Deployment in the Video Game industry - PowerPoint PPT Presentation

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Deployment in the Video Game industry

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... to coincide with the Christmas selling season. Licensing and compatibility ... at or below cost, somewhere under $300 in order to facilitate Christmas sales. ... – PowerPoint PPT presentation

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Title: Deployment in the Video Game industry


1
Deployment in the Video Game industry
2
  • The different generations of competition can be
    summarized in certain important strategies, which
    focus around
  • Timing
  • Licensing and compatibility
  • Pricing
  • Marketing
  • Distribution

3
Timing
  • being willing to cannibalize existing generations
    before competitors do, and
  • timing introduction to coincide with the
    Christmas selling season.

4
Licensing and compatibility
  • making new generations of video game consoles
    backward compatible with previous generations
  • licensing third-party developers to produce games
    (though still producing games in house).
  • Profits are made off of game royalties so it is
    not effective to license console production to
    others because they will not be able to subsidize
    console price with game royalties.

5
Pricing
  • consoles must be priced at or below cost,
    somewhere under 300 in order to facilitate
    Christmas sales.

6
Marketing
  • aggressive advertising and promotion, with
    preannouncements about upcoming product
    introductions.

7
Distribution
  • leveraging distributor relationships (as Sony
    did),
  • providing guarantees if necessary (as Nintendo
    did with its early consignment policies),
  • making sure that a wide range of distributors
    receive sufficient shipments (to avoid Segas
    mistake with the Saturn).
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