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The social value of museums

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Title: The social value of museums


1
The social value of museums
  • Museum Educators of Southern California
  • Annual Institute Summer 2009
  • Dr. Carol Scott
  • Consultant
  • carolannscott_at_fastmail.co.uk

2
Overview
  • Values drivers
  • Public value of museums
  • Indicators for public value
  • Measuring museum learning
  • Conclusion

3
Value drivers
  • Part 1

4
The values environment
  • Paradigm shift
  • Public value
  • Accountability
  • Challenge
  • measuring and articulating the value and impact
    of the sector is more than an academic exercise
    given the policy, financial and business
    structures in which most cultural organizations
    operate, rightly selecting, rigorously measuring
    and powerfully articulating the value and impact
    of the sector is one of the key pre-requisites
    for its sustainability (Stanziola 2008, 317)

5
The Future is public value
  • Maintaining an organisations legitimacy in the
    eyes of the public
  • Understanding citizens preferences
  • If organisations are to create public value in
    their practices and use evaluative standards to
    measure their performance, then those values and
    evaluative standards must be authorised by the
    public (Blaug, Horner and Lekhi 2006, 7).

6
The Future is public accountability
  • Governments and communities seek evidence that
    their investment in arts and cultural heritage
    is resulting in the creation of value to the
    community (or public value). Measurement
    assesses how much public value, and of what
    kind, has been created (ABS 2008, 10).

7
The Future is a more holistic model
  • A more holistic framework on which to base the
    assessment of museums
  • Qualitative as well as quantitative evidence
  • A shared framework/suite of shared indicators

8
Our toolkit for the future
  • Understanding what the public values about
    museums
  • Values indicators to guide evidence collection
  • Diverse methodological suite
  • Evidence

9
Researching Public Value
  • Part 2

10
Research with a public cohort
11
Questions
  • Meaning
  • Contribution
  • Loss

12
Four dimensions of value
  • Instrumental value
  • Going beyond core functions and having
    aspirations to a wider agenda of social change
  • Intrinsic value
  • Inherent qualities of things, often intangible,
    described in affective language, without a
    utilitarian dimension
  • Institutional value
  • Processes and practices which agencies adopt
    that build trust in governments and the public
    service which government public funded agencies
    provide.
  • Use value
  • Direct use
  • Indirect use
  • Non-use value of museums

13
Public value of museums
14
Non-use value
  • Existence value I do like to know that the
    museum is there and would be upset if it ceased
    to exist (Public cohort female, non-visitor,
    55-70, urban resident)
  • Option value Being 21 my social life is very
    full and museums do not come into the picture.
    When I was younger I visited museums through
    school excursions and my parents and enjoyed
    them, and when I get a family will revisit and
    probably appreciate them more (Public cohort
    male, non-visitor, 18-24, urban resident)
  • Bequest value I don't think I would lose much
    sleep if museums ceased to exist However, it
    would be sad for future generations not to have
    the opportunity to see our history other than in
    photos, books etc.(Public cohort male,
    non-visitor, parent, urban resident)

15
public value indicators
  • Part 3

16
Use and Institutional Indicators
  • Use
  • 1) Direct use
  • 1a) Number of visitor attendances to museums
    annually
  • 2) Non use
  • 2a) Willingness to pay irrespective of direct
    engagement
  • Institutional
  • 1) Public access to collections
  • 1a) Number of visitor attendances to
    museums/open storage facilities annually
  • 1b) Number of unique visits on museum websites
    on pages related to collections
  • 1c) Number of collection related public
    enquires
  • 1d) Willingness to pay

17
Instrumental Indicators
  • 1) Community capacity
  • 1a) Community learning resource
  • - Number of people attending public events ,
    lectures and programs
  • -Number and type of educational partnerships
  • - Number of downloads of educational materials
    and online questions about collections
  • 1b) Educational resource for schools
  • -Number of students and school groups attending
    annually
  • 1c) Leisure
  • -Number of people who choose museums
  • compared with other leisure options
  • 1d) Cultural capital
  • -Number of creative and cultural
  • organisations linked to the museum
  • 1e) Civic pride
  • -Number of times museum is cited in
  • tourism promotions
  • -Number of times museum is cited in
  • news reportage, arts commentary

18
Instrumental Indicators
  • 2) Social capital
  • 2a) Engagement
  • - Number of volunteers/ friends/ Board members
  • - Number of unpaid hours contributed annually
  • 2b) Interaction
  • - Proportion of attendances by families and
    friendship groups
  • - Ethnicity/ age composition of visitors/
    members and friends groups
  • 2c) Economy
  • 2ci) Tourism
  • -Proportion of attendances from inbound
  • and domestic tourists
  • 2cii) Employment
  • -Number of EFT people employed
  • 2ciii) Value adding
  • -Value of purchases from local companies
  • -Multiplier effect on local businesses
  • 2civ) Inspiration
  • -Number of designers that request access
  • to collections
  • -Number of new products inspired by
  • collections

19
Assessing the value of museum Learning
  • Part 4

20
Learning in museums
  • Type of experience
  • Visual learning through objects
  • Engaging the senses
  • Fun and entertaining
  • Free choice
  • Access for all ages
  • Individual outcomes
  • Cognitive
  • Discovery/ Enrichment/ Excitement/ Inspiration/
    Reflection
  • Well being
  • Joy/ Pleasure
  • Empathetic
  • Perspective/ Awareness/ Insight

21
Experimental evaluation
  • Case study 1 Unique Learning experience offered
    by museums

22
Design learning
  • Can students learn about design in settings other
    than the academic studio?
  • Can students learn about design from museums?
  • If so, what could they learn in museums?

23
The methodology
24
Design learning in the academic setting
  • From the designers point of view
  • Learning was constructed for the student by what
    the designer had highlighted (Lighting/ Space/
    Materials)
  • The way he designed the exhibition space.Seeing
    things in ways you wouldnt normally see. Linked
    to placement and lighting.
  • The designers use of sensory displays and
    ambienceusing light and different structures to
    create a mood.
  • To gain an understanding of the nature of the
    space and how to take their design elements and
    incorporate them into the exhibit space
  • She used black glass in the floor of Bayagal.
    Can show you a lot about what youre trying to
    represent. Also symbolism e.g. glass in floor
    actual glass casing to represent fragile nature.

25
Design learning in the museum
  • Structure-Discovery, just develops as you go
    along pretty impressive how it unfolds
  • Formats-Variety of interfaces and a whole lot of
    different approaches to presenting the
    information. By interface mean print, moving
    image, interactive, footage.
  • Visual- Way of displaying parts of world and
    cultures that were not aware of times and eras
    we dont know about we read about things, but
    exhibitions present those things better visually
    rather than words tends to get you more
    interested if not really interested in first
    place.
  • Objects-Those cleaning things from the Greeks
    strigles got me thinking it says, the curved
    shape fits the contours of the body got me
    wondering what were they scraping off- looked
    horrible. Interesting that it was scraping, they
    didnt use water at all.

26
Summary
  • Learning in the museum was qualitatively
    different
  • Self constructed
  • Critical analysis and reflection
  • Many entry points
  • Life long learning

27
Long term impact
  • Case study 2 Learning from Interactives

28
Learning from interactives
  • Does learning occur?
  • If so, what kind of learning occurs?
  • Is learning sustained over time?

29
The study
  • Control Museum with a collection and a science
    centre
  • Sample 200 people/ ages 16-65 study over two
    months (holiday and non-holiday periods)
  • Method
  • Baseline visitor interviews- visitor demographics
    and psychographics
  • Personal Meaning Mapping interviews-visitors
    prior perceptions of the institution/extent to
    which interactivity was a specific expectation or
    outcome of the experience
  • In-depth face-to-face post-interviews-
    immediately after the interactive exhibit
    experience and
  • Telephone interviews- conducted with a subset of
    visitors 4-8 months after their experience with
    the interactives.

30
Interactives
  •  

31
Findings
  • Learning does occur from engagement with
    interactives
  • Learning from interactives is affected as much by
    expectations as it is by prior knowledge and the
    actual experience
  • The study found that engagement with interactives
    resulted in 4 different categories of learning
  • Learning is a continuous and on-going process
    which develops and changes over time

32
Learning over time
85 of those interviewed at the Science Centre
came with children under 12. At the Museum,
families were only 17 of total and the children
were generally older
33
Long term learning
  • Immediate outcome
  • I found out it would take 5 Earths to sustain the
    worlds population if everyone was like me
    (interactive on personal ecologic footprint)
  • Fun and amazing (interactive on the impact of
    driving a car when tired)
  • 4-8 Months Later
  • I am more conscious of recycling and have started
    separating my rubbish. I recognize that I am a
    water abuser, even simple things like keeping the
    tap water running while brushing your teeth
    wastes water.
  • I realized that immature drivers did quite poorly
    on Driving Tired. Ive since played computer
    games involving driving with my sonwe played
    these games at home.

34
Science Centre
  • Museum
  • Expect knowledge, learning, information
  • Expect the past, history, heritage , old stuff,
    collections, unique objects, treasures
  • Less expectation of interactivity
  • Greater degree of change
  • Modern, explored current issues, looked forward
  • Adjusted perceptions of the type of experiences
    one could have in a museum to be active, fun
    learning instead of passive learning, where you
    were able to create something yourself thats
    challenging and which is about more than
    history.
  • Expect interactivity
  • Expect learning in a fun environment
  • Applied learning
  • Family experience
  • Focused
  • Match between expectations and experience

35
Some reflections
  • Accountability continues
  • Assessment paradigm will increasingly be informed
    by public value
  • Challenges- opportunity costs
  • The learning value of museums
  • -its uniqueness
  • -the higher levels of cognition that it fosters
  • -its long term impact
  • Has much to offer in positively positioning our
    sector

36
Thank you
  • Dr. Carol Scott
  • Consultant
  • carolannscott_at_fastmail.co.uk

37
References
  • Australian Bureau of Statistics (ABS). 2008a.
    cat. 4915.0.55.002. Arts and Cultural Heritage-an
    Information Development Plan. Canberra
    Australian Bureau of Statistics.
  • Blaug R., Horner L., Lekhi R. 2006, Public value,
    politics and public management A literature
    review, The Work Foundation, London.
  • Caban, G Scott, C Falk, J Dierking, L 2002,
    Museums and creativity a study into the role of
    museums in design education, Powerhouse
    Publishing, Sydney.
  • Falk, J Scott, C, Dierking L, Rennie L
    Cohen-Jones, M 2004, Interactives and visitor
    learning, Curator - The Museum Journal, vol.
    47, no. 2, April, pp. 171-192.
  • Kelly, G Mulgan, G Muers, S 2002, Creating
    public value an analytical framework for public
    service reform, Strategy Unit, Cabinet Office,
    London.
  • Moore, MH 1995, Creating public value strategic
    management in government, Harvard University
    Press, Cambridge, MA.
  • Scott, C.A. (2008) Using Values to Position and
    Promote Museums in the International Journal of
    Arts Management, Vol. 11, No. 1, Fall, pp. 28-41.
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