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Scenic Design

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A stage designer is, in a very real sense a jack-of-all-trades. ... Cirque du Soleil. Hierarchy of the Set Designer. The Steps a Designer Takes. Takes on the project ... – PowerPoint PPT presentation

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Title: Scenic Design


1
Scenic Design
  • Designing Scenery for Theatre and Film

2
Robert Edmond Jones- 1915
  • A stage designer is, in a very real sense a
    jack-of-all-trades. He can design fireplaces and
    bodices and bridges and wigs. He understands
    architecture, but is not an architect can paint
    a portrait, but is not a painter creates
    costumes, but is not a couturier. Although he is
    able to call upon any or all of these varied
    gifts at will, he is not concerned with any one
    of them to the exclusion of the others, nor is he
    interested in any one of them for its own sake.
    These talents are only tools of his trade. His
    real calling is something quite different. He is
    an artist of occasions.

3
Desire Under the Elms
The Man Who Married A Dumb Wife
4
What is a set designer?
  • Architect
  • Interior Decorator
  • Painter
  • Artist
  • Historian (politics,arts,fashion,architecture,lite
    rature,theatre,film)
  • Sculptor
  • Model Maker
  • Draftsperson
  • Graphic Artist
  • Schmoozer
  • Detective
  • Salesperson

5
Eugene Lee- Wicked
6
Robert Wilson- Die Zauberflute
7
Cirque du Soleil
8
Hierarchy of the Set Designer
9
The Steps a Designer Takes
  • Takes on the project
  • Reads the Script

10
Steps Continued
  • Researches the play or film
  • Who was/is the author?
  • What else did he/she write?
  • When did he/she live?
  • When was the play/screenplay written?
  • What was going on politically, artistically, in
    fashion, in theatre, in the world etc
  • Have there been other productions? What were
    they like?
  • Whats been written or said about this work?

11
Aaaaah!
12
Steps Continued
  • Analyzes the Script
  • Place and Locale
  • Time Period
  • Themes
  • Mood
  • Messages, hidden meanings
  • Scenic Style
  • Social Status of Characters
  • Movement of Actors
  • Entrances and Exits
  • Set/Scene/Location Changes

13
Steps Continued
  • Creative Collaboration Discusses research,
    analysis, findings and personal opinions on the
    work with the director and the other designers.
  • Takes Direction from the Director
  • Artistic Vision is solidified
  • Study the Performance Space

14
Proscenium Stage
15
Proscenium
16
Thrust Stage
17
In the Round / Arena
18
Black Box / Multipurpose
19
Open Air Theatre
20
Steps Continued
  • Sources of inspiration
  • Painters
  • Photographers
  • Sculptors
  • Architects
  • Nature
  • Storefronts
  • Interior Decorators
  • Animators
  • Magazines
  • Places of Inspiration
  • Library
  • Bookstore
  • Museum
  • Internet
  • Fashion Stores/Malls
  • Outdoors/Nature

21
Eeeeeeeeek!!!!!!
22
Steps Continued
  • Now the hands-on designing begins!
  • Tools to create and communicate
  • Collages
  • Sculptures
  • Rough Sketches/Thumbnail Sketches
  • Paintings
  • Rough/White Models
  • Storyboard
  • Photos/Photomontages
  • Computer-aided designing tools

23
White Model
24
Photomontage
25
Collage
26
Collages
27
Collages
28
Photomontage
29
Steps Continued
  • Discuss, meet, argue, negotiate, figure it out,
    compromise with Director, Technical Director,
    other Designers, Producers, Writers, Artistic
    Directors etc
  • Come up with Final Design

30
Steps Continued
  • Communicate Final Design
  • Final Scale Model
  • Technical Drawings
  • Final Budget
  • List of Props and Drawings of them
  • Final Drawings
  • Final Storyboard
  • Finalized list of locations
  • Finalized critical path (timeline/calendar)

31
Steps Continued
  • Oversee construction, painting, assembling,
    sewing, sculpting etc
  • Oversee filming
  • Oversee Tech Rehearsals
  • Fine Tune details
  • Attend the wrap party and maybe assist with the
    strike!

32
Elements and Principles of Design
  • Color
  • Shape
  • Form
  • Line
  • Texture
  • Space
  • Balance
  • Contrast
  • Proportion
  • Emphasis
  • Rhythm
  • Unity

33
Color Hots and Colds
34
Color and Shape in Design
35
Line, color, shape, form
36
Color, emphasis, line, texture
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