Title: Introduction to Electronic Commerce and Trade
1Introduction to Electronic Commerce and Trade
2What is commerce?
- activities that seek to create arms-length
transactions between firms and individuals and
involve the exchange of money, goods, or
obligations.
3What is E-Commerce?
- an interactive concept, designed to draw
together a wide range of business support
services, which includes inter-organisational
e-mail, directories, trading support systems for
commodities, products, customised products, and
custom-built goods and services different types
of support and reporting systems, including
management, logistical and statistical
reporting/information systems. Clarke
4A Simplified Approach
- Electronic commerce
- is the communication of any object of commercial
interchange by electronic means Gardner - is the integration of e-mail, electronic funds
transfer, EDI and similar techniques into a
comprehensive electronic-based system of business
functions Nath et al - Electronic Trade and Commerce
5Electronic Business
Electronic Business
6E-Commerce History and Scope
- History
- Began in the early 1970s (long before the
Internet was open to commercial use) - Limited to large businesses initially
- Electronic Fund Transfer (EFT) and Electronic
Data Interchange (EDI) - Scope Today Includes
- advertising
- home banking
- shopping in electronic stores and malls
- buying stocks
- finding a job
- conducting an auction
- collaborating electronically with business
partners around the globe - providing customer service
7Advantages of Electronic Commerce
- Global reach
- Reduced administration costs
- Improved customer service
- Greater product choice
- Flexibility of product / physical location
- Ease of use
- Increased marketing capability
- Develop new relationships
8E-Commerce Framework
9Electronic Commerce Activities
- Electronic Data Interchange (EDI)
- Electronic Funds Transfer (EFT)
- Electronic payments (E-cash - Credit cards)
- Automatic Teller Machine (ATM)
- Video conferencing and E-mail
- Sales/Marketing
- Loan and insurance facilities
- Travel reservations
10Electronic Commerce Platforms
- Television / Set top boxes
- Computer Networks
- Microcomputers
- PDAs
- ISPs
11EC Benefits to Organizations
- Increased customer base
- Broaden markets
- Find niche markets (e.g. www.dogtoys.com)
- Reduced cost
- Reach a large number of customers at little cost
- Procure material and services from other
companies at less cost - Allow lower inventories by facilitating
pull-type supply chain management - Shorten marketing distribution channels and
reduce marketing costs - Decrease the cost of creating, processing,
distributing, storing, and retrieving paper-based
information - Lower telecommunications costs because the
Internet is much cheaper than value-added
networks (VANs) - Reduced cycle time
- Procure material and services from other
companies rapidly - Reduce the time between the outlay of capital and
the receipt of products and services - Helps small businesses compete against large
companies
12EC Benefits to Customers
- Choice
- Consumers can select from many vendors and many
more products than they could locate otherwise - Consumers can get customized products, from PCs
to cars, at competitive or bargain prices - Consumers can find unique products and
collectors items through virtual auctions that
might otherwise require them to travel long
distances to a particular auction place at a
specific time - Convenience
- Consumers can conduct online quick comparisons to
find less expensive products and services - Customers can shop or make other transactions 24
hours a day, year round, from almost any location - Product information immediately available 24
hours a day, year round, from almost any location - Consumers can interact with other consumers in
electronic communities and can exchange ideas as
well as compare experiences
13EC Benefits to Society
- Convenience
- Enables more individuals to work at home and to
do less traveling - Access
- Allows some merchandise to be sold at lower
prices - less affluent people can buy more and
increase their standard of living - Enables people in less developed countries and
rural areas to enjoy products and services that
otherwise are not available to them - Facilitates delivery of public services, such as
government entitlements, reducing the cost of
distribution and fraud, and increasing the
quality of the social services, police work,
health care and education
14Technical Limitations of EC
- A few technical challenges remain for
organizations wishing to conduct EC - Lack of universally accepted standards for
quality, security, and reliability - Insufficient telecommunications bandwidth
- Still-evolving software development tools
- Difficulties in integrating the Internet and EC
software with some existing (especially legacy)
applications and databases - Need for special Web servers in addition to the
network servers (added cost) - Expensive and/or inconvenient Internet
accessibility for many people - All of these will diminish over time
15Non-Technical Limitations of EC
- Legal and economic concerns
- Many legal issues are yet unresolved
- Lack of national and international regulations
and standards - Difficulty in measuring benefits of EC and
justifying EC - Insufficient number (critical mass) of sellers
and buyers exists for profitable EC operations - Cultural resistance
- Distrust of the new Many sellers and buyers are
waiting for EC to stabilize before they take part - Customer resistance to the change from a physical
to virtual stores - Perception that electronic commerce is expensive
and unsecured, so many do not want even to try it
16Internet Population
Source www.etforecasts.com
17Internet Population
- Current Global internet population
- 165 - 170 million users - 1999
- 1.17 billion users 2005
- US online population 80 million 1999
- US online population 230 million 2005
- Trend is moving to world wide population.
- it is projected that by 2005 the US will only
represent 15 of internet users
18Worldwide e-Commerce Growth (2004)
6.8 Trillion
Forrester Research Inc.
19Electronic Commerce as a Strategy Tool
- E-commerce should be more than a way of sending
documents electronically - Process re-engineering of the organisation may be
required - Rethink the way that you do business
20New Possibilities
- A Connemara based salmon fish farm managed to
sell 50,000 worth of stock in the first three
months selling on the web - Marlborough offers clients remote access to
videoed interviews of potential employees, which
allows filtering of suitable candidates at an
early stage thus saving time and money - In the worlds developed economies, tangible good
account for 20 of GDP, down from 50 after WWII
21Electronic Commerce Focus
- Business to Business
- physical business transactions outnumber consumer
sales by ten to one - Consumer to Business
- Forrester Research estimates that by 2003,
consumers will spend 108 billion buying goods
online, while businesses will spend 1.3 trillion
22Business to Business Vs Business to Consumer
23Industry sector Business to Business (B2B)
24Fortune 500 Firms (Survey in 1999)
- Nearly all have web sites
- Less than 10 have transaction-based web sites
- 70 of these were setup for reasons relating to
public relations, customer service and technical
support
25Internet Retailing
- 5 of unique visitors to sites ultimately become
customers - 1.6 of visits result in purchases
- Portal sites directly drive less than 30 of
on-line retailing revenues - Computer goods, entertainment, travel and
discount brokerage sales account for more then
80 of the online market - Two-thirds of shoppers who put items in a virtual
shopping cart abandon the process before checking
out
26Business-to-Consumer EC (continued)
- Personalization ability to customize product,
service, advertisement, or customer service - B2C EC enables personalization at low cost
- Internet enables marketing research
- Questionnaires
- Usually involve some inducement
- Direct behavior observation
- Cookies or site tracking services
27Business-to-Consumer EC (continued)
- Use of intelligent agents
- Help customers determine what to buy
- Search for and compare vendor prices
- Collect information and develop customer profiles
- Online advertising
- Banners
- Keyword banners
- Random banners
- Direct email
- Pop-up windows
28Business-to-Business EC
- Composes the majority of EC volume
- Enables organizations to form electronic
relationships - Covers all activities along the supply chain
- Business Models
- Sell-Side Marketplace
- Organizations sell products to other
organizations electronically. - Buy-Side Marketplace
- Buyers post needs sellers submit bids
- Electronic Exchanges
- Electronic marketplaces link many buyers and many
sellers
29Business-to-Business EC (continued)
- Collaborative Commerce non-buying/selling
activities between businesses - Planning and scheduling
- Design
- New product information
- Product content management
- Order management
- Sourcing and procurement
30New business models
- E -procurement
- Supply chain automation
- Customer service
- Intentions Value Network
-
31E- procurement
- Large companies have been purchasing materials
using EDI and VANs for some time - These tended to be expensive to operate and
difficult to use. They also required an existing
relationship to be in place between the parties.
32Internet-based E-Procurement
- The internet allows virtually everything that a
company needs to be purchased online - Predefined relations are not required
- Hewlett-Packard announced plans to sell
everything from desks to paper clips over the web.
33Supply Chain Automation
- The Holy Grail of business to business electronic
commerce - This type of system would link internal ERP
systems, like SAP / Oracle, with external
marketplaces - Allows employees to source products in the
marketplace and have the ERP deal with ordering
delivery payment and so forth.
34Customer Service
- Most companies lose half their customers every
five years. Cost of acquiring a new customer is
4-6 times as much as retaining one - If a company can reduce that by 10-15, it has
the potential to improve profitability by 50 - Creating a closer relationship with customers
through ubiquitous contact
35Intentions Value Network
- Use provider alliances to integrate a broad array
of services into a customised intention solution - Bundling different/related products and services
within the same industry to create solutions
36Intentions Value Network
- Shift the mind set from seller and product driven
to a buyer/service driven business model - The focus is not on individual products or
services but on the integration of a wide variety
of information, products and services to satisfy
the specific intentions or needs of a community
of buyers
37Intentions Value Network
- An Integrator oversees a network of approved
suppliers providing products and services - The critical role of the Integrator is to
understand the customers values, needs,
behaviour and preferences related to the overall
intention
38Business Models (Rappa,2000)
- Brokerage
- Advertising
- Infomediary
- Merchant
- Manufacturer
- Affiliate
- Community
- Subscription
- Utility
39Timmers (1999)
40Pitfalls for Electronic Commerce
- Content
- Convenience
- Confidence
- Security
- Cost
- Legal uncertainty
- Lack of qualified staff
- Acceptance of service by suppliers/customers
- Lack of industry standards
- Technical problems
41Trust
- Trust is central to any commercial transaction,
and it foundation is identity authentication - Trust requires trading partners to be confident
their communications proceed privately,
unaltered, and cannot be later refuted
42Security
- Privacy
- The message only viewed by the intended recipient
- Authentication
- Vital to ensure users can be recognised and
verified (passwords) - Integrity
- Ensure message is not tampered with during the
transmit - Scalability
- Can the system continue to give the same level of
security with increased users
43Legal Issues
- Business transactions/contracts
- Jurisdiction
- Domain Name Issues
- Linking/Framing Issues
- Content Liability
- Online Disclaimers
- Intellectual Property
44E-commerce Security
- Encryption
- Digital Signatures
45Conclusions
- Altered business models
- New business models
- If this is a new economic revolution, those who
do not conform will not survive - A lot of money could be spent gambling
46Readings
- Business Models on the Web Rappa (2000)
http//digitalenterprise.com/models/models_text.ht
m - The e-Business Evolution Amor (1999)
Chapter 4 (Avoiding Legal Issues)