Title: Fitness for Gaelic Games
1FitnessforGaelic Games
2Philosophy
- Coaching is an art based on scientific principles
- Outside of Skill, Speed is a most important
component of fitness for Gaelic Game - Ability to apply/use speed depends on
- Power
- Movement skills
- Functional agility
- They play a significant role in developing speed
- (improving intra- and inter-muscular
co-ordination)
3Developing Players
- Standard of achievement in Gaelic Games in the
last decade has depended on fitness and skill
development. - Fitness power
- Skill ability to repeat game and movement
skills for duration of a game. - Ability of coaches/managers to develop the
players as individuals and as a team will
determine success in the next decade.
4Performance Arena
- Only the players on the pitch can make a
statement during a game. - Quality of the statement depends on whether they
has been afforded the right climate for
achievement. - The coach creates the right climate
- Is created on the training ground or in the
training environment.
5Role of the Coach/Trainer
- Knowledge of the needs of the Players
- Knowledge of demands of the Hurling, Football or
Camogie - Ability to plan programme
6Coaching Philosophy
- Clubs/Counties need to develop the LTP
development philosophy - Presently we plan 1, 2, 3 years at a time
- We need to have consistency in developing players
- Game Skills
- Movement Skills
- Fitness Development
- Managerial Appointments can change approach
dramatically - We must separate Management Fitness
7Demands of Football
- Multi-skilled
- Multi-speed
- Multi-directional
- Physically challenging
- Stop/Start/Stop consistently
8All Ireland Senior Football 05 06
From Activity bout analysis. LH 2005, 2006.
See notes for Reliability.
9Physical Activities and Skills
- Indirect activities
- Walk, Turn,
- Jog, Side Step,
- Backpeddle,
- Side shuffle,
- Accelerate into free space,
- Decelerate,
- Jostle,
- Push,
- Shoulder,
- Shadow.
10Physical Activities and Skills
- Direct Activities
- Block, Lunge forwards
- Lunge sideways
- Forced lunge
- Accelerate from standing,
- Accelerate on the move
- Turn at pace,
- Side step,
- Decelerate,
- Crouch to on coming ball,
- Jump one/two leg to catch,
- Shoulder,
- Jostle,
- Barge,
- Solo, Toe tap, Fein, Weave, Spin
- Handpass, Kick, Punt..
11Implications for Conditioning of Gaelic Football
players
- Know demands of game position specific
dependent on type of game played - Foundation for
- Repeated Acceleration Deceleration,
- Speed and Agility lies in
- Strength, Stability Mobility and Movement
efficiency - Individualised Prehab a key requirement
- Conditioned games for game related (energy
capacity) fitness - Aerobic contribution to play ?
12What type of Activity is Hurling?
- Hurling can be described as a
- 1. Multi-Movement activity
- 2. Multi-Skilled
- 3. Stop-Start-Stop sport
13Hurling
Rochford 2003.
14Play Activity Time Analysis for 2003
All-Ireland Hurling Final
Young D. WIT 2003
15Physical Activity analysis- All-Ireland Club
(Average of 5 players)
- Direction Change
- Turn to left 10.6
- Turn to right 12.2
- Backwards 7.4
- Total 30.2
- Accelerations (in steps)
- lt 5 8
- 5-10 3
- 10-15 2
- 15-20 1
- 20 1
- Total 15
30 changes of direction in 5 minutes 70 of
Accelerations under 10 steps (i.e.lt15m approx)
Young. D Kilty. J, 2004
16Indirect play off the ball play
- Activities off the ball
- Standing, Walking, Jogging,
- Moving sideways/backwards
- Turning
- Shoving/Blocking a player
- Jostling
17Direct play attempting to gain possession
- Catching
- Rising
- Striking
- Blocking
- Hooking Being hooked
- Acceleration from stationary
- Rolling acceleration
- Turning and Twisting
- Lunging
- Side stepping, weaving
- Deceleration
- Stopping and turning
18Rugby Back row
Adapted from Deutsch et all 1998
19Rugby Backs
20Soccer
Neweham 2002.
21Needs of the player
- Physically, players need to be
- quick,
- sharp and
- fast
- to cover situations as they arise in a game.
- They need to train ability to
- re-act,
- initiate movement and
- accelerate as well as
- developing their maximum effective speed
- Change movement patterns quickly.
22Needs of the Player 2
- Powerful
- Strong
- Functional strength
- Skills
- Repeat skill and effort over the duration of the
game
23Conditioning Training
- Fitness is a status
- Conditioning is a process
- The method used to get people fit for their sport
- Our training must be SPECIFIC to the demands of
each game
24Recent Trends
- Stamina is the Key
- Running / Speed Endurance / Circuit training
- One size (or system) fits all approach
- Strength Conditioning approach
- Lift and train / Stronger is better
- The approach of the Future
- Movement / Skills / Speed / Power (the rounded
approach)
25Observation
- Deceleration training must be done
- Coaching players to stop quickly
- Turning
- Tackling
- Controlling the ball
- The fastest team is the team whose players can
slow down quickly
26Principles 1
- Warm-up must be dynamic
- Movement skills should be coached
- Activate the nervous system
- Include Speed work early
- Linear
- Agility
- Acceleration / Quickness of the mark
- Deceleration
- Run-in speed
27Training
- Recent trends
- Skill work
- Fitness training
- Modern Thinking
- Skill
- Stamina / Functional strength / repeat skill
- Stamina / Functional strength / repeat skill
- Stamina / Functional strength / repeat skill
- Cool down
28Skill Fitness
- Skill - fresh
- Stamina / Functional strength
- Skill when a little tired
- Stamina / Functional strength
- Skill when under pressure
- Stamina / Functional strength
- Skill when really tired
29Importance of movement training
- Bloomfield et al 2003 showed how SAQ training
added to general soccer training improved sprint
acceleration over 20m. - Using Cleans and Squats at 90 of 1Rm players
improved 10 m acceleration time and when sprint
mechanics were combined the improvement was
greater - (Hennessy IRFU data 2004).
30What is movement Training
- Starting - acceleration
- Stopping deceleration
- Turning / Twisting
- Side Stepping / Dodging
- Tackling / Blocking
31Long term player development
- Movement is a key element in the long term player
development process - Developing balanced bodies that can adjust to the
plays patterns of the game - We need to develop all-round motor skills
- Involve movement game skills in practice
32The reward?