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Constructivist learning and multimedia

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The Constructivist Credo. Knowledge is constructed by the learner. Many world views can be constructed: there are multiple perspectives ... – PowerPoint PPT presentation

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Title: Constructivist learning and multimedia


1
Constructivist learning and multimedia
  • Ian Hart, Gray Williams, Denis Meyer
  • CAUT Ecology French
  • Biodiversity

2
The Constructivist Credo
  • Knowledge is constructed by the learner
  • Many world views can be constructed there are
    multiple perspectives
  • Knowledge is dependent on context
  • Learning is mediated by tools and signs
  • Learning is a social-dialogical activity
  • Knowing how we know is the ultimate human
    accomplishment

3
Traditional vs Constructivist
Curriculum design
  • Teach sequences of skills graded from low-level
    to high-level
  • Assist students to learn through problems,
    explore possibilities, develop products and
    presentations

4
Traditional vs Constructivist
Instructional design
  • Match clear objectives with assessment tests
  • Develop global goals which require generalised
    abilities such as problem solving and research

5
Traditional vs Constructivist
Student goals
  • Stress on individual achievement
  • Stress on collaboration and group work

6
Traditional vs Constructivist
Teaching strategies
  • Formal classroom instruction, lectures,
    worksheets, mastery activities, tests
  • Informal atmosphere, open-ended questions,
    research and development, learning portfolios,
    descriptive assignments.

7
Implications for developers
  • The student brings prior learning and beliefs to
    the task
  • Be aware of implicit assumptions (eg. cultural
    values)
  • Provide scaffolding and context

8
Lemonade Stand mathematics with cultural
implications
9
Implications for developers
  • The student is in control of the learning
    experience (of the program)
  • Logical, instinctive navigation is vital
  • Democratic vs algorithmic structure
  • Menus can provide scaffolding (eg. concept maps)

10
Democratic structure with concept map
lthttp//nt.media.hku.hk/webcoursegt
11
Implications for developers
  • Learning is often collaborative
  • Opportunities for different world views and
    alternative solutions

12
Different world views Les Hongkongaises
13
Implications for developers
  • Learning experiences should be in context
  • Multimedia can provide realistic experiences and
    simulations
  • Video and immersive media can promote engagement

14
Immersive media puts learning in contextThe
Virtual Beach (QTVR)
15
Implications for developers
  • Assessment involves evaluating evidence of
    knowledge construction
  • Open-ended problems
  • Unstructured data
  • Tools for knowledge construction

16
Knowledge construction in Action Multimedia in
Architecture
17
Implications for developers
  • The program should develop the students
    metacognitive abilities
  • Scaffolding and reflective devices
  • Concept maps
  • Advance organisers
  • Evaluative assignments
  • Action research approach

18
Examples
  • Architecture
  • Ecology Biodiversity
  • French
  • Overall objectives
  • Production strategy
  • Teaching-leaning strategy
  • Evaluation

19
Multimedia for Architects
  • Dept of Architecture/CAUT 2001
  • Year 4 course
  • Students work collaboratively to communicate
    complex architectural concepts to lay
    professional audiences using multimedia
  • Medium CD-ROM (for assessment)

20
The virtual lecture
  • Virtual School of Ecology Biodiversity
    (HKU-Nottingham)
  • Provide an on-line data bank of high-quality
    lectures from experts in the field
  • Provide tools for deconstruction and analysis
  • Medium CD-ROM and Internet Player

21
Les Hongkongaises
  • Dept of French/CAUT
  • Student-centred material
  • Promote viewer identification
  • Communicative competence approach
  • Errors are viewed as valuable data
  • Contextualisation
  • Medium CD-ROM

22
Seminar 2 Production11 May
  • Digital media and multimedia
  • The iShell authoring environment
  • Production strategies and the Interactive Media
    Group
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