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SUNRISE SEMINAR

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Title: SUNRISE SEMINAR


1
SUNRISE SEMINAR
  • GUARANTY TRUST BANK PLC
  • June 25th 2002
  • Akindeju Kehinde

2
CUSORY POINTER
3
WHAT IS CREATIVITY?
  • Creativity noun, derived from being creative.
  • Creative adj. means having or showing the
    power and imagination to create, I.e cause to
    exist.

4
TIPS
  • It bestows corporate edge comparative advantage
    for a player over the others in any given
    industry.
  • It increases available options for solving
    problems, reducing uncertainty , granting better
    control of the entire process and making it
    easier to achieve pre-set goals.

5
MORE TIPS
  • Creativity is the product of thoughts and the
    only way to demonstrate mastery in any chosen
    field
  • It stems out of a fundamental denominator the
    need to solve attending (or anticipated)
    problems.

6
CREATIVITY Problem solving
  • What is a problem A problem is a gap between the
    current and the desired state of affairs.
  • MacCrimmon Taylor (1976)
  • This requires that we are able to see through the
    process and identify the desired state of affairs.

7
HYPOTHETICAL QUANTITATIVE VIEW
8
Getting round the constraints
9
LET US DISCUSS
  • FOPS / FTU
  • Regulations
  • Others

10
THE CREATIVITY IN-ROAD
  • There is only one way in which a person
    acquires a new idea, it is by the combination of
    two or more ideas he already has into a new
    juxtaposition in such a manner as to discover a
    relationship (between) among them of which he was
    not previously aware.
  • .Francis A. Carter

11
RULES / PRINCIPLES OF CREATIVITY
  • Learn to understand think through the process
    to determine
  • How much expansion the existing process can
    accommodate?
  • How much flexibility it can allow?
  • How much independence it can tolerate?
  • The minimum level of efficiency quality
    required?
  • Why how the process meet required regulations?

12
RULES / PRINCIPLES OF CREATIVITYcont
  • 2. Generate new ideas that may fit 1. Above (in
    doing this, separate the generation of ideas from
    evaluating the ideas and think completely outside
    the box)
  • 3. Test the new ideas.

13
CHALLENGES OF CREATIVITY
  • It brings about changing phases in operational
    /tactical strategies of an organisation, which of
    course may be resisted at the on-set.
  • It creates a sense of urgency
  • It creates aggression and the need to sustain
    cutting edge leadership position in an ever
    increasing competitive environment

14
PASSING SHORT
  • In all you do, be Sure be Swift. Life does not
    reward in advance. The gains are in the actual
    act.
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