Title: JERILYN VELDOF
1JERILYN VELDOF
BUILD IT RIGHTUSER-CENTERED DESIGN
2MY BACKGROUND
- Web Redesign Projects
- U of AZs homepage - 96-97
- U of AZ Librarys web gateway- 95, 97-98
- U of MNs web gateway - 99-00
- U of MNs online tutorial - 98-00
- FAQ, help pages, pathfinders, other pages...
- U of MNs undergraduate library gateway 04-05
- Articles
- Chauffeured by the user Usability in the
electronic library at the University of Arizona
and OCLC. Journal of Library Administration - vol
26, no. 3/4 (1999) - Do you have the right stuff? Seven areas of
expertise for successful Web site design in
libraries. Internet Reference Services Quarterly
vol 6, no. 1 (2001) - Usability Testing. Developing web-based
instruction Planning, designing, managing and
evaluating for results, edited by Elizabeth A.
Dupuis. 2003
3AFTERNOON AGENDA
- Overview
- Demo of a Usability Test
- Design of a Usability Test
- Administration of a usability test
4WHAT IS USABILITY?
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6WHY POOR DESIGN?
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8HOW DO WE CONSTRUCTIVELYSEE HEAR PROBLEMS?
9The Main Research Method Usability Test
10USABILITY TESTING
- Who participates?
- User (provide incentives)
- Test Monitor / Path recorder
- Recorder
- Other observers
Get all your team members to participate in
testing
11CONDUCTING USABILITY TESTS
- See Tips for Conducting Usability Tests
- Listen
- Dont lead the user
- Ask neutral questions
- Do not blame the user
- Instead, feed back what the user did.
12USABILITY DEMO BUILD YOUR MONITORING SKILLS
- Roles in a usability test
- Participant - need volunteer Freshman
- Test Monitor - this is me
- Path Recorder - this is YOU!
- Recorder - we dont have one
- Observers - all of you
- Go to ARL
13Identify user goals problems
Identify the improvements you want to make
Evaluate whether or not you were successful
Usability Cycle
Make changes
Choose the appropriate usability research
method(s)
Conduct research
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15 16IDENTIFY USER GOALS
High school teachers and students
- Focus groups
- Surveys
- Interviews
- Your experiences
Current site
LibQual other surveys
Focus groups with 1st year students
17Target User ______________
Usability Questions
User Goals
User Tasks
Fill in this column (please put on
flipchart)
18Identify user goals problems
Identify the improvements you want to make
Evaluate whether or not you were successful
Usability Cycle
Make changes
Choose the appropriate usability research
method(s)
Conduct research
19IDENTIFY IMPROVEMENTS ORDESIGN ELEMENTS
Test non-library popular sites
- Focus groups
- Surveys
- Interviews
- Your experiences
Test current site
Test peer library sites
20Identify user goals problems
Identify the improvements you want to make
Evaluate whether or not you were successful
Usability Cycle
Make changes
Choose the appropriate usability research
method(s)
Conduct research
21 USABILITY METHODS
- Lower or no
- upfront costs
- Paper prototyping with usability testing
- Cognitive walk-through
- Heuristic evaluation
- Card-sorting
- Matching test or icon intuitiveness
evaluation - Field tests
- Pay Participants
- (or other incentives)
- Usability testing
- Focus groups
- Group testing
- Surveys
http//www.best.com/jthom/usability/
22CONDUCT A USABILITY TEST
23Target User ______________
Usability Questions
User Goals
User Tasks
Fill in this column (please put on
flipchart)
24CONDUCTING USABILITY TESTING
25Usability Questions
User Goals
User Tasks
Fill in this column (please put on
flipchart)
26Target User ______________
Usability Questions
User Goals
User Tasks
Fill in this column (please put on
flipchart)
27CONDUCTING USABILITY TESTING
- 3- Create debriefing questions
- 4- Create forms
- 5- Train your test monitors
28CONDUCTING USABILITY TESTING
- 6- Recruit your participants
- - 5-8 users can identify 80 of the major user
interface problems (Nielsen/Virzi) - law of diminishing returns
- 7- Guide test participant to think aloud
- 8 Debrief test participant
- 9 Share results with design group
29Build and Administer a Shared Test
30USABILITY TESTING
- Debrief right after tests -- Do not wait!
- Try mini-tests
- - including on other web sites (dont recycle
others errors!) -
- Try simultaneous testing
31CAPTURE RESULTS OF TESTING
32MORE THOROUGH APPROACH TO CAPTURING RESULTS
33USABILITY TESTING
- PROS
- Determines exactly what problem is
- Helps resolve disagreements about design by
providing distance to product - Provides user-centered data for responding to
outside requests
- CONS
- Small sample size
- Risky - always put feedback in context of
larger picture of what you know
34Identify user goals problems
Identify the improvements you want to make
Evaluate whether or not you were successful
Usability Cycle
Make changes
Choose the appropriate usability research
method(s)
Conduct research
35CONSIDER WEB DESIGNAN ITERATIVE PROCESS
- Test rebuild test rebuild test
tweek.test.tweek. - With 3-4 iterations most design problems can be
identified
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37Evolution of an Experiment
- The Undergraduate Virtual Library
- At the University of Minnesota
38INTERVIEWS WITH HIGH SCHOOL TEACHERS STUDENTS
- STUDENT QUESTIONS
- What are the coolest web sites you use?
- What makes them so great?
- What are the worst web sites you can think of?
The kind you hate to use? - How do you get the information you need for
school projects? - Do you ever need help finding anything?
- If so, what do you do?
- Do you ever use a library?
- If no, can you imagine a time when you might need
to use a library? Why? - If yes, why do you use it?
- What kinds of things bug you about the library?
- What are the best things about a library?
- If you could design a library on the web, what
would it be like?
39TEST OTHER SITES
- Spend some time looking at the site and let me
know what youre thinking about it? - What are your first impressions? Whats
appealing, - Would you want to use this site? Why? Why not?
- What do you think this site is for? Do you think
youd be able to use it for this purpose? - If you got stuck on this site, what would you
do? - What do you think about the page-you-make
feature? - Have you used features like this on other sites?
If so, which sites and - why?
- 8- Are there anything you would like to see added
or removed from this feature? - What do you think about the blogs on this page?
- Have you used blogs on other sites? If so, which
sites? - Is there anything you like/dislike about this
feature? - What do you think about the way this site
displays lists of items? - Is there anything you like/dislike about this
feature? - What do you think about the forms on this page?
- Have you used other form-heavy sites? If so,
which ones and why? - Is there anything you like/dislike about
form-heavy pages?
Elfwood.comHomestar RunnerPaul
FrankIMDBNWAAmazon.comCoffman Union
- Debriefing Questions
- Compare sites which better/more user
friendly? Why? - Show us your favorite sites? What makes them so
great? - If you got to build your own personal research
web site and had unlimited resources, what would
it have on it or be able to do?
40AND THE SURVEY SAYS.
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56When do you STOP???
57DEFINING SUCCESS
- Define your design goals
- Whats the success rate you want to achieve?
- Do you care about time spent on a task?
- Do you want user satisfaction/perception data
from an online survey? - Do you want to extrapolate from web stats?
58DEFINING SUCCESS
- Book - All Successful
- Math Library Hours - All Tests Successful
- Journal Article
- 2 Successful Tests 2, 6
- 4 Unsuccessful Tests 1, 3, 4, 5
- Sports Illustrated
- 3 Successful Tests 3, 4, 5
- 3 Unsuccessful Tests 1,2,6
- Interlibrary Loan - All Tests Successful
- Science Eng Move
- 7 Successful Tests 1-6
- 1 Successful in a different way Test 4
- Google - All Successful
- Shakespeare Video - All Tests Successful
59Make the Difference!
- You can make the difference between
- creating a confusing, unsuccessful, miserable
research experience for your users - OR
- creating a highly successful, positive research
experience.
60Remember...
- You will debug whether you choose to or not.
- Your decision is whether to debug publicly or
privately. - Dennis Schmidt - IBM Rochester, MN