Title: Chapter 9 Network Organization Concepts
1Chapter 9Network OrganizationConcepts
- Understanding Operating Systems, Fourth Edition
2Objectives
- You will be able to describe
- Several different network topologiesincluding
the star, ring, bus, tree, and hybrid - Three types of networks LAN, MAN, and WAN
- The difference between circuit switching and
packet switching - Conflict resolution procedures that allow a
network to share common transmission hardware and
software effectively
3Objectives (continued)
- You will be able to describe
- The two transport protocol models (OSI and
TCP/IP) and how the layers of each one compare
4Basic Terminology
- Network Collection of loosely coupled processors
interconnected by communication links using
cables, wireless technology, or both - Goal To provide a convenient way to share
resources (hardware and software) while
controlling users access to them - General configurations for OS for networks
- Network operating system (NOS)
- Distributed operating system (D/OS)
5Basic Terminology (continued)
- Network operating system (NOS) Networking
capability added to single-user operating system - Users aware of specific computers and resources
in the network - Access via logon to remote host or by data
transfer from remote host
6Basic Terminology (continued)
- Distributed operating system (D/OS) Users can
access remote resources as if local resources - Good control for distributed computing systems
- Allows resources to be accessed in a unified way
- Represents total view across multiple computer
systems for controlling and managing resources
without local dependencies - Management is a cooperative process
- Comprised of four managers with a wider scope
7Basic Terminology (continued)
- D/OS must provide the following components
- Process or object management
- Memory management
- File management
- Device management
- Network management
8Basic Terminology (continued)
Figure 9.1 Networked management system
9Basic Terminology (continued)
- Advantages of D/OS over traditional systems
- Easy and reliable resource sharing
- Faster computation
- Adequate load balancing
- Good reliability
- Dependable electronic communications among the
networks users
10Basic Terminology (continued)
- In distributed system each processor classifies
other processors and resources as remote and
considers its own resources local - Site Indicates a specific location in a network
with one or more computers - Host Specific computer system found at a site
whose services and resources can be used from
remote locations - Node Refers to the name assigned to a computer
system connected to network to identify it to
other computers in network
11Basic Terminology (continued)
Figure 9.2 Clients request data or services from
the host server and wait for the response. If the
client host has resources needed by the server
host, the roles can be reversed
12Network Topologies
- Sites in any networked system can be physically
or logically connected in a variety of topologies - Common topologies star, ring, bus, tree, hybrid
- In each topology there are tradeoffs between
- Need for fast communication among all sites
- Tolerance of failure at a site or communication
link - Cost of long communication lines
- Difficulty of connecting one site to a large
number of other sites
13Network Topologies (continued)
- Four basic criteria
- Basic cost Expense required to link the various
sites in the system - Communications cost Time required to send a
message from one site to another - Reliability Assurance that many sites can still
communicate with each other if a link or site
fails - Users environment Critical parameters that
network must meet to be a successful business
investment
14Star
- All transmitted data must pass through a central
controller when going from a sender to a receiver - Advantages
- Permits easy routing
- Easy access control to the network
- Challenges
- Central site must be extremely reliable and able
to handle all network traffic, no matter how heavy
15Star (continued)
Figure 9.3 Star topology
16Ring
- All sites are connected in a closed loop with the
first site connected to the last - Network can be connected to other networks via a
bridge (same protocols) or gateway (different
protocols) - Data is transmitted in packets with source and
destination address fields - Each packet is passed from node to node in one
direction only - Every node must be functional, or failed node
needs to be bypassed for proper operation
17Ring (continued)
Figure 9.4 Ring topology
18Ring (continued)
Figure 9.5 Double loop computer network using a
ring topology
19Ring (continued)
Figure 9.6 Multiple rings bridged together
20Bus
- All sites connected to a single communication
line - Messages from any site circulate in both
directions - Only one site can successfully send messages at
one time - Needs control mechanism to prevent collision
- Data may pass directly from one device to
another, or it may be routed to an end point
controller at the end of the line
Figure 9.7 Bus Topology
21Tree
- Tree A collection of busses connected by a
branching cable with no closed loops - Allows users to create networks using bridges
- Message from any site can be received by all
other sites, until it reaches an end point - End point controller absorbs a message if it
reaches end point controller without being
accepted by a host - Advantage Message traffic can still flow through
the network even if a single node fails
22Tree ( continued)
Figure 9.8 Tree Topology
23Hybrid
Selects among the strong points of each topology
and combines them to meet that systems
communications requirements most effectively
Figure 9.9 Hybrid topology combining a star and
a ring using a bridge
24Hybrid (continued)
Figure 9.10 Hybrid topology combining a star and
a bus
25Network Types
- Grouping of networks according to physical
distances they cover - Network types
- Local area networks (LAN)
- Metropolitan area networks (MAN)
- Wide area networks (WAN)
26Local Area Network
- A configuration found within a single office
building, campus, or similarly enclosed
environment - Owned, used, and operated by single organization
- Allows computers to communicate directly through
a common communication line - Communications arent limited to well-defined
local area only - LAN can be a component of larger communication
network - Provides easy access to outside through bridge or
gateway
27Local Area Network (continued)
- Bridge Connects two or more geographically
distant LANs with same protocols - e.g., simple bridge used to connect 2 Ethernet
LANs - Gateway Connects two or more LANs or systems
that use different protocols - Translates one networks protocol into another,
resolving hardware and software incompatibilities - e.g., SNA gateway can connect microcomputer
network to mainframe host
28Local Area Network (continued)
- Data rates in LAN vary from 100 Mbps to more than
40 Gbps - Close physical proximity allows very high-speed
transmission - Star, ring, bus, tree, and hybrid are normally
used to construct local area networks - Transmission medium used may vary from one
topology to another - Factors determining transmission medium include
cost, data rate, reliability, number of devices
that can be supported, distance between units etc.
29Metropolitan Area Network
- Configuration spanning an area larger than a LAN
- Ranging from several blocks of buildings to an
entire city but not exceeding a circumference of
100 km - Owned and operated by a single organization
- Usually used by many individuals organizations
- May be owned and operated as public utilities
providing means for internetworking several LANs - MAN high-speed network often configured as a
logical ring
30Wide Area Network
- A configuration that interconnects communication
facilities in different parts of a country or the
world, or that is operated as part of public
utility - Uses communications lines of common carriers
(e.g., telephone companies) - Uses broad range of communication media (e.g.,
satellite, microwaves) - WANs are generally slower than LANs
- Examples ARPAnet (first WAN), Internet (most
widely recognized WAN)
31Wireless Local Area Network
- LAN that uses wireless technology to connect
computers or workstations located within the
range of the network - WLAN typically poses security vulnerabilities
WiMax (802.16) would enable wireless broadband
connections over much greater ranges (up to 10
miles)
Table 9.1 IEEE standards for wireless networks
32Wireless Local Area Network (continued)
Figure 9.11 Wireless Local Area Network
33Software Design Issues
- Software issues that must be addressed by network
designers - How do sites use addresses to locate other sites?
- How are messages routed and how are they sent?
- How do processes communicate with each other?
- How are conflicting demands for resources
resolved?
34Addressing Conventions
- Addressing protocols are closely related to
network topology and geographic location of each
site - Local name Name by which a unit is known within
its own system - Global name Name by which a unit is known
outside its own system - Must follow standard name lengths, formats, and
other global conventions
35Addressing Conventions (continued)
- Domain Name Service (DNS) protocol
- The DNS is hierarchical
- Domain names are read from right to left
- Rightmost portion is the top-level domain
- Next level is the domain name
- Next is one or more subdomain names
- Leftmost portion is the host
36Routing Strategies
- Router Internetworking device, primarily
software driven, which directs traffic - Between two different types of LANs, or
- Between two network segments with different
protocol addresses - Operates at Network Layer
- Role of routers changes as network designs change
- Used extensively for connecting sites to each
other and to Internet
37Routing Strategies (continued)
- Router functions include
- Securing information generated in predefined
areas - Choosing the fastest route from one point to
another - Providing redundant network connections
- Routing protocols must consider following
- Addressing
- Address resolution
- Message format
- Error reporting
38Routing Strategies (continued)
- Message formats allow the protocol to perform its
functions, such as - Finding new nodes on a network
- Testing to determine whether theyre working
- Reporting error conditions
- Exchanging routing information
- Establishing connections, and transmitting data
- Most widely used routing protocols on Internet
- Routing information protocol (RIP)
- Open shortest path first (OSPF)
39Routing Information Protocol
- Selection of a path based on immediate number of
nodes, or hops, between source and destination - Path with smallest number of hops chosen always
- Advantages
- Easy to implement
- Disadvantages
- Does not take into consideration bandwidth, data
priority, or type of network - Updating and reissuing of routing table every 30
seconds - Tables propagate from one router to another
40Open Shortest Path First
- Selection of a transmission path only after the
state of a network has been determined - Routing update messages sent only when changes in
routing environment occur - Reduces number of messages in internetwork
- Reduces size of messages by not sending entire
routing table - Disadvantages
- Increased memory usage
- Bandwidth savings offset by higher CPU usage for
shortest path calculation
41Connection Models
- Types of switching
- Circuit switching
- Packet switching
- Circuit Switching Communication model in which
dedicated communication path is established
between two hosts before data transmission begins - Example Telephone system
- Disadvantage Delay before signal transfer begins
while the connection is set up
42Packet Switching
- A store-and-forward technique in which a message
is divided into multiple equal-sized units
(packets) before sending to destination - At destination, packets are reassembled into
their original long format - A header containing pertinent information about
the packet is attached to each packet before
transmission - Advantages
- More flexible and more reliable than circuit
switching - Provides greater line efficiency
- Allows users to allocate priorities to their
messages
43Packet Switching (continued)
Figure 9.12 Packet switching (a) divide the
data into addressed packets (b) send each packet
toward its destination (c) reassemble the data
at the destination
44Packet Switching (continued)
Table 9.2 Comparison of circuit and packet
switching
45Packet Switching (continued)
- Methods of selecting the path
- Datagrams
- Virtual circuits
- Datagrams Destination and sequence number of
packet added to information, uniquely identifying
message to which packet belongs - Each packet handled independently and route is
selected as each packet is accepted into network - At destination, all packets of same message are
reassembled
46Packet Switching (continued)
- Datagrams (continued)
- Message cant be delivered until all packets are
accounted for - Receiving node requests retransmission of lost or
damaged packets - Advantages
- Helps diminish congestion by sending incoming
packets through less heavily used paths - Provides more reliability, because alternate
paths may be set up when one node fails
47Packet Switching (continued)
- Virtual Circuit Complete path from sender to
receiver established before transmission starts - All packets belonging to a message use same route
- Any node can have several virtual circuits to any
other node - Advantage Routing decision made once for all
packets belonging to same message speeds up
transmission - Disadvantages
- If node fails, all virtual circuits using that
node become unavailable - Congestion is difficult to resolve when heavy
traffic
48Conflict Resolution
- Some method to control access is necessary to
facilitate equal and fair access to network - Access control techniques
- Round robin
- Reservation
- Contention
- Medium access control protocols
- Carrier sense multiple access (CSMA)
- Token passing
- Distributed-queue, dual bus
49Access Control Techniques
- Round Robin A node is given certain amount of
time to complete transmission, at end of which
opportunity is passed to next node - Efficient when many nodes transmitting over long
periods - Substantial overhead when few nodes transmit over
long periods of time - Reservation Access time on medium is divided
into slots and node can reserve future time slots - Well suited for lengthy and continuous traffic
50Access Control Techniques (continued)
- Reservation (continued)
- Good for a configuration with several terminals
connected to host computer through single I/O
port - Contention No attempt is made to determine whose
turn it is to transmit nodes compete for access
to medium - Major advantage Easy to implement
- Better for short and intermittent traffic
- Works well under light to moderate traffic
- Performance tends to break down under heavy loads
51CSMA
- Carrier sense multiple access (CSMA)
Contention-based protocol that is easy to
implement - Carrier sense means that a node will listen to,
or test, communication medium before transmitting
any messages - Prevents a collision with another node thats
currently transmitting - Multiple access means that several nodes are
connected to same communication line as peers, on
the same level, and with equal privileges
52CSMA (continued)
- Disadvantages of CSMA
- Collision if two or more nodes transmit at same
instant - Probability of collisions increases if nodes are
farther apart - CSMA less appealing access protocol for large or
complex networks - CSMA/CD CSMA algorithm modified to include
collision detection, e.g., Ethernet - Collisions not completely eliminated but reduced
- Reduces wasted transmission capacity
53CSMA (continued)
- CSMA/CD
- Access method prevents multiple nodes from
colliding during transmission - e.g., Implemented in LocalTalk, Apples cabling
system - If collisions occur, involve only a small packet,
not actual data (in case of Apple CSMA/CA) - Protocol does not guarantee data will reach its
destination, but ensures that any data thats
delivered will be error free
54Token Passing
- Special electronic message (token) is generated
and passed along from node to node - Only node with the token allowed to transmit, and
after it has done so, it must pass token on to
another node - Fast access collisions are nonexistent
- Typical topologies
- Bus
- Ring
55Token Passing (continued)
- Token-bus Token is passed to each node in turn,
which upon receipt, attaches data to it and sends
to destination - Receiving node copies data, adds acknowledgment,
and returns packet to sending node - Sending node passes token on to next node in
logical sequence - Initial node order determined by cooperative
decentralized algorithm - Once network is running, turns determined by
priority based on node activity
56Token Passing (continued)
- Token-bus (continued)
- Higher overhead at each node than CSMA/CD
- Nodes may have long waits under certain
conditions before receiving token - Token-ring Token moves between the nodes in turn
and in one direction only - If a node wants to send a message it must wait
for the free token to come by - Receiving node copies the message in the packet
and sets the copied bit to indicate it was
successfully received
57DQDB
- Distributed-queue, dual bus (DQDB) Intended for
use with a dual-bus configuration, where each bus
transports data in only one direction - Transmission on each bus consists of a steady
stream of fixed-size slots - Slots generated at end of each bus marked free
and sent downstream, where theyre marked busy
and written to by nodes ready to transmit - Nodes read and copy data from slots, which then
continue to travel toward end of bus, where they
dissipate
58DQDB (continued)
Figure 9.13 DQDB protocol
59DQDB (continued)
- Advantages of DQDB
- Provides negligible delays under light loads and
predictable queuing under heavy loads - Suitable for MANs that manage large file
transfers - Able to satisfy the needs of interactive users
60Transport Protocol Standards
- Models intended to address need for universally
adopted network architecture - OSI Reference Model
- TCP/IP
61OSI Reference Model
- Provides basis for connecting open systems for
distributed applications processing - Open means that any two systems that conform to
reference model and related standards can be
connected, regardless of vendor - Similar functions collected together into seven
logical clusters (layers) - Possible to redesign a layer without affecting
the adjacent layers - Handles data transmission from one terminal or
application program to another
62OSI Reference Model (continued)
- OSI Reference Model
- At every layer of the sending unit, a new header
is attached to the previous packet before its
passed on to the next lower layer - At the data link layer, a link trailer (LT) is
added, completing the frame, which is passed to
the physical layer for transmission - Receiving unit removes each header or trailer
until it delivers the data to the application
program at Layer 7
63OSI Reference Model (continued)
Figure 9.14 OSI transport protocol model
64OSI Reference Model (continued)
- Layer 1The Physical Layer Describes all
mechanical, electrical, and functional
specifications for connecting a device to a
particular network - e.g., 100Base-T, RS449, and CCITT V.35
- Layer 2The Data Link Layer
- Establishes and controls the physical path of
communications on one side - Checks for transmission errors and resolves
problems on the other side - Typical data link level protocols are HDLC and
SDLC
65OSI Reference Model (continued)
- Layer 3The Network Layer Provides services such
as addressing and routing that move data through
network to its destination - Layer 4The Transport Layer Maintains reliable
data transmission between end users - Example Transmission Control Protocol (TCP)
- Layer 5The Session Layer Responsible for
- Providing a user-oriented connection service
- Transferring data over communication lines
- Example TCP/IP
66OSI Reference Model (continued)
- Layer 6The Presentation Layer Responsible for
data manipulation functions common to many
applications, such as formatting, compression,
and encryption. - Layer 7The Application Layer Application
programs, terminals, and computers access the
network at this layer - Provides interface to users and responsible for
formatting user data before passing to lower
layers
67TCP/IP Model
- Transmission Control Protocol/Internet Protocol
(TCP/IP) - Oldest transport protocol standard and the basis
for Internet communications - File-transfer protocol to send large files error
free - TCP/IP emphasizes internetworking and providing
connectionless services - Organizes a communication system with three main
components processes, hosts, and networks - TCP/IP model is arranged into four layers
68TCP/IP Model (continued)
Figure 9.15 TCP/IP model
69TCP/IP Model (continued)
- Network Access Layer Protocols at this layer
provide access to a communication network - Flow control, error control between hosts,
security, and priority implementation are
performed at this layer - Internet Layer Equivalent to portion of network
layer of OSI model that performs routing
functions - Implemented within gateways and hosts
- Example Internet protocol (IP)
70TCP/IP Model (continued)
- Host-Host Layer Supports mechanisms to transfer
data between two processes on different host
computers - Services include error checking, flow control,
and an ability to manipulate connection control
signals - e.g., Transmission Control Protocol (TCP)
- Process/Application Layer Includes protocols for
computer-to-computer resource sharing and
terminal-to-computer remote access - e.g., FTP, SMTP, and Telnet
71Summary
- Operating systems for networks necessarily
include the functions of Memory Manager,
Processor Manager, Device Manager, and File
Manager - Networks operating system must meet the
reliability requirements of its owners - Distributed operating systems allows resources to
be accessed in a unified way - Sites in any networked system can be physically
or logically connected to one another in a
variety of topologies star, ring, bus, tree, and
hybrid
72Summary (continued)
- Hybrid topology combines the strong points of
each topology to meet communications requirements
most effectively - Networks are grouped according to physical
distances they cover LAN, MAN and WAN - Operating system must detect a failure, change
routing instructions to avoid that node, and make
sure every lost message is retransmitted until it
is successfully received
73Summary (continued)
- Packet switching provides greater line efficiency
than circuit switching - CSMA/CD prevents multiple nodes from colliding
during transmission - OSI reference model provides basis for connecting
open systems for distributed applications
processing - TCP/IP is the oldest transport protocol standard
and the basis for Internet communications