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6. COMPUTERS

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DIRECT ACCESS STORAGE DEVICE. HARD DISK: Steel platter array for large computer systems ... OPTICAL STORAGE. 4.26. STANDARD FOR SEQUENTIAL FILES ... – PowerPoint PPT presentation

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Title: 6. COMPUTERS


1
CHAPTER 4. COMPUTERS INFORMATION PROCESSING
2
LEARNING OBJECTIVES
  • IDENTIFY HARDWARE COMPONENTS
  • DESCRIBE HOW DATA IS REPRESENTED
  • DESCRIBE STORAGE MEDIA
  • DESCRIBE INPUT, OUTPUT, PROCESSING, MULTIMEDIA

3
LEARNING OBJECTIVES
  • CONTRAST MAINFRAME, MIDRANGE, PERSONAL COMPUTERS,
    SUPER COMPUTERS
  • COMPARE ARRANGEMENTS OF COMPUTER PROCESSING
    CLIENT/SERVER, NETWORK
  • COMPARE INPUT/OUTPUT DEVICES
  • ANALYZE TRENDS

4
MANAGEMENT CHALLENGES
  • WHAT IS A COMPUTER SYSTEM? CPU AND PRIMARY
    STORAGE
  • SECONDARY STORAGE
  • INPUT OUTPUT DEVICES
  • TECHNOLOGY TRENDS

5
COMPUTER COMPONENTS
BUSES
6
HOW CHARACTERS ARE STORED
  • BIT Binary Digit. On/Off, 0/1, Magnetic/Not
  • BYTE Group of bits for one character
  • EBCDIC- Extended Binary Coded Decimal Interchange
    Code (8 bits per byte)
  • ASCII- American Standard Code for Information
    Exchange (7 or 8 bits per byte)
  • PARITY BIT extra bit added to each byte to help
    detect errors

7
EXAMPLES OF BYTES
EBCDIC ASCII (assume
even-parity system)
  • C 1100 0011 0 100 0011 1
  • A 1100 0001 1 100 0001 0
  • T 1110 0011 1 101 0100 1
  • Note how sum for each byte is an EVEN
    number

8
CPU PRIMARY STORAGE
DATA BUS ADDRESS BUS CONTROL BUS
9
CENTRAL PROCESSING UNIT (CPU)
CONTROL UNIT
10
ALU CONTROL UNIT
  • ARITHMETIC- LOGIC UNIT CPU component performs
    logic and arithmetic operations
  • CONTROL UNIT CPU component controls, coordinates
    other parts of computer system

11
INSTRUCTION EXECUTION CYCLE
  • I-CYCLE
  • 1. FETCH
  • 2. DECODE
  • 3. PLACE IN INSTRUCTION REGISTER
  • 4. PLACE INTO ADDRESS REGISTER

12
INSTRUCTION EXECUTION CYCLE
  • E-CYCLE
  • 5. SEND DATA FROM MAIN MEMORY TO STORAGE
    REGISTER
  • 6. COMMAND ALU
  • 7. ALU PERFORMS OPERATION
  • 8. SEND RESULT TO ACCUMULATOR

13
COMPUTER TIME
PER COMPARED
NAME LENGTH
SECOND TO 1 SECOND
  • Millisecond .001 second thousand
    15min 40 sec
  • Microsecond .001 millisecond million
    11.6 days
  • Nanosecond .001microsecond billion
    31.7 years
  • Picosecond .001 nanosecond trillion
    31,700 years

14
TYPES OF MEMORY
  • RAM Random Access Memory
  • Dynamic Changes thru processing
  • Static Remains constant (power on)
  • ROM Read Only Memory (preprogrammed)
  • PROM Program can be changed once
  • EPROM Erasable thru ultraviolet light
  • EEPROM Electrically erasable

15
ADDRESSES IN MEMORY
Each location has an ADDRESS
Each location can hold one BYTE
16
MEMORY SIZE
  • KILOBYTE (KT) 210 bytes... 1024 bytes
  • MEGABYTE (MB) 210 KB... million bytes
  • GIGABYTE (GB) 210 MB... billion bytes
  • TERABYTE (TB) 210 GB... trillion bytes

17
MICROPROCESSOR
  • VLSI CIRCUIT WITH CPU
  • WORD LENGTH bits processed at one time
  • MEGAHERTZ one million cycles per second
  • DATA BUS WIDTH bits moved between CPU other
    devices
  • REDUCED INSTRUCTION SET COMPUTING (RISC) embeds
    most used instructions on chip to enhance speed
  • MultiMedia eXtension (MMX) enhanced Intel chip
    improves multimedia applications

18
EXAMPLES OF MICROPROCESSORS
19
USES OF MICROPROCESSORS
NAME
USE
20
SEQUENTIAL PARALLEL PROCESSING
SEQUENTIAL
PARALLEL
21
SECONDARY STORAGE
  • DISK
  • TAPE
  • OPTICAL STORAGE

22
DIRECT ACCESS STORAGE DEVICE
  • HARD DISK Steel platter array for large computer
    systems
  • RAID Redundant array of Inexpensive Disks
  • FLOPPY DISK Removable disk for PC

23
DISK PACK STORAGE
  • LARGE SYSTEMS
  • RELIABLE STORAGE
  • LARGE AMOUNTS OF DATA
  • QUICK ACCESS RETRIEVABLE
  • TYPICAL 11 2-sided disks
  • CYLINDER Same track all surfaces

24
TRACKS AND SECTORS
EACH TRACK HOLDS SAME AMOUNT OF DATA
SECTOR
25
OPTICAL STORAGE
  • CD-ROM 500-660 MEGABYTES
  • LAND flat parts of disk surface reflects light
  • PITS small scratch on surface scatters light
  • WRITE ONCE / READ MANY (WORM)
  • CD-R Compact Disk - Recordable
  • CD-RW CD - Rewritable
  • DIGITAL VIDEO DISK (DVD) CD size, up to 10
    gigabytes of data

26
MAGNETIC TAPE
  • STANDARD FOR SEQUENTIAL FILES
  • SPOOL OF PLASTIC TAPE COVERED WITH FERROUS OXIDE
    (2400 feet per spool)
  • RECORD GROUPS BLOCKING FACTOR (e.g., 10 records
    per block)
  • GROUPS SEPARATED BY INTER-BLOCK GAP
  • RECORDS READ BLOCK AT A TIME

HEADER IBG BLOCK 1 BLOCK 2
BLOCK 3
27
MAGNETIC CARTRIDGE
  • ENCLOSED FERROUS OXIDE TAPE
  • USED PERIODICALLY TO BACK UP RECORDS
  • INEXPENSIVE
  • STORED IN SAFE LOCATION
  • CAN BE REUSED

28
STORAGE AREA NETWORK (SAN)
  • HIGH-SPEED NETWORK
  • CONNECTS VARIOUS STORAGE DEVICES
  • TAPE LIBRARIES
  • DISK ARRAYS

29
INPUT/OUTPUT DEVICES
  • POINTING DEVICES
  • SOURCE DATA AUTOMATION
  • OUTPUT DEVICES

30
POINTING DEVICES
  • KEYBOARD
  • MOUSE
  • WIRED
  • INFRA-RED
  • TRACKBALL
  • TOUCH PAD
  • JOYSTICK
  • TOUCH SCREEN

31
SOURCE DATA AUTOMATION
  • CAPTURES DATA IN COMPUTER FORM AT TIME PLACE OF
    TRANSACTION
  • OPTICAL CHARACTER RECOGNITION (OCR) saves
    characters, format
  • BAR CODE identifies products in stores,
    warehouses, shipments
  • MAGNETIC INK CHARACTER RECOGNITION (MICR)
    special ink identifies bank, account, amount

32
SOURCE DATA AUTOMATION
  • PEN-BASED INPUT Digitizes signature
  • DIGITAL SCANNER Translates images characters
    into digital form
  • VOICE INPUT DEVICES Converts spoken word into
    digital form
  • SENSORS Devices that collect data from
    environment for computer input (e.g.,
    thermometers, pressure gauges)

33
OUTPUT DEVICES
  • CATHODE RAY TUBE (CRT)
  • PRINTER
  • PLOTTER
  • VOICE OUTPUT DEVICE
  • MULTIMEDIA

34
DATA PROCESSING
  • BATCH PROCESSING Transaction data stored until
    convenient to process as a group. Useful for less
    time-sensitive actions.
  • ON-LINE PROCESSING Transaction data entered
    directly into system, constantly updating files.
    Requires direct-access devices.

35
BATCH PROCESSING
36
ON-LINE PROCESSING
37
INTERACTIVE MULTIMEDIA
  • INTEGRATES TWO OR MORE MEDIA
  • TEXT, GRAPHICS, SOUND, VOICE, VIDEO, ANIMATION
  • STREAMING TECHNOLOGY
  • MP3 Audio compression standard

38
CATEGORIES OF COMPUTERS
  • MAINFRAME
  • MIDRANGE MINICOMPUTER
  • SERVER
  • PERSONAL COMPUTER (PC)
  • WORKSTATION
  • SUPERCOMPUTER

39
MAINFRAME
MIPS Millions of Instructions per second
  • LARGEST ENTERPRISE COMPUTER
  • 5O MEGABYTES TO OVER ONE GIGABYTE RAM
  • COMMERCIAL, SCIENTIFIC, MILITARY APPLICATIONS
  • MASSIVE DATA
  • COMPLICATED COMPUTATIONS

40
MIDRANGE/MINICOMPUTER
  • MIDDLE-RANGE
  • 10 MEGABYTES TO OVER ONE GIGABYTE RAM
  • UNIVERSITIES, FACTORIES, LABS
  • USED AS FRONT-END PROCESSOR FOR MAINFRAME

41
MICROCOMPUTER
  • DESKTOP OR PORTABLE
  • 64 KILOBYTES TO OVER 128 MEGABYTES RAM
  • PERSONAL OR BUSINESS COMPUTERS
  • AFFORDABLE
  • MANY AVAILABLE COMPONENTS
  • CAN BE NETWORKED

42
CLIENT / SERVER
  • NETWORKED COMPUTERS
  • CLIENT user (PC, workstation, laptop) requires
    data, application, communications it does not
    have
  • SERVER component (computer) having desired data,
    application, communications

43
CLIENT / SERVER
CLIENT SERVER
USER INTERFACE APPLICATION FUNCTION
DATA APPLICATION FUNCTION NETWORK RESOURCES
44
WORKSTATION
  • DESKTOP COMPUTER
  • POWERFUL GRAPHICS
  • EXTENSIVE MATH CAPABILITIES
  • MULTI-TASKING
  • USUALLY CONFIGURED TO SPECIAL FUNCTION (e.g.
    CAD, ENGINEERING, GRAPHICS)

45
SUPERCOMPUTERTERAFLOP TRILLION
CALCULATIONS/SECOND
  • HIGHLY SOPHISTICATED
  • COMPLEX COMPUTATIONS
  • FASTEST CPUs
  • LARGE SIMULATIONS
  • STATE-OF-THE-ART COMPONENTS
  • EXPENSIVE

46
CENTRALIZED / DISTRIBUTED
  • CENTRALIZED PROCESSING BY CENTRAL COMPUTER SITE
  • ONE STANDARD
  • GREATER CONTROL
  • DISTRIBUTED PROCESSING BY SEVERAL COMPUTER SITES
    LINKED BY NETWORKS
  • MORE FLEXIBILITY
  • FASTER RESPONSE

47
DOWNSIZING
  • TRANSFER APPLICATIONS FROM LARGE COMPUTERS TO
    SMALL
  • REDUCES COST
  • SPEEDS RESULTS TO USER
  • COMPUTER ASSIGNED TASK IT DOES BEST
  • COOPERATIVE PROCESSING

48
NETWORK COMPUTERS
  • NETWORK COMPUTER simplified desktop computer
    stores minimum data to function (uses server)
  • TOTAL COST OF OWNERSHIP (TCO) total cost of
    owning technology resources (hardware, software,
    upgrades, maintenance, technical support,
    training)

49
TECHNOLOGY TRENDS
  • INTERACTIVE MULTIMEDIA
  • VIRTUAL REALITY
  • ENHANCED WORLD WIDE WEB
  • SUPERCHIPS
  • FIFTH GENERATION COMPUTERS
  • MASSIVELY PARALLEL COMPUTERS
  • SMART CARDS
  • MICROMINIATURIZATION

50
Connect to the INTERNET
Laudon/Laudon Web site http//www.prenhall.co
m/laudon Additional Internet Resources related
to this chapter http//www.intel.com http//ww
w.dell.com http//www.apple.com http//www.ibm.
com http//www.sun.com http//www.cisco.com ht
tp//www.motorola.com
51
CHAPTER 4. COMPUTERS INFORMATION PROCESSING
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