Title: Dispositivos de Sada Grfica
1Dispositivos de SaĆda GrĆ”fica
- Bacharelado de InformƔtica
- PUC-Rio
- Prof. Rodrigo Toledo
2CLASSIFICAĆĆO
- Processamento
- Vetorial
- Matricial
- Tipo
- Emissora de luz (ex monitores...)
- NĆ£o emissora de luz (ex impressoras...)
3Matricial x Vetorial
Imagem descrita comoum bitmap. (entrelaƧado ou
nĆ£o)
Imagem descrita como umaseqĆ¼ĆŖncia de comandos.
Obs Raster-calligraphic (combination of two)
4DEFINIĆĆES E NOMENCLATURAS
- Pixel (Picture Element)
- Dot Pitch
- ResoluĆ§Ć£o (nĆŗmero de linhas e colunas)
- ResoluĆ§Ć£o de cores
- Aspect ratio
- polegadas
- PersistĆŖncia (olho humano e equipamentos)
- Refresh Rate e Frame Rate
5Refresh Rate e Frame Rate
- Refresh rate Ć© a taxa de varredura (ou
exposiĆ§Ć£o). Em geral especificada em Hz. - Frame rate Ć© a quantidade de quadros diferentes
projetados por segundo (ex cinema trabalha com
24 frames por segundo) - O olho humano trabalha em uma freqĆ¼ĆŖncia
aproximada de 48Hz.
6Refresh Rate e Frame Rate
- Projetores antigos de cinema projetavam cada
quadro 2 vezes, para se trabalhar na freqĆ¼ĆŖncia
do olho humano. - Projetores modernos de cinema projetam 3 vezes
cada quadro. - Os televisores na Europa trabalham a 50Hz,
enquanto no Brasil e nos EUA trabalham a 60Hz. - Por isso, dispositivos que fazem uso da
estereoscopia ativa devem trabalhar em
freqĆ¼ĆŖncias iguais ou superiores a 100Hz. - Cuidado para nĆ£o confundir com o frame rate para
se ter a sensaĆ§Ć£o de tempo real na resposta de um
comando (geralmente o mĆnimo Ć© 12 frames por seg.)
7PLOTTER
Bastante usado na engenharia
8IMPRESSORAS
- Matricial
- Jato de Tinta
- K
- CMYK
- Xerox
- pb
- colorida
9MONITORES
- LCD (displays de cristal lĆquido)
- Plasma (gƔs)
- CRT (tubo de raios catĆ³dicos)
10LCD Displays
- Liquid Crystal Display
- Organic molecules that remain in crystalline
structure without external force, but re-aligns
themselves like liquid under external force - So LCDs realigns themselves to EM field and
changes their own polarizations
11Passive LCD
- LCD slowly transit between states.
- In scanned displays, with a large number of
pixels, the percentage of the time that LCDs are
excited is very small. - Crystals spend most of their time in intermediate
states, being neither "On" or "Off". - These displays are not very sharp and are prone
to ghosting.
12Active Matrix LCD
- E field is retained by a capacitor so that the
crystal remains in a constant state. - Transistor switches are used to transfer charge
into the capacitors during scanning. - The capacitors can hold the charge for
significantly longer than the refresh period - Crisp display with no shadows.
- More expensive to produce.
13Plasma Display
- Basically fluorescent tubes
- High- voltage discharge excites gas mixture (He,
Xe), upon relaxation UV light is emitted, UV
light excites phosphors
- Large view angle
- Large format display
- Less efficient than CRT, more power
- Large pixels 1mm (0.2 mm for CRT)
- Phosphors depletion
14CRT(tubos de raios catĆ³dicos)
- Feixes de elĆ©trons sĆ£o emitidos contra camadas de
fĆ³sforos, que sensibilizadas emitem radiaĆ§Ć£o
eletromagnĆ©tica na faixa visĆvel do espectro. - Mesmo sistema dos televisores.
15CRT(tubos de raios catĆ³dicos)
16PROJETORES
- CRT
- LCD
- DLP (ou na verdade, DMD)
17Projections The basics
CRT
LCD and DMD
optical path
Screen
Screen
Lens
Lamp
Light source LampImage source LCD 2000 -
12000 lumens 1280 x 1024
Light source CRTImage source CRT 250 - 500
lumens 3200 x 2500
- high resolution
- geometry
- mature technology
- flexible positioning
- photo-realistic
- brighter
- maintenance
- alignment
- easy setup
- pixelization
18? CRT technology
19CRT technology
Lenses
CRTs
Screen
Electronics
20? CRT technology
Different tube size
7 inch 8 inch 9 inch 12 inch
21Scheimpflug correction
NOK
Projection cant be done on tilted surface -gt
focus problem!
22Scheimpflug correction
after correction
OK
Required for projection on tilted screens
23Raster lt-gtCalligraphic
Raster image 12801024 60Hz
Day mode 12801024 60Hz
16 ms
Pixel remains onscreen for 10 ns
Point remains onscreen for 1.5 Āµs
150 times longer !
24Calligraphy
Calligraphic Light points
Raster Image
25CRT technology
Strengths Resolution (up to 2500x2000) Good
contrast Easy geometrical correction /
flexibility Color matching and uniformity
Digital soft-edge Unbeatable video and data
image quality Life time picture tubes Proven
technology
Weaknesses Limited brightness up to 500 ANSI
Lumen Needs low ambient lighting conditions Setup
time Maintenance Not portable
26LCD - technology
- brighter
- maintenance
- alignment
- easy setup
Screen
Lamp
LCD
Lens
Light source LampImage source LCD
27LCD Panels
Panel sizes 1.1-1.8 inch (p-Si) 3 inch (a-Si) 6
inch (a-Si) 10 inch (single panel)
28LCD pros and cons
- Well-established technology, stable
- Compact, rugged, portable
- zero delay
- UXGA resolution available
- Efficient in passive stereo projection (see
further) - Response speed limited by LC material some
smearing in fast moving images - non-perfect black (contrast ratio 200-3001, but
improving) - pixellization
29Lens
XCube
LCD
R
B
G
Integrator
System
Dichroic Mirror
Lamp
Illumination unit
Projection Unit
30LCOS Liquid Crystal on Silicon
- Essentially LCD in front of a reflector
- Available for microdisplays, projection
- D-ILA is JVCs trade name for LCOS
31LCOS implementation
- LCD on top of CMOS chip that includes transistors
and has reflective surface - Aperture ratio is higher than that of LCD (so
less pixel visibility) - Efficiency comparable to LCD due to non-perfect
reflection - Easy to cool the chip!
32LCOS addressing
- Requires complex opticsside at which chip is
illuminated is the same as where the light needs
to be extracted from!
33LCOS integration
Complex structure required!
34LCOS pros and cons
- Higher resolutions possible (up to QXGA)
- small chip size (1.3 and smaller)
- good response speed
- good pixellization (smooth image)
- higher contrast possible up to and over 10001
reported - chips can be cooled to take high power
illumination - alignment hard due to small chip size high res
- difficult to integrate
- uniformity? (although seems to be countered now)
35DMD another reflective tech
Does not require polarized light!
Ant leg on DMD chip
36DMD microstructure
- Only allows on/off modulation!
37DMD grayscale synthesis
- Frame delay!
- 1 frame for de-interlacing
- 1 for sending data through CMOS chip
- 0-1 frame (depending on gray scale) for gray
synthesis
383-chip DMD integration
Each chip runs at 10 bits depth, 60 Hz NOTE 10
bit Linear Gamma equals 8 bit LCD Gamma
393-chip DMD pros cons
- Excellent picture quality (pixels almost
invisible) - can take high power illumination
- long life (?)
- no smearing (but
- good intensity uniformity, good color matching
- good contrast (4001)
- Expenive!
- BIG!
- PWM artifacts
- TI monopoly
- Frame delay
- Resolution limited to SXGA
- Bright edge around chip makes optical blending
difficult
40Single-chip DMD
- Sequential illumination of single DMD chip
- 3 or 4 segment color wheel
- chip runs at 8 bit, 240 Hz less bit depth!
- Compact
- Moving part inside, requires synchronization
- Motion artifacts (color breakup) due to color
wheel
41OUTROS (DUET)
What is it?
IG
DUET
Active stereo _at_ 96 - 120 Hz
Dual passive stereo SIM 6, 48-60 Hz
42OUTROS (Soft Edge)
- Soft Edge
- ESEM Electonic Soft Edge Modulation
- OSEM Optical Soft Edge Modulation
RIGHT CHANNEL
CENTER CHANNEL
LEFT CHANNEL