Title: 25 Quick FAQs
125 Quick FAQs
- reference
- Chapter 1, Game Developers Market Place
21. What is Game Development?
- storytelling art music sound animation
programming techniques - game programming -- (relatively) well-known
- game development -- still very much a black
art
32. What kinds of games can you create?
- action
- strategy
- adventure
- role-playing game
- sports
- sims
- classic games, puzzle
-
43. What platforms can you develop games for?
- PC
- minimal system requirements
- robustness, especially for 3D games
- console
- must become an authorized developer
- development environment
- cross compiler,
- bigger budget
- licensing fee, manufacturing fee
- smaller available talent pool
54. How hot is game development?
- 5.3B in 1997
- 8B in 2000.
- attendance at CGDC
- 2,500 in 1995
- 7,000 in 1999
- more than 50,000 jobs
- most of all, consider the potential customers.
- ( of PC installed)
65. Can you develop games alone?
- Yes.
- But, those days are about gone.
76. What programming experience?
87. What design experience?
- still a very artistic process
- Game world is non-linear,
- but, players want a linear story.
- Attend.
- Read.
- Try modifying a game that has an editor.
98. What programming language?
109. What about libraries, engines, development
tools?
- graphics, sound, music
- game engines
- Quake
- SCUMM
- NetImmerse
- Genesis
- productivity tools
- e.g., debugger, version control
1110. Do you really need ...
- libraries, engines and development tool?
- Yes.
- case study Half Life
1211. Which content creation tools?
- 3D modeling and animation
- image processing, painting and texture
- video editing
- sound digitizing, editing
- music editing, sequencing
- integrated packages
- Creator (MultiGen)
- Mirai (Nichimen Graphics)
- multimedia authoring packages
1312. What is the best way ...
- to develop game programming skills?
- practice, practice, practice.
- Start simple.
- Create copies of other games.
- e.g., Pong, PacMan, Load Runner
- Move on, and create something new.
1413. Major programming trends?
- 3D
- VR
- AI
- real physics
- Internet
- mobile
1514. Can you make a game?
- Can you make a successful game?
- You can still find a niche in the game industry
easily than you can in other industry.
1615. Can you do it as a hobby?
- On the technical aspect, game development has
become democratized. - more books, resources, people,
- On the business aspect, it has become harder.
1716. Can you sell your games?
- retail channel
- shelf space
- high cost
- lower margin
- higher chance to success
- shareware
- Doom (id), Descent (Interplay)
- bundle
- sponsored product
1817. Do all game makes money?
- very, very polarized market
- compared to movies, books,
- developers vs. publishers
- Even publishers must be big in order to survive.
- e.g., EA
1918. How can you get a job?
- start as
- an independent game developer
- a junior programmer in a development company
- Industry is growing!
2019. Do you have ...
- what it takes to create the next blockbuster
game? - It takes time.
- Start simple.
- Always try to finish what you start.
2120. How long does it take ...
- to make a complete game?
- development process (simplified)
- game design
- production -- programming, art work, sound
- testing
- 1 2 years
2221. What kinds of resources do you need?
2322. Are more resources becoming available ...
- to help you learn game development?
- Yes.
- course
- books, magazine
- Web
2423. How big of army do you need?
- small team 4 8
- large team 12 30
- The largest variable is the artists.
- Artwork is scalable.
2524. So what does the course offer?
- blessing
- basics
- industry
- game development
- business
- preparation
2625. What should you do next?
27Homework
- Developing your dream game
- team name
- members
- game concept
- other remarks
- Submit in .ppt format
- Due one week from now