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Distributed Systems: Concepts and Design

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Title: Distributed Systems: Concepts and Design


1
Distributed Systems Concepts and Design
Chapter 1 Pages 1 - 27
2
(No Transcript)
3
Topics
  • Chapter 1 Characterization of Distributed Systems

4
What is a distributed system
  • A distributed system is one in which components
    located at networked computers communicate and
    coordinate their actions only by passing messages
  • A distributed system is a collection of
    autonomous computers linked by a computer network
    that appear to the users of the system as a
    single computer.

5
What is a distributed system (contd)
- Personal workstations processors not assigned
to specific users.
- For a certain command the system can look for
the best place (workstation) to execute it.
Examples of Distributed Systems
6
The internet and intranets
  • The Internet is a very large distributed system
    consisting of many interconnected computer
    networks.
  • The implementation of the internet and the
    services that it supports, has entailed the
    development of practical solutions to many
    distributed system issues.
  • An intranet is a mini-internet which uses the
    same technologies as the internet, but is
    controlled by an organization.

7
Mobile computing
  • Today's computing power makes it possible to
    build small mobile devices which can benefit from
    network information
  • Examples
  • Laptops
  • PDA
  • Mobile phone
  • These devices can either surf the internet, or it
    is possible to exchange business information at a
    meeting

8
Ubiquitous computing (Self study)
  • Ubiquitous computing means always and anywhere
    computing
  • All small (and large) electronic equipment, to
    wear (like watches and minidiscs), to have in the
    house (fridge, microwave, stove) and to have at
    the office (printer, fax...) can be connected to
    a network
  • At factories all machines and equipment can be
    networked

9
Problems with mobile and ubiquitous computing
(Self study)
  • With mobile computing it is necessary that the
    systems just work, so that there is no need to
    reconfigure
  • Ubiquitous computing will affect people who are
    total computer illiterate, so these systems can't
    crash and there must be no big need for user
    intervention

10
Characteristics and consequences
  • Concurrency
  • In a distributed system it is possible that many
    clients access the same resource at the same
    time.
  • No global clock
  • The only communication is by sending messages
    through a network.
  • Independent failures
  • Components running on different computers can
    fail without hurting other programs.

11
Resources and components
  • The terms resources and components are used
    to describe how a distributed system is built up.
  • These terms are very abstract, but the range of
    things that can be connected and shared is very
    large.

12
Important terms
  • Service
  • A distinct part of a computer system that manages
    a collection of related resources and presents
    their functionality to users and applications
  • Internet services http, telnet, pop3...
  • Server
  • A running program (a process) on a networked
    computer that accepts requests from programs
    running on other computers to perform a service,
    and responds appropriately
  • Internet servers Apache, Sendmail, WU-ftpd,
    OpenSSH
  • Client
  • The requesting process

13
The World Wide Web
  • The WWW is an evolving system for publishing and
    accessing resources and services across the
    Internet
  • The Web is an open system
  • Extension of the Web is possible without
    disturbing the existing structure
  • Its operation is based on communication standards
    and document standards that are freely published
    and widely implemented
  • The Web is one with respect to the types of
    resource that can be published and shared on

14
The main standard components of the Web (Self
study)
  • HyperText Markup Language (HTML)
  • Uniform Resource Locators (URLs)
  • HyperText Transfer Protocol (HTTP)
  • HTTP is a request-reply protocol

15
More Discussion of the Web (Self study)
  • Dynamic pages
  • CGI
  • ASP, PHP, Servlets...
  • Javascript
  • Discussion
  • Hypertext model is lacking in some respects, such
    as lost in hyperspace
  • HTML is limited in exchanging structured data
  • The problems of scale
  • A Web page is not always a satisfactory user
    interface

16
Challenges for a distributed system
  • Heterogeneity
  • Openness
  • Security
  • Scalability
  • Failure handling
  • Concurrency
  • Transparency

17
Heterogeneity
  • Different networks, hardware, operating systems,
    programming languages, developers
  • We set up protocols to solve these
    heterogeneities
  • Middleware a software layer that provides a
    programming abstraction as well as masking the
    heterogeneity
  • Mobile code code that can be sent from one
    computer to another and run at the destination

18
Openness
  • The openness of DS is determined primarily by the
    degree to which new resource-sharing services can
    be added and be made available for use by a
    variety of client programs
  • Open systems are characterized by the fact that
    their key interfaces are published
  • Open DS are based on the provision of a uniform
    communication mechanism and published interfaces
    for access to shared resources
  • Open DS can be constructed from heterogeneous
    hardware and software

19
Security
  • Security for information resources has three
    components
  • Confidentiality protection against disclosure to
    unauthorized individuals
  • Integrity protection against alteration or
    corruption
  • Availability protection against interference
    with the means to access the resources

20
Scalability
  • A system is described as scalable if it remains
    effective when there is a significant increase in
    the number of resources and the number of users
  • Challenges
  • Controlling the cost of resources
  • Controlling loss of performance
  • Preventing software resources from running out
  • Avoiding performance bottlenecks

21
Failure handling
  • When faults occur in hardware or software,
    programs may produce incorrect results or they
    may stop before they have completed the intended
    computation
  • Techniques for dealing with failures
  • Detecting failures
  • Masking failures
  • Tolerating failures
  • Recovering from failures
  • Redundancy

22
Concurrency
  • There is a possibility that several clients will
    attempt to access a shared resource at the same
    time
  • Any object that represents a shared resource in a
    distributed system must be responsible for
    ensuring that operates correctly in a concurrent
    environment

23
Transparency
  • Transparency is defined as the concealment from
    the user and the application programmer of the
    separation of components in a distributed system,
    so that the system is perceived as a whole rather
    than as a collection of independent components
  • Eight forms of transparency
  • Access transparency
  • Location transparency
  • Concurrency transparency
  • Replication transparency
  • Failure transparency
  • Mobility transparency
  • Performance transparency
  • Scaling transparency

24
Summary
  • Distributed systems are everywhere
  • Resource sharing is the main motivating factor
    for constructing distribute systems
  • The construction of a distributed system produces
    many challenges
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