Title: Probability
1Probability
Chapter 8
2Probability
- Probability is a crucial part of psychology and
provides the basis for inferential statistics. - It allows us to figure out the probability of
achieving certain results by chance, allowing us
to draw valid conclusions from these results.
3Terms and Definitions
- An experiment is an act or process that leads to
a single outcome that can not be predicted with
certainty. - The basic possible outcomes of an experiment are
called sample points. - The collection of all sample points of an
experiment is called the sample space.
4- E.g., A six sided die is tossed. Provide the
sample space.
1 2 3 4 5 6
The sample space here is simply a collection of
all sample points.
5- E.g., Two coins are tossed simultaneously.
Provide the sample space.
HH TT TH HT
6- A Venn diagram is a visual method used to
describe sample points and sample space of an
experiment.
Die experiment
Coin experiment
HH TT TH HT
1 2 3 4 5
6
7Properties of Probability
- Probabilities are expressed as a proportion
between 0 and 1. - A probability of 0 means an event is certain not
to happen, whereas a probability of 1 means an
event is certain to happen. - All sample points in a sample space must add to
1.
8- Sometimes it is convenient to express a
probability as a percentage or as the number of
chances of obtaining an event out of 100. Simply
multiply the probability by 100. - Eg, the probability of tossing a coin and getting
tails is 0.5, in other words, theres a 50
chance of getting tails.
9- An important probability for psychology is .05.
- This level means that 5 times out of 100 the
results are obtained by chance. - If the probability of an event occurring by
chance is determined to be .05 or less, we
consider the results statistically significant. - Probability is based on the notion of random
sampling. The probability of an outcome can not
be calculated if the sample is not random.
10Calculating Probability
- We determine the probability of a single event as
follows...
p(A) Number of outcomes favoring event A
Total number of outcomes in sample
space Eg. What is the probability of rolling a 6
on a six-sided die? p(A) 1/6 0.17
11Another Example
- A bag contains 10 marbles, 3 are black and 7 are
white. What is the probability of drawing a
white marble?
p(A) Number of outcomes favoring event A
Total number of outcomes in sample
space
p(A) 7/10 0.7
12Compound Events
- An event may also be the combination of two or
more events. This is known as a compound event. - A compound event may be the union of events (A or
B) where we must look for the probability that
either A or B or both occur. This is denoted as
A ? B.
13Compound Events
- When we are asked to find the probability of a
union of events, we use the addition rule, i.e.,
we simply add the probability of the two events
together.
E.g., Whats the probability of drawing a heart
or a club from a deck of cards? p(H ? C) p(H)
p(C) p(H ? C) 13/52 13/52 26/52 1/2 or
.05
14Another Example
- Whats the probability of drawing a heart, spade,
or diamond from a deck of cards.
p(H ? S ? D) p(H) p(S) p(D) p(H ? S ? D)
13/52 13/52 13/52 p(H ? S ? D) 39/52 3/4
0.75
15Compound Events
- Note, this addition rule can only be used when
the events are mutually exclusive, i.e., they can
not occur at the same time. - E.g. Drawing a heart or a club, rolling a 1 or a
2 on a single die, having blue or brown eyes.
16- However, events are often not mutually exclusive.
- E.g., Drawing a heart or a queen, rolling a 1 or
and odd number on a single die.
17Compound Events
- Sometimes we are asked the probability that both
events A and B occur on a single performance in
an experiment. This is an intersection, denoted
as A ? B. - In such a case, we use the multiplication rule in
which we multiply the probabilities of the two
events.
p(A ? B) p(A)p(B)
18An Example
- What is the probability of tossing two coins and
receiving heads on both?
p(H ? H) p(H)p(H) p(H ? H) (1/2)(1/2) p(H ?
H) 1/4 or 0.25
19Another Example
- E. g., What is the probability of rolling double
sixes with a pair of six-sided dice?
p(6 ? 6) p(6)p(6) p(6 ? 6) (1/6)(1/6) p(6 ?
6) 1/36 0.028
20Another Example
- Whats the probability of tossing two dice and
getting sixes, while at the same time flipping a
coin and getting tails?
21- Note, we only use the multiplication rule if
events are independent. - If the outcome of event B is not influenced by
the outcome of event A, the events are
independent. - Eg., tossing heads on a coin after receiving
tails on the previous toss. - If the outcome of event B is influenced by the
outcome of event A, the events are dependent or
conditional. - Eg., Drawing two cards from a deck and getting a
6 on the second draw.
22- If you draw a 6 on the first draw, this changes
the probability of drawing a 6 on the second draw.
Say we get a six on the first draw...
P(six 1st) 4/52
P(six 2nd) 3/51
What if we dont get a six on the first draw...
P(not six) 48/52
P(six 2nd) 4/51
So this shows that the two events are not
independent because the probability of the second
event depends on the outcome of the first event.
23- A bag contains 10 marbles, 3 are white, 3 are
red, and 4 are blue. Two are drawn. Whats the
probability of getting a red marble on the second
draw?
If you get a red first...
P(red 1st) 3/10
P(red 2nd) 2/9
If you dont get a red first...
P(not red) 7/10
P(red 2nd) 3/9
24Events That are not Mutually Exclusive
- In a case in which we are dealing with events
that are not mutually exclusive, and we are
looking for a union, we use the following formula.
p(A ? B) p(A) p(B) - p(A ? B)
We must subtract events that are both A and B or
we will be double counting.
25An Example
- Consider an experiment where a die is tossed
once. Define the following events - A roll an even number
- B roll a number less than or equal to 3
- Find p(A ? B)
p(A ? B) p(A) p(B) - p(A ? B) p(A ? B) 3/6
3/6 - 1/6 p(A ? B) 5/6
26Another Example
- E.g., What is the probability of drawing a face
card or a club from a deck of cards?
p(F or C) p(F) p(C)
- p(F and C)
p(F or C) 12/52 13/52 - 3/52 p(F or C)
22/52 or 0.42
27Probability and the Normal Curve
- We have seen that probability theory can be
applied to games of chance such as picking cards
or rolling dice, however, probability theory can
also be applied to the normal curve. - This is far more relevent to psychologist.
28Total Area 1 This represents 100 of The data
set.
Represents those scores below the mean, i.e.,
50 of the data set.
Represent those scores above the mean, i.e., 50
of the data set.
0.5 0.5
mean
x
We know the area under the curve can be used to
represent proportions and percentages falling
below or above a certain score. But, the area
under the curve also represents probabilities.
29Total Area 1 represents the probability of
selecting someone from the data set.
Represents the probability of selecting someone
who scored below the mean.
Represents the probability of selecting someone
who scored above the mean
0.5 0.5
mean
x
30 p area under a portion of the curve
total area under the curve
Since the total area under the curve is always
equal to one
p area under a portion of the curve
What statistic gives us the area under the curve?
Z-score
31- Thus far, we have used z-scores to calculate area
under the curve. Therefore, we can use z-scores
to calculate probability. - E.g., On a recent stats exam, the mean was 62
with a standard deviation of 13. Whats the
probability of selecting at random someone who
scored at least 75
32This is the area we want
62
75
Find the z-score corresponding to 75. Z X - X
75 - 62 1.00 S 13
Convert the z-score to area under the curve using
Table A.
33- Remember, p area under the portion of the curve
- This means that the area under the curve which
you receive from Table A is the probability of
selecting someone who has scored 75 or higher. - According to column C for Z 1.00, area under
the curve .1587 - Thus, the probability of selecting someone who
has scored 75 or higher is .1587 or 16.
34Another Example
- For the same data set, what is the probability of
selecting someone who scored between 70 and 75?
This is the area we want.
62 70 75
35- Weve already calculated the z-score (z 1.00)
for area above 75. We can get the area below
75 by looking at column B.
We know the total area between 75 and 62
We will find the area between 70 and 62
and subtract it from .3413
36- First we need to find the z-score for 70.
- Z X -X Z 70 - 62 .62
- s 13
.2324
.3413
62 70 75
37- So the probability of choosing someone at random
with a mark between 70 and 75 is - 0.3413 - .2324 .11
- So there is a 11 chance of choosing someone at
random with a mark between 70 and 75.