Title: Participating Media
1Participating Media
CICyT TIC98-0973-C03-03 Zaragoza meeting Nov 2000
Frederic Pérez GGG-IIiA/UdGGirona, Spain
2Outline
- Participating media Quick review
- Two Pass algorithm Link Probabilities
- LDI approach
3Participating Media Transport Equation
being
4Participating Media Phase functions
Linear-anisotropic phase function
Rayleigh scattering
Hazy atmosphere Mie approximation
5Participating Media Solving the problem
1. Source radiance
2. Integral transport equation
? Two pass methods
6Link Probabilities Overview
- 1st Pass Radiance Clustering
- Produces Hierarchical Links
- Coarse solution not for rendering
- 2nd Pass Monte Carlo Path Tracing
- Improved Importance Sampling with Link
Probabilities - Use links arriving at leaves as a representation
of the irradiance
7Radiance Clustering Results
Isotropic
Backward
Forward
8Link Probabilities Basic Algorithm
- Importance Sampling in a random walk step
for each bounce at point x
x
9Link Probabilities
- PDF accuracy and visibility Example
S1
l1
S2
l2
R
Finite elements pass ? two links arriving at
leaf R
10Link Probabilities
- PDF accuracy and visibility
Solution Adaptive PDFs
11Link Probabilities Results w/o media
16 samples
128 samples
64 samples
NEE
806s
1613s
201s
LP
1273s
2434s
409s
12Current Work New Two Pass Method
- New code Getting rid of BRIGHT SIR
- New code using the new SIR
- New 1st pass particle tracing based
- Same requirements as previous 1st pass
- Obtain quickly a coarse solution to guide a 2nd
pass - Maintaining the 2nd pass using the Link
Probabilities - Reimplementing and finishing it
13Current Work New 1st Pass
- Extended Hierarchical Monte Carlo Radiosity ?
Link hierarchy - Bekaert et al. Hierarchical Monte Carlo
Radiosity. In Rendering Techniques 98 - Adaptively refined mesh and (implicit) link
structure ? but storing links for the 2nd pass - Extended for anisotropic participating media and
glossy surfaces ? by means of Illumination Samples
14Current Work First Results
15Link Probabilities Near Future Work
- Extension for isotropic participating media
- Account for links arriving to leaf clusters with
media and sample directions as for surfaces - Addition of anisotropic participating media and
glossy surfaces - Account for phase function/BRDF
- Use of Link Probabilities in BPT
- Eye paths as presented
- Light paths similarly using importance
16LDI Approach Idea
- 1st Pass Photon tracing
- Produces a photon map
- From photon map ? Grid or set of photons w/
in a special LDI - 2nd Pass Computing the eye radiance
- Just by using the estimated
17LDI Approach Idea
Spherical Harmonics
Infinite series able to represent functions
defined over a sphere
18The end