Title: eContent in Tourism
1(No Transcript)
2eContent inTourism Infotainment
industry Experiences gained from two
Content Projects
eContent Conference Towards Ubiquitous Digital
Content Athens, 13/06/2003
3Index
- Background
- Market Analysis User Needs.
- Tourist Market Overview
- Mobile Market Overview
- Existing Services Competition
- Technology
- Content
- Mobiguiding Project
- Overview
- Scenario
4- M-Guide Project
- Overview
- Scenario
- Mobile Services Business Models.
- Current Mobile Business Model
- Value Chain
- Pricing/Revenue Sharing Model
- Regulatory Issues
- Conclusions
51. Background
61. Background
- Today, eTourism is reported to be one of the
leading business-to-consumer sectors. - Many tourism services (e.g. on-line booking) are
based on delivery via the Internet. - Mobile services for tourism sector exist today
but they have not taken-off in the market. - Handheld devices (PDAs, mobile phones, smart
phones, laptops etc.) have become a mandatory
lifestyle accessory in many societies, especially
among young people and also for travelers. - Demonstration trial of potential successful
efforts are required.
72. Market Analysis User Needs
82. Market Analysis User Needs
Tourist Market Overview
- End User Profile
- Strong Technology Adopters.
- Young People.
- University Degree or equivalent.
- Traveler Driver Tourist interest, Business
reasons - Two thirds visit at least one tourist attraction.
- 50 found person-guidance inadequate,
inconvenient or out of interest. - More than 50 have a simple, free map
- 50 buy guide books.
- 50 grade the available tourist content as
expensive. - Travelers would like the content in their own
language. - Conclusion Tourists, will welcome an always
available, personalized and user friendly mobile
cultural guide, at a reasonable price.
92. Market Analysis User Needs
Mobile Market Overview
- Operators and investors have spent billions of
dollars to acquire 3G licenses - Mobile services in general may be a new revenue
opportunity for the operators - Operators do not have to make new investments in
order to offer most of the mobile services (e.g.
Location Based Information Services). - 2.5G Mobile Services are gaining popularity
- The upcoming technologies (UMTS, 3G) will be the
facilitators for the introduction of high quality
mobile services - Conclusion Network Operators are willing to
cooperate with third parties to offer mobile
services, the conditions are not put yet.
102. Market Analysis User Needs
Existing Services Competition
- Various online booking websites Consolidation
Formation of Alliances - Degriftour.fr bought by Lastminute.com
- opodo.com formed by Airline Alliance Strategic
Partners - Most Mobile services for tourists (CityKey,
wCities) did not work as expected. Reasons - Technology (WML, mobile screen size etc)
- Content (comes in a great variety of incompatible
formats) - Access (No ease of use, and late fulfillment)
- Business Model (current business model proved
inadequate.)
112. Market Analysis User Needs
Technology
- Mobile networks are evolving to a packet-based
paradigm. (GPRS, UMTS, 3G etc). More bandwidth is
available. - New technologies may be used to offer services
with higher QoS - Location Based Services/Position Technologies
- Speech Technologies/Automated Translation
- Interactive TV etc.
- Widely spread new and sophisticated devices will
be used increasingly for the distribution of
tourism products and services (PDAs, smart
phones, tablet PCs etc.) - Enhanced Content Management Systems with
Multichannel Multilingual Capabilities will be
used. - Conclusion These technologies are basic enablers
for the take-off of mobile services.
122. Market Analysis User Needs
Technology
Source Mobiguiding project
132. Market Analysis User Needs
Technology
Source Mobiguiding project
142. Market Analysis User Needs
Technology
- Speech Technologies
- ASR (Automatic Speech Recognition)
- Friendly Natural Interfaces
- Intuitive Voice User Interaction
- High Accuracy Rates
- Freedom from strict tree-like menu application
dialogues - Multiple Semantic Extraction (eliminates the need
of multiple questioning) - Example I would like to go to London from
Athens on Saturday - Text To Speech
- Used for information which is updated frequently
- Offers consistency in content provisioning
152. Market Analysis User Needs
Content
- One of the most important factors for the success
of mobile services is content. - Content must be of high quality
- Accurate
- Up-to-Date
- Tourist Content providers must co-operate for the
creation of services - Tourists are seeking for
- Cultural Information (Museums, parks, historical
buildings etc) - Emergency (Hospitals, pharmacies etc)
- Transportation (Bus stations, Metro stations etc)
- Booking/ Reservations (Restaurants,
Accommodation, Events etc) - Entertainment Content (Cinemas, Theatres etc)
162. Market Analysis User Needs
Content
Source Mobiguiding project
173. Mobiguiding Project
183. Mobiguiding Project
Introduction
- Mobiguiding aims at building a European,
multi-platform, multilingual, interactive leisure
guide network available on all Internet and
mobile devices. - Target group Tourists inside E.U.
- Content Multilingual Leisure Service Cultural
Information. - Centralized Content Management System
- Data stored in Metadata Format
- Multichannel delivery (all Internet and mobile
devices) - Project URL www.mobiguiding.com
193. Mobiguiding Project
Scenario
- A young couple wanted to visit Greece during
their Summer Vacation - Surfed the Internet and researched various
holiday destinations - Decided to visit Athens
- Booked itinerary
- While at the airport
- weather forecast
- cultural information
- latest Travel News (Taxi Drivers Strike)
- rented a Car
- On their way to the hotel
- checked out what Athens by Night has to offer
204. M-Guide Project
214. M-Guide Project
Introduction
- M-Guide aims to develop a System for providing
Location Based Information Services. - Target group Tourists inside E.U.
- Content Multilingual Cultural Information on
specific monuments, tourist sites, natural places
etc. Multichannel delivery (PDA, mobile devices,
WEB) - Pilot Deployment Athens, Greece and Turku,
Finland - Project URL www.exodus.gr/m-guide
224. M-Guide Project
Scenario
Location Identifier
User Nationality Identifier
Content Management
235. Mobile Services Business Models.
24Mobile Services Business Models
Current Mobile Business Model
- The Mobile Services market is still immature. A
mass market for mobile services is now developing - Many different players are involved in the mobile
services environment, each covering specific
areas. - Currently, operators are trying to control the
largest possible part of the value chain in hope
of increasing their revenues - Key players (e.g. Content Providers) are often
unwilling to participate, due to unattractive
revenue sharing model.
25Mobile Services Business Models
Value Chain
Network Operator
Service Providers
ContentProvider
End User
ContentOwner
- Mobile operators are not alone in the mobile
services market. Many players are involved. - In such a heterogeneous market, interoperability
among ALL players is clearly a must.
26Mobile Services Business Models
Pricing / Revenue Sharing Models
- Collaborations must be proven with sound business
models and fair revenue sharing for all partners. - To create conditions for a fertile market and
enable adoption of innovative and attractive
services, mobile service revenue must be
distributed proportionally among all players. - Mobile operators should support revenue sharing
with content providers and application developers
27Mobile Services Business Models
Pricing / Revenue Sharing Models
28Mobile Services Business Models
Regulatory Issues
- Mobile Services Needs Regulation
- Regulatory frameworks have not been fully
developed - Mobile operators and Service Providers will have
to deal with local privacy legislation, which is
often unclear.
296. Conclusions
30Conclusions
- End Users
- will welcome an always available, personalized
and user friendly mobile cultural guide, at a
reasonable price. - Content
- Homogenization and Quality control of content
- Technology
- New technologies are basic enablers for the
take-off of mobile services. - Mobile Business Models
- In such a heterogeneous market, interoperability
among ALL players is clearly a must. - Mobile service revenue must be distributed
proportionally among all players. - In General
- Demonstration trial of potential successful
efforts are required. - Furthermore, technical business conditions
witch favor all players in the value chain should
be provided
31Constantinos Nikitiadis Business Development
Associate VoiceWeb S.A. cnikitiadis_at_voiceweb.gr
Giorgos Kouvas RD Project Manager EXODUS
S.A. gkou_at_exodus.gr
eContent Conference Towards Ubiquitous Digital
Content Athens, 13/06/2003
32Backup Slides
eContent Conference Towards Ubiquitous Digital
Content Athens, 13/06/2003
33Conclusions
34Conclusions
35Conclusions