engineering Hierarchy
Levels in the System Hierarchy
System analysis/ control/evaluation
Requirements analysis
Configurationsynthesis
Functional analysis
- System ofsystems
- System
- Segment
- Subsegment
- Item
P/D
EMD
PDRR
AcquisitionPhases
CED
CED - Concept Exploration/Definition PDRR -
Program Definition Risk Reduction
EMD - Engineering/Manufacturing Definition P/D -
Production/Deployment
Pre-CED
CC04264029.ppt
34Systems Engineering In IPD
IPD
Product Teams
Concurrent Development
Systems Engineering Process
Systems Engineering Process
CC04264871.ppt
35Ability to Influence Cost
High
CED
PDRR
EMD
Production.
Deployment
Low
Time
CC04264872.ppt
36System Element Constituents (cont.)
- Personnel
- Training
- Tasks
- Number
- Types and skills
- Data
- Parts Manuals
- Maintenance Manuals
- Operating Manuals
CC04264870.ppt
37Systems Thinking
CC04264790.ppt
38Roles of Systems Engineers
- Requirements Owner
- System Designer
- System Analyst
- Validation/Verification Engr
- Logistics/Ops Engineer
- Glue Among Subsystems
- Customer Interface
- Technical Manager
- Information Manager
- Process Engineer
- Coordinator
- Classified Ads SE
Source Twelve Roles of Systems Engineers, Sarah
Sheard URL www.software.org/pub/externalpapers/
CC04264791.ppt
39What Is a System?
- A system is a collection of components
(subsystems) that - Interact with one another
- Have emergent capabilities - capabilities above
and beyond what the same collection of
components would if they did not interact - Interacting components implies architecture
CC04264792.ppt
40Examples of Systems
- Aircraft engine vs a collection of parts
- Aircraft with engines and avionics
- Air traffic control with aircraft, airfields,
radars, controllers, CCS - Air transportation with air traffic control,
airlines, passengers, cargo, maintenance,
pickup and delivery
CC04264793.ppt
41More Complex SystemsSystems of Systems
- Individual systems can operate on their own
- Systems of systems not owned and controlled as a
whole by single entity - Mark Maier, Architecting Principles for
Systems-of-Systems, Journal of the International
Council on Systems Engineering, Vol I, 1998
CC04264794.ppt
42Examples of Systems of Systems
- Internet
- Auto and truck transportation
- Air Defense System maybe
- National Airspace System (NAS)
- Future Combat Systems (FCS) for the Objective
Force Brigade (Unit of Action)
CC04264795.ppt
43Technical Director Is the Systems Thinker
- If not, objectives, approaches, and decisions
will not reflect systems thinking - Technical Directors who dont think systems
inhibit systems thinking on their project
CC04264796.ppt
44Why Is Systems Thinking Good?
- Intractable problems often have solutions in the
design space of the larger system - Solutions in the larger systems space are often
less costly or less risky - Integration with external systems are addressed
early in the development
CC04264797.ppt
45A Community Example
- The Problem (or so they thought)
- Trees, fuels and other natural resources are
being used up, so we need to recycle them - The Solution (or so they thought)
- Collect selected trash separately and sell it to
recycling facilities
CC04264798.ppt
46A Dose of Reality
- Separate trash collections for recycleable would
double the cost - Market for recycled newspaper and aluminum cans
was saturated - Unsold recycleables would have to be stored --
at additional cost
CC04264799.ppt
47Starting to Think Systems
- Who currently collects trash?
- From whom?
- What is done with the trash?
CC04264800.ppt
48Answers and More Questions
- Two trash collectors
- One collects from homes
- One collects from businesses
- Does the collector from businesses separate the
recycleables? - Both put trash in land fills
- Both pay to put trash in land fills
- How much does it cost to put trash in a land
fill?
CC04264801.ppt
49The Land Fills as Part of the System
- 17 per ton to dump trash in the land fill
- Expected to reach 30 per ton in 15 years
- Land fills charge 150 per ton in New York
- Gee, maybe we should think about conserving the
land fills?
CC04264802.ppt
50A Systems Solution
- Two collections per week
- One for recycleables
- One for non-cycleable trash
- Slight increase in fees for storing recycleables
- Market demand of recycled paper and aluminum
increase soared in 5 years
CC04264803.ppt
51Consequences of Systems Thinking
- The original objective (saving resources) was
satisfied - Current costs were contained
- Future cost containment made the slight increase
saleable to the public
CC04264804.ppt
52Dieter Chapter 2Need Identification and Problem
Definition
- Of all the steps in the engineering design
process, problem definition is the most important - Before the Problem-Definition Step Design
projects commonly fall into one of five types - Variation of an existing product
- Improvement of an existing product
- Development of a new product for low-volume
production run - Development of a new product for mass production
- One-of-a-kind- design
- Identifying Customer Needs
- Gathering Information from Customers
53Dieter Chapter 2Need Identification and Problem
Definition
- Constructing a Survey Instrument
- Benchmarking
- Customer Requirements
- Quality Function Deployment
- Product Design Specification
- The basic control and reference document for the
design and manufacture of the product - In-Use Purposes and Market
- Functional Requirments
- Corporate Constraints
- Social, Political and Legal Requirements
54Presentation Outline
- Synthesis and Sizing of Aerospace Vehicles
- Maneuverability and Agility Considerations for
Aerial Vehicles - Autonomous Vehicle Considerations
- Summary and Conclusions
55Synthesis and Sizing of Aerial Vehicles
- For Aerial Vehicles Synthesis and Sizing provides
the Closure between Mission Requirements and
Geometric Configuration Solutions - A Fuel and Thrust/Power Balance Approach is used
which allows for analytical design optimization
(min. GW, etc.) through the coupling of a few
critical design parameters (FWaspect ratio, wing
loading RWdisk loading) - Maneuverability and Agility can be related to
Energy Principles (differences between
Thrust/Power Available and Thrust/Power
Required), Handling Qualities and the design of
the Flight Control System
56Maneuverability and Agility Considerations for
Aerial Vehicles
- Fixed Wing Fighter Aircraft normally have a good
high speed capability, good maneuverability at
normal combat speeds (medium to high subsonic and
transonic speeds), high specific excess power,
good to excellent avionics, and the ability to
employ guns and a wide range of air-to-air
missiles. To achieve these capabilities, their
optimum maneuvering speeds are usually rather
high, impacting on low speed maneuverability - Rotary Wing Aircraft have excellent low speed
capability due to the rotor hub control moments
which provides excellent control power in any
axix. This allows rotary wing aircraft to fly
Nap-of-the-Earth and stress aggressive concealed
movement to take full advantage of masking
provided by trees and terrain and attacking from
a position of advantage at maximum standoff range
57Summary and Conclusions
- Aerial Vehicle Design and Performance is highly
dependent on the Mission identified and use of a
Fuel and Thrust/Power Synthesis Approach - For high speed, high altitude, high maneuvering
attack missions, such as Suppression of Enemy Air
Defense (SEAD), Fixed Wing Aerial Vehicle are the
Choice - For low speed, low altitude, high agility(along
with vertical takeoff and landing
(VTOL)capability) reconnaissance and attack
missions, such as Urban Warfare, Rotary Wing
Aerial Vehicles are the Choice
58Technological Innovation and The Design Process
- The advancement of technology has three phases
- Invention The creative act whereby an idea is
conceived - Innovation The process by which an invention or
idea is brought into successful practice and is
utilized by the economy - Diffusion The successive and widespread
initiation of successful innovation - The technological innovation activity can
considered to be
Commerc Exploitation
Develop ment
Ident. Of Mkt Need
Product idea
Pilot lot
Trial sales
59Successful products delineate four factors that
lead to success
- Product planning and research Products where
adequate time was spent in problem definition
concept development - Product superiority Having a superior
high-quality product that delivers real value to
the customer makes all the differences between
winning and losing - Quality marketing High in importance is how well
the marketing activities were executed from
concept of the idea to the launch of the product
in the marketplace - Proper organizational design Successful products
are most often developed by a cross-functional
team, led by a product champion, supported by top
management, and accountable for the entire
project from beginning to end
60Product and Process Cycles
- Product Life Cycle and Cash Flow Analysis
- Technology Development Cycle and S- Curves
- Process Development Cycle
- Uncoordinated development
- Segmental development
- Systematic development
- Producition and Consumption Cycle
61Societal Considerations in Engineering
- Characteristics of an Environmentally Responsible
Design - Five roles of government in interacting with
technology - Technology Identification, Evaluation and
Selection (TIES)
62Dieter Chapter 3 Team Behavior and Tools
- A team is a small number of people with
complementary skills who are committed to a
common purpose, performance goals, and approach
for which they hold themselves mutually
accountable - Differences between a working group and a team
- Working Group Team
- -Strong, clearly focused leader -Individual
mutual accountability - -The group,s purpose is the - Specific team
purpose that the team - Same as the broader org.msn. Itself develops
- Individual work products - Collective work
products - Runs efficient meetings - Encourages open-ended
discussion - and active problem-solving meetings
- Measures its effectiveness - Measures performance
directly by - indirectly by its influence assessing collective
work products - -Discusses,decides and delegates - Discusses,
decides and does real work - together
63Dieter Chapter 3 Team Behavior and Tools
- What It Means to be an Effective Team Member
- Take responsibility for the success of the team
- Be a person who delivers on commitments
- Be a contributor to discussions
- Give your full attention to whomever is speaking
and demonstrate this by asking helpful questions - Develop techniques for getting your message
across to the team - Learn to give and receive useful feedback
- The following are characteristics of an effective
team - Team goals are as important as individual goals
- The team understands the goals and is committed
to achieving them - Trust replaces fear and people feel comfortable
taking risks - Respect, collaboration and open-mindedness are
prevalent - Team members communicate readily diversity of
opinions are encouraged - Decisions are made by consensus and have the
acceptance and support of the members of the team
64Dieter Chapter 3 Team Behavior and Tools
- TEAM ROLES Within a team members assume
different roles in addition to being an active
team member - TEAM DYNAMICSStudents of team behavior have
observed that most teams go through five stages
of development - EFFECTIVE TEAM MEETINGS Students who complain
about design projects taking too much time often
are really expressing their inability to organize
their meetings and manage their time effectively - PROBLEMS WITH TEAMS A well-functioning team
achieves its objectives quickly and efficiently
in an environment that induces energy and
enthusiam
65Dieter Chapter 3 Team Behavior and Tools
- PROBLEM SOLVING TOOLS
- TIME MANAGEMENT
- PLANNING AND SCHEDULING
66Dieter Chapter 5 Concept Generation and
Evaluation
- With a clear product design specification
developed in Chap. 2 we have arrived at the point
where we are ready to generate design concepts,
evaluate them, and decide which one will be
carried forward to a final product - The principle that grades this work is that put
forth by the American architect-engineer Louis
Henri Sullivan, form follows function - By this we mean, if the functions of the design
are clearly understood, then its appropriate form
or structure will be easier to determine
67Dieter Chapter 5 Concept Generation and
Evaluation
- A design concept is an idea that is sufficiently
developed that it can be evaluated in terms of
physical realizability, i.e., the means of
performing each major function has been
determined - The process that is applied in this chapter will
result in the generation of multiple design
concepts - Then, with a set of design concepts we will
subject them to an evaluation scheme to determine
the best concept or small subset of best concepts - Finally, a decision process will be used to
decide on the best concept to develop into the
final design
68 Dieter Chapter 5.2
-Creativity and Problem Solving
- Creative thinkers are distinguished by their
ability to synthesize new combinations of ideas
and concepts into meaningful and useful forms - A characteristic of the creative process is that
initially the idea is only imperfectly understood - Usually the creative individual senses the total
structure of the idea but initially perceives
only a limited number of the details - The creative process be viewed as moving from an
amorphous idea to a well-structured idea, from
the chaotic to the organized, from the implicit
to the explicit - Engineers, by nature and training, usually value
order and explicit detail and abhor chaos and
vague generality - To achieve a truly creative solution to a problem
a person must utilize two thinking styles
vertical or convergent thinking and lateral or
divergent thinking - Vertical thinking is the type of analytical
though process reinforced by most engineering
courses where one moves forward in sequential
steps after a positive decision has been made
about the idea - In lateral thinking your mind moves in may
different directions, combining different pieces
of information into new patterns (synthesis)
until several solution concepts appear
69Dieter Chapter 5.3 -Creativity Methods5.4
Creative Idea Evaluation
- Mental Blocks Perceptual blocks, Emotional
blocks, Cultural blocks, Environmental blocks,
Intellectual blocks - Brainstorming Carefully define the problem at
the start Allow 5 minutes for each individual to
think the problem on their own before starting
the group process SCAMPER checklist to aid in
brainstorming - Synectics technique for creative thinking which
draws on analogical thinking Direct analogies,
Personal analogies, Symbolic analogies, Fantasy
analogies - Force-Fitting Methods SCAMPER is one of most
widely used methods - Mind Map Concept map
70Dieter Chapter 5.5 Theory of Inventive Problem
Solving (TRIZ)
- Developed in Russia, starting around 1946,
Genrich Altshuller,etc. Studied over 1.5 million
patents - They organized the problem solutions from the
patent literature into five levels - Level 1 Routine design solutions (30)
- Level 2 Minor corrections to an existing system
(45) - Level 3 Fundamental improvements which resolve
contradiction (20) This is where creative
design solutions would appear - Level 4 Solutions based on appln of new
scientific principle to perform the primary
functions of the design (4) - Level 5 Pioneering inventions based on rare
scientific discovery (lt1)
71Dieter Chapter 5.6 Conceptual Decomposition
- Two chief approaches to conceptual decomposition
- Decomposition in the physical domain
- Decomposition in the functional domain the
great advantage of functional decompostion is
that the method facilitates the examination of
options that most likely would not have been
considered - Decomposition in the Physical Domain an
important emerging design consideration is
product architecture scheme by which the
functional elements of the product are arranged
into physical building blocks - Functional Decomposition systems functions are
described as a transformation between an initial
state and a desired final state originated with
the German school of design methodology
72Dieter Chapter 5.7 Generating Design Concepts
- Concept Development
- Morphological Chart
- Combining Concepts
73Dieter Chapter 5.8 Axiomatic Design
- Axiom 1 The independence axiom
- Maintain the independence of functional
requirements (FRs) - Axiom 2 The information axiom
- Minimize the information content
74Dieter Chapter 6Embodiment (Preliminary) Design
- Many U.S. writers divide the design process into
3 phases - Conceptual Design
- Preliminary (Embodiment) Design
- Detail Design
- Others call embodiment design analytical design
because it is the design phase where most of the
detailed analysis and calculation occurs - Dieter adopts the terminology conceptual design,
embodiment design, and detail design because they
seem to be more descriptive of what takes place
in each of these design phases - Moving the setting of dimensions and tolerances
into embodiment design (from detail design) is in
keeping with the current trend for utilizing CAE
so as to move the decision making as early as
possible in the desing process to compress the
product development cycle
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76Dieter Chapter 6
- Three different forms of design
- Routine design the attributes that define the
design and the strategies and methods for
attaining them are well known - Innovative design not all attributes of the
design may be known beforehand, but the knowledge
base for creating the design is known - Creative design neither the attributes of the
design nor the strategies for achieving them are
known ahead of time - The Conceptual design phase is most central to
innovative design - At the opposite pole is selection design or
catalog design, which is more central to routine
design
77Dieter Chapter 6Product Architecture
- Product architecture is the arrangement of the
physical elements of a product to carry out its
required functions - It is in the Embodiment design phase that the
layout and architecture of the product must be
established by defining what the basic building
blocks of the product should be in terms of what
they do and what their interfaces will be between
each other. Some organizations refer to this as
system-level design - There are two entirely opposite styles of product
architecture, modular and integral - Modular components (chunks) implement only one
or a few functions and the interactions are well
defined - Integral implementation of functions uses only
one or a few components (chunks) leading to
poorly defined interactions between components
(chunks) - In integral product achitectures components
perform multiple functions - Products designed with high performance as a
paramount attribute often have an integral
architecture
78Dieter Chapter 6Product Architecture
- A modular design makes it easier to evolve the
design over time, to adapt it to the needs of
different customers, to replenish components as
they wear out or are used up, and to reuse the
product at the end of its useful life by
remanufacture - Modular design may even be carried to the point
of using the same component in multiple products,
a product family - Integral desing is often adopted when constraints
of weight,k space, or cost require that
performance be maximized - There is a natural tension between component
integration to minimize costs and product
architecture - The best approach is to consider integration of
components only within a single chunk (set of
components) of the product architecture - Thus, the product architecture has strong
implications for manufacturing costs - A modular architecture tends to shorten the
product development cycle becasuse module can be
deveolped independently provided there is not
coupling of functon betgween modules, and
provided that interfaces are well laid out and
understood
79Dieter Chapter 6Product Architecture
- Four step process for establishing the product
architecture - Create a schematic diagram of the product (FFBD,
Schematic Block Diagram) - Cluster the elements of the schematic (DSM,
DeMAID) - Create a rough geometric layout (3-view drawing)
- Identify the fundamental and incidental
interactions (Interrelationship Diagraph,
Compatibility Matrix) - SEE EXAMPLES FROM TEXT
80Dieter Chapter 6Configuration Design
- In configuration design we establish the shape
and general dimensions of components. Exact
dimensions and tolerances are established in
parametric design - The term component is used in the generic sense
to include special-purpose parts, standard parts,
and standard assemblies or modules - A part is a designed object that has no assembly
operations in its manufacture - A standard part is one that has a generic
function and is manufactured routinely w/o regard
to a particular product (bolts, washers, etc.) - A special-purpose part is designed and
manufactured for a specific purpose in a specific
product line - An assembly is a collection of two or more parts
- A subassembly is an assembly that is included
within another assembly or subassembly - A standard assembly or standard module is an
assembly or subassembly which has a generic
function and is manufactured routinely (electric
motors, pumps, etc.)
81Dieter Chapter 6Configuration Design
- Steps in starting Configuration design
- Review the PDS
- Establish the spatial constraints that pertain to
th product or the subassembly being designed.
Most have been set by the product architecture - Create and refine the interfaces or connections
between components - Maintain functional independence in the design of
an assembly or component - Answer the following questions
- Can the part be eliminated or combine with
another part? - Can a standard part or module be used
- Generally, the best way to get started with
configuration design is to just start sketching
alternative configurations of a part
82Dieter Chapter 6Parametric Design
- In configuration design the emphasis was on
starting with the product architecture and then
working out the best form for each component - In parametric design the attributes of parts
identified in configuration design become the
design variables for parametric design - A design variable is an attribute of a part whose
value is under the control of the designer - Robustness means achieving excellent performance
under the wide range of conditions that will be
found in service
83Dieter Chapter 6Parametric Design
- Read Table 6.2 Questions for revealing part
configuration design risks - Failure Modes and Effects Analysis (FMEA)
- Design for Reliability
- Robust Design
- Tolerances
- Design Guidelines for Best Practices
84Dieter Chapter 7Modeling and Simulation
- The Role of Models in Engineering Design
- Descriptive model
- Predictive model
- Static or dynamic
- Deterministic or probabilistic
- Iconic-analog-symbolic
- Simulation
- The Prototype
85Dieter Chapter 7Modeling and Simulation
- Mathematical Modeling
- The components of a system are represented by
idealized elements that have the essential
characteristics of the real components and whose
behavior can be described by mathematical
equations - Techniques for treating large and complex systems
by isolating the critical components and modeling
them are at the heart of the growing discipline
called systems engineering - Important simplification results when the
distributed properties of physical quantities are
replaced by their lumped equivalents. - A system is said to have lumped parameters if it
can be analyzed in terms of the behavior of the
endpoints of a finite number of discrete elements - Once the chief components of the system have been
identified, the next step is to list the
important physical and chemical quantities that
describe and determine the behavior of the system
86Dieter Chapter 7Modeling and Simulation
- Dimensional Analysis
- Buckingham Pi Theorem
- Similitude and Scale Models
- Scale models
- Geometric similarity
- Model dimension scale factor x prototype
dimension - Static similarity-same portion as geometric dim
under cons. stress - Kinematic similarity- ratio of time
proportionality - Dynamic similarity- fixed ratio of forces
87Dieter Chapter 7Modeling and Simulation
- Simulation
- Finite-Difference Method
- A method of approximate solution of partial
differential equations - Monte Carlo Method
- A way of generating information for a simulation
when events occur in a random way - Geometric Modeling on the Computer
- From it initiation,CAD has promised 5 important
benefits to the engineering design process - Automation of routine design tasks
- Ability to design in 3D
- Design by Solid Modeling
- Electronic transfer of the design db to manuf
(CAD/CAM) - A paperless design process
88Dieter Chapter 7Modeling and Simulation
- Surface Modeling
- Methods of Generating Solids
- Constraint-Based Modeler and Features
- Finite-Element Analysis
- Types of Elements
- Steps in the FEA Process
- Preprocessing Geometry, Matl constit reln, FE
mesh, Bndy Conds - Postprocessing Data interpret., Error estim.,
Design optim
89Dieter Chapter 7Modeling and Simulation
- Computer Visualization
- Dynamic Analysis
- Interactive Product Simulation
- Rapid Prototyping
90Dieter Chapter 8Materials Selection and
Materials in Design
- The selection of the correct materials for a
design is a key step in the process because it is
the crucial decision that links computer
calculations and lines on an engineering drawing
with a working design - Materials, and the manufacturing processes which
convert the material into a useful part, underpin
all engineering design - The adoption of concurrent engineering methods
has brought materials engineers into the design
process at an earlier stage, and the importance
given to manufacturing in present day product
design has reinforced the fact that materials and
manufacturing are closely linked in determining
final product performance - The extensive activity in materials science
worldwide has created a variety of new materials
and focused our attention on the competition
between six broad classes of materials metals,
polymers, elastomers, ceramics, glasses, and
composites
91Dieter Chapter 8Materials Selection and
Materials in Design
- Relation of Materials Selection to Design
- An incorrectly chosen material can lead not only
to failure of the part but also to unnecessary
life-cycle cost - Selecting the best material for a part involves
more than selecting a material that has the
properties to provide the necessary performance
in service it is also intimately connected with
the processing of the material into the finished
part (Fig. 8.1) - As design proceeds from concept design, the
material and process selection becomes more
detailed - Figure 8.2 compares the design methods and tools
used at each design stage with the materials and
processes selection - Thus, material and process selection is a
progressive process of narrowing from a large
universe of possibilities to a specific material
and process selection
92Dieter Chapter 8Materials Selection and
Materials in Design
- General Criteria for Selection Materials are
selected on the basis of four general criteria - Performance characteristics (properties)
- Processing characteristics
- Environmental profile
- Business considerations
- The chief business consideration that affects
materials selection is the cost of the part that
is made from the material - This considers both the purchase cost of the
material and the cost to process it into a part.
A more rational basis for selection is life cycle
cost (LCC), which includes the cost of replacing
failed parts and the cost of disposing of the
material at the end of its useful life
93Dieter Chapter 8Materials Selection and
Materials in Design
- Performance Characteristics of Materials
- The performance or functional requirements of
material usually is expressed in terms of
physical, mechanical, thermal, electrical, or
chemical properties - Material properties are the link between the
basic structure and composition of the material
and the service performance of the part (Figure
8.3) - We can divide structural engineering materials
into metals, ceramics, and polymers Further
division leads to the categories of elastomers,
glasses, and composites Finally, there is the
technology driving class of electronic, magnetic,
and semiconductor materials - The chief characteristics of metals, ceramics,
and polymers are given in Table 8.1
94Dieter Chapter 8Materials Selection and
Materials in Design
- Performance Characteristics of Materials
- The ultimate goal of materials science is to
predict how to improve the properties of
engineering materials by understanding how to
control the various aspects of structure - Figure 8.4 relates various dimensions of
structure with typical structural elements - The first task in materials selection is to
determine which material properties are relevant
to the situation - Figure 8.5 shows the relations between some
common failure modes and the mechanical
properties most closely related to the failures - The material properties usually are formalized
through specifications Performance and Product
specifications - Table 8.2 provides a fairly complete listing of
material performance characteristics - Figure 8.6 illustrates the generic tree that is
developed by expanding the category of fatigue
properties
95Dieter Chapter 8Materials Selection and
Materials in Design
- The Materials Selection Process
- The problem is not only often made difficult by
insufficient or inaccurate property data but is
typically one of decision making in the face of
multiple constraints without a clear-cut
objective function - A problem of materials selection usually involves
one of two different situations - Selection of the materials for a new product or
design - Reevaluation of an existing product or design to
reduce cost, increase reliability, improve
performance, etc. - It generally is not possible to realize the full
potential of a new material unless the product is
redesigned to exploit both the properties and the
manufacturing characteristics of the material - In other words, a simple substitution of a new
material without changing the design rarely
provides optimum utilization of the material
96Dieter Chapter 8Materials Selection and
Materials in Design
- Materials selection for a new product or new
design The steps that must be followed are - Define the functions that the design must perform
- Define the manufacturing parameters
- Compare the needed properties and parameters with
large database - Investigate the candidate materials in more
detail - Develop design data and/or a design specification
- Materials substitution in an existing design
- Characterize the currently used material in terms
of performance, manufacturing requirements, and
cost - Determine which characteristics must be improved
for enhanced product function - Search for alternative matls processing routes
- Compile a short list of matls processing routes
and use these to estimate the costs of
manufactured parts - Evaluate the results of Step 4 make a
recommendation for a replacement material
97Dieter Chapter 8Materials Selection and
Materials in Design
- Design Process and Materials Selection
- There are two approaches to determing the
material-process combination for a part - Material first approach the designer begins by
selecting a material class and narrowing it down - Process first approach the designer begins by
selecting the manufacturing process - While materials selection issues arise at every
stage in the design process, the opportunity for
greatest innovation in materials selection occurs
at the conceptual design stage - Ashby Charts Figure 8.7a Youngs modulus vs
density Figure 8.7b Strength vs density
98Dieter Chapter 8Materials Selection and
Materials in Design
- Materials Selection in Embodiment (Preliminary)
Design - Detailed materials selection is typically carried
out in the embodiment design phase using the
process illustrated in Fig. 8.8 - When the material process selection is deemed
adequate for the requirements, the process passes
to a detailed specification of the material and
the design - Once the component goes into production, the
early runs will be used to fine tune the
manufacturing process and to gauge the market
receptivity to the product
99Dieter Chapter 8Materials Selection and
Materials in Design
- Sources of Information on Materials Properties
- The purpose of this section is to provide a guide
to material property data that are readily
available in the published technical literature - Scatter or variability of material property
results is considerable, however, it is rare to
find a property data presented in a proper
statistical manner by a mean value and the
standard deviation (See Chap. 10) - Obviously, for critical applications in which
reliability is of great importance, it is
necessary to determine the frequency distribution
of both the material property and the parameter
that describes the service behavior - Figure 8.9 shows that when the two frequency
distributions overlap, there will be a
statistically predictable number of failures
100Dieter Chapter 8Materials Selection and
Materials in Design
- Sources of Information on Materials Properties
- Conceptual Design
- Typical material selection references, such as
Ashby scheme - Embodiment (Preliminary) Design
- Design decisions are being made on the layout and
size of parts and components - Design calculations require materials properties
for a narrower class of materials but specific to
a particular heat treatment or manufacturing
process - These data are typically found in handbooks and
computer dbs. - Detail Design
- Very precise data is required
- This goes beyond just material properties to
include information on manufacturability, cost,
the experience in other applns, avail in the
sizes and forms needed, and issues of repeat. of
properties QA - Two often overlooked factors are whether the
manufacturing process will produce different
properties in different directions in the part,
and whether the part will contain a detrimental
state of residual stress after manufacture
101Dieter Chapter 8Materials Selection and
Materials in Design
- Economics of Materials
- Ultimately the decision on a particular design
will come down to a trade-off between performance
and cost - Where performance doesnt dominate the
manufacturer must provide a value to cost ratio
that is no worse, and preferably better, - than the competition
- By value we mean the extent to which the
performance criteria appropriate to the
application are satisfied. Cost is what must be
paid to achieve that level of value - Because cost is such an overpowering
consideration in material selection we need to
give this factor additional attention - Scarcity - Cost amount of energy required to
process - Basic supply demand for the material
- Increases in properties, like yield strength,
beyond those of the basic material are produced
by changes in structure brought about by
compositional changes and additional processing
steps
102Dieter Chapter 8Materials Selection and
Materials in Design
- Methods of Materials Selection
- There is no method or small number of methods of
materials selection that has evolved to a
position of prominence - Since the final choice is a trade-off between
cost and performance (properties), it is logical
to attempt to express that relation as carefully
as possible - Figure 8.10 shows the costs of substituting
lightweight magterials to achieve weight saving
(fuel economy) in automobiles - It is important to realize that the cost of a
material expressed in dollars per pound may not
always be the most valid criterion - Total LLC is the most appropriate cost to
consider - Consideration of factors beyond just the initial
materials cost leads to relations like the
relation shown in Figure 8.11 - A classic situation regarding cost is the choice
between two or more materials with different
initial costs and different expected lives. This
is a standard problem in the field of engineering
economy (See Chap. 13)
103Dieter Chapter 8Materials Selection and
Materials in Design
- Selection with Computer-Aided Databases
- Use of a Merit Factor approach similar to an OEC
- Material Performance Indices
- A materials performance index is a group of
material properties which governs some aspect of
the performance of a component - Decision Matrices
- Pugh Selection Method
- Weighted Property Index
- Materials Selection by Expert Systems
- Value Analysis
104Dieter Chapter 8Materials Selection and
Materials in Design
- Design for Brittle Fracture An important advance
in engineering knowledge has been the ability to
predict the influence of cracks and crack-like
defects on the brittle fracture of materials
through the science of fracture mechanics - Design for Fatigue Failure Materials subjected
to a repetitive or fluctuating stress will fail
at a stress much lower than required to cause
fracture on a single application of load - Infinite-life design
- Safe-life design
- Fail-safe design
- Damage-tolerance design
- Design for Corrosion Resistance
- Designing with Plastics
- Designing with Brittle Materials
105Dieter Chapter 9Materials Processing and Design
- Role of Processing in Design
- Producing the design is a critical link in the
chain of events that starts with a creative idea
and ends with a successful product in the
marketplace - A serious problem has been the tendency