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Transformation as a change in coordinate system

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Until now, we have defined all points, lines, etc, within the world ... Then let define the transformation the converts the representation of a point in ... – PowerPoint PPT presentation

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Title: Transformation as a change in coordinate system


1
Transformation as a change in coordinate system
2
Local versus world coordinate system
  • Until now, we have defined all points, lines,
    etc, within the world coordinate system.
  • Not ideal to have every object defined inside the
    world-coordinate system.
  • Better (read easier, more re-usable) to have
    objects, each with their own local coordinate
    system which can then be placed into the world
    coordinate system.

3
Local versus world coordinate system
  • The idea is analogous to having several pieces of
    paper
  • Each page with an object on it which is being
    translated, scaled, rotated.. Before being placed
    on the world coordinate system

4
Local versus world coordinate system
5
Local versus world coordinate system
  • This requires a change in mentality when drawing
    our objects.
  • Before, we drew an object in the world-coordinate
    system, scaled it, rotated it, and then
    transformed it to the required location.
  • With a local coordinate system, the reverse is
    the case
  • We translate our local coordinate system, then
    rotate, then scale, and finally draw our object
  • The advantage of this, is that each object (or
    page) can in turn be made of several simliar
    local coordinate systems, which can be draw
    with out regard to the world coordinate system

6
Local versus world coordinate system
  • Let define the representation of a point
    in the coordinate system i, and define
    the representation of a point in the coordinate
    system j.
  • Then let define the transformation the
    converts the representation of a point in the
    coordinate system j into its representation in
    the coordinate system i, such that

7
Local versus world coordinate system
  • If for coordinate system k, then
  • so

8
(No Transcript)
9
Local versus world coordinate system
  • Computer graphics languages / APIs typically use
    this concept of local coordinate systems
  • Cue processing example
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