Title: Modes of e-learning or Digital Learning
1Modes of e-learning or Digital Learning
2Modes of e-learning or digital learning scope are
computer-based, mobile-based, video-based and
educational games. Mix traditional and digital
e-learning modes. 1. Web-based learning/online
learning This requires a well-functioning
internet connection with good bandwidth and
compatible software. The learners will access the
information through the web and learn at their
own pace in their own place. Such modes
e-learning digital learning scope saves the
travel time to classrooms. 2. Computer-based
learning It can work on an intranet (the network
of computers within the premises). Computer
instructs the learners and the teacher can also
monitor the progress. It does not require an
internet connection. 3. CD-ROM instruction
material The compact-disks record the information
and the learner can run the CD-ROM on their own
computer.
34. Webinars Webinars are online workshops or mass
video conferencing through the internet. A single
video can host a very large group of people,
interact with them and solve their queries. 5.
Virtual learning Virtual learning enables
students to visualize themselves sitting in the
classroom from their own place. Some digital
devices and software create a virtual environment
that mimics the desired environment of learning.
Most astronauts learn through virtual learning
environment like these Modes e-learning or
digital learning scope. 7. Mobile
Learning Learners access their learning material
on their own mobile devices. Learners can access
information on notepads, tablets, mobile phones,
and MP3 players. Podcasts and educational apps
are examples of mobile learning. Mobile learning
also includes sessions for online forums and
group chats to learn communally. 8. Video-based
Learning Video-based learning is highly
interactive and engaging. Videos of the learning
material are given to the students which they can
view any number of times. The videos catch the
attention of the student and they remain glued to
the topic.
49. Custom eLearning Every institution can
distinguish its modes of teaching according to
the requirement. Technologies and methods are
customized to the demand of the institution.
Custom e-learning is specific to the associated
organization. 10. Off-the-shelf
eLearning Off-the-shelf learning material is mass
produced for the general public. E-books and
readily available videos and audios are examples
of such e-learning. 11. Educational Games The
attention of students of young age improves with
educational games. From table manners to complex
geometrical problems, games engage students in
every aspect. It also drives in the participation
of the learner. Article Resource -
http//primekreation.com/blog/information-technolo
gy/modes-e-learning-digital-learning-scope/