Title: Head Hunt : An Online Library Orientation Game
1Head Hunt An Online Library Orientation Game
- Fred Roecker
- Instruction Librarian
- roecker.1_at_osu.edu
- LOEX of the West Conference
- June 6, 2008
2Presentation Overview
- Background of Ohio State and Libraries
-
- Development of game
- Demo
- Data collected
- Tips for creating a game
- Questions
3Background - 2006
- Over 6,000 new OSU freshmen arrive on campus each
fall -
- Summer orientation offered by the Office of First
Year Experience (FYE) - No Library orientation
- currently included
4Goals FYE Office
- Provide orientation to the Libraries, resources,
and services - Offer to all new students before first day of
classes - Alleviate fears and
- encourage usage
- Available for families
5Project Design Team
- Three Instruction Office librarians design and
content - Graduate Student assessment / programming
- Student programming
- On- and Off-Campus
- Consultants
6Funding
- Paul P. Fidler Research grant (Unsuccessful)
- (National Resource Center for the First-Year
Experience and Students in Transition) - Administrative support
- Existing personnel
- Freeware
7To-Do List
- Survey students about library use/preferences
- Explore different content/delivery methods
- Discuss issues with experts
- Conduct usability tests
- Distribute to students Summer 2007
- Assess impact on student perceptions
8Student Perceptions/Use Survey
- 500 students from all colleges
- Survey conducted four weeks into Fall 2006
- Questions
- Had intro to Libraries?
- Visited a library?
- Used resources?
- Comfort level?
- More info desired?
- Need orientation CD?
9Survey Results Library Use
- After four weeks at Ohio State
- 29 - had received a library introduction
- 60 - had visited an Ohio State University
library - Student Comments
- Did not know what library resources were
available - Had difficulty finding what they need
10Survey Results Orientation CD
- Orientation CD should include
- Locations of libraries
- Map to show which library
- is closest to their dorm
- Short movies
- Digital stories
- Interactive games and puzzles
- May not be interested in using this CD
11Design Teams First Thoughts
- Goal
- provide basic information about the OSU
- Libraries in an engaging format to inspire
student use. - Objectives
- users should learn
- about resources
- (catalog, databases,
- advanced Google).
12First Version The Four Quests
- Conquering the Book Swamp
- Use the Libraries Catalog to find books
- Slay the Google Dragon
- Use advanced features in
- Google and Google Scholar
- Solve the Library Maze
- Explore the OSU Libraries
- Beseech the Articles Wizard
- Use a database to find articles
13On Second Thought
- Quests
- too much like an assignment.
- Casual Games
- more fun
- focus on a positive,
- interesting orientation
14Production Challenges
- Format ?
- Incentives ?
- Usability ?
- User tracking ?
- Project evaluation ?
15Decision 1 - Campus Game Board
16Decision 2 - Casual Games
- ClickZone
- Close to Dorms
- Database Match
- LC Call Number Order
- Library Superstars
- Libwords
- Multiple Guess
- Way / No Way
17Decision 3 - Short Movies
- Renovation Slide Show
- Cartoon Research Library
- Libstories
- Directors Welcome
- Learning Commons
18Decision 4 - Testing / Evaluation
- Usability testing (prototype)
- Stress test (faculty and staff)
- Comment form
- (within game)
- Re-administer the
- Perceptions Survey
- Respond to problems
- during game
19Decision 5 - Incentives
- Barnes and Nobel gift certificates
- iTunes cards
- iPod
- Movie Tickets
- (for survey)
20The Game (Its about time!)
- A Demo of the game
- library.osu.edu/sites/fye/
21User Data Fall 2007
Student players 856 (937
overall) Completed game 509 Most views
(games) 1,298 (Call Number) Most views
(movies) 831 (Director, Renovation) Rate
Interest 1 Interesting 7 Not at all
interesting Games 2.91 (Jigsaw)
3.51 (Call number) Movies 2.80 (Renovation)
3.51 (Director)
22Perception Surveys Comparison
2006 2007 Visited a Library
... 64 71 Used online resource
.. 29 42 Libraries are not
conveniently located .. 49
38 Libraries too imposing 22 19 I
dont know what resources are available
... 48 41 Im not confident using
Library resources .. 26 32
23Student Comments
- I learned that you need to return your book if
someone requested it. Otherwise you have to pay
10. - You learned all of the information when you
played the - game. The nice thing was that you had to keep
retrying - until you got the right answer to make sure you
knew! - Before the game I did not realize how useful the
- resources of the libraries will be and how many
resources are - available online without a need to go to the
nearest location. - Wow, good job. I admit that I probably wouldnt
have explored all the libraries on my own. I
wouldve just gone to the library closest to me.
But with this game, I feel like I have a better
idea of how to take advantage of what OSU
libraries have to offer.
24Next Steps
- Update OSU Libraries information
-
- Add new games / movies
-
- Dorms / colleges competition
-
- Publicize earlier in summer
25Want to Build Your Own Game?
- Assemble small, compatible, enthusiastic design
team -
- Know your goals and budget
-
- Design, consult, test, refine repeat often
-
- Use freeware and
- in-house resources
-
- Have fun!
26Useful Tools
- Captivate/Flash
- Google Map API
- HotPotatoes 6
- jQuery 1.1.2
- PHP LoginSystem
- by Jpmaster77
- Thickbox 3
- Toolman DHTML
- XML/SWF Charts
- Zoho Project Manager
27Further Interest Other Games
- Library Skills Game Bardonia Elementary
School - www.ccsd.edu/bardonia/LearningGames/LibrarySk
ills/ - Quarantined Arizona State University
- library.west.asu.edu/game/quarantined/login.c
fm - Library Arcade Carnegie Mellon
- www.library.cmu.edu/Libraries/etc/index.html
- The Goodhue Codex Los Angeles Public
Library - www.lapl.org/ya/game/
- Cirticon, Library Defender Orange County
Pub. Library - www.ocls.info/citricon/default.asp?bhcp1
- Defense of Hidgeon University of Michigan
- www.youtube.com/watch?vu76tW-ne-yY
28Further Interest - Books
- Everything Bad Is Good for You How Today's
Popular Culture Is Actually Making Us Smarter - - Stephen Johnson
-
- Got Game? How the Gamer Generation Is Reshaping
Business Forever - - John C. Beck and Mtchell Wade
-
- A Theory of Fun for Game Design
- - Ralph Koster
-
- Understanding Digital Games
- - Jason Rutter and Jo Bryce
29Further Interest Misc.
- Bibliographic Gaming Blog
- bibliogaming.blogspot.com/
- Shifted Librarian Blog
- www.theshiftedlibrarian.com/
- Gaming and Libraries Update
- ALA TechSource Library Technology Report
- www.techsource.ala.org/ltr/gaming-and-libraries-u
pdate.html - Gaming, Learning, and Libraries Symposium
- (ALA TechSource Chicago, November 2-4, 2008)
- gaming.techsource.ala.org/index.php/Main_Page
30Thanks for coming! Questions?
- Fred Roecker
- The Ohio State University Libraries
- 120N Mason Hall
- 250 West Woodruff
- Columbus, OH 433210
- (614) 292-5172
- roecker.1_at_osu.edu
-