Title: Teamwork
1Teamwork
- Robotic Systems and Science
- Wed 22-Feb-06
- Prof Charles P Coleman, MIT AA
2Systems
- People,
- Product,
- Process
- Deliver
- functionality
3Teamwork Systems
- Groups of people
- conceive
- design
- implement and
- operate
- systems
4Teamwork Systems
- Getting groups
- of people to
- conceive
- design
- implement and
- operate
- systems isnot easy
5Keys for Success
- Project Mgmt
- Time
- Resources
- Risk
- Teamwork
- Communication
- Coordination
- Roles Responsibilities
- Motivation!
- Tools
- Functional Requirements
- Trade Studies
- Tools
- Comm Plan
- Roles Resp
- Ground Rules
- Effective Mtgs
6Teamwork Communication Plan
- Communication Plan
- Where is everyone?
- How can I contact you?
- What is the best way to contact you?
- When are you available?
- How are we all going to keep in touch?
- Where is our project information going to be
stored?
7Teamwork Roles ResponsibilitiesGround Rules
- Roles Responsibilities
- Who is doing what?
- Ground Rules
- How do we interact with each other?
- How are we going to treat each other?
- Any undisclosed assumptions about behavior?
- How would I like for you to communicate with me?
- Roles decided at beginning of meeting
- Be on time for arrival and breaks
- Be prepared for discussion and decisions
- Dont shoot the messenger
- Turn your cellular phone off
8Teamwork Effective Meetings
- Effective Meetings
- Never meet without an agenda!
- If you are meeting w/o an agenda make one up
first thing! - Try facilitation.
- Assign facilitator, note taker, and timekeeper
for every meeting. - Rotate responsibilities!
- Keep it simple!!
92001 Requirements and Resources
- Develop a system to participate in an aerial
competition - System must be ready by early May 2001
- Fly four laps two empty and two with payload
- Complete laps in shortest time
- Carry as much weight as possible
- 5 people, 9 weeks, 4hrs/person/week, kit,
supplies, flight training
102002 Requirements and Resources
- Develop a system to participate in an aerial
competition - System must be ready by late April 2002 - early
May 2002 - Fly two laps empty and then as long as possible
with egg payload - Dont crack or break egg during handling,
loading, flight, landing - 5 people, 9 weeks, 4hrs/person/week, kit,
supplies, flight training
112003 Requirements and Resources
- Develop a system to participate in an aerial
competition - System must be ready by late April 2003 - early
May 2003 - Endurance flight with operations and egg payload
- Dont crack or break egg during handling,
loading, flight, landing - 5 people, 9 weeks, 4hrs/person/week, kit,
supplies, flight training
12Expectations
- We decided we'd try doing without a
"facilitator", "time-keeper", and "note-taker"
for now and see how it goes. If meetings aren't
being productive, we can always add them in
later, but we don't think we'll need them for
now. - The main expectation/assumption we came up with
was that everyone should show up on time to our
meetings.
13Expectations
- We expect from each member not only to put in the
required amount of work each week but to follow
through with what they say they will do, respect
team members, and be able to trust each member of
the team. - We decided as a team that winning isnt
everything, we will give winning a fair shot, but
do not expect to say up nights, and burn
ourselves out in order to win.
14Ground Rules in Action
- Communication
- Youre ugly.
- I feel that you are communicating in an
insulting manner. - Okay, I feel that you are ugly.
- Thats much better.
15Teamwork
Which one was your team? Why?
16When its good
- I am so proud of our plane and my group! We made
an excellent plane that actually flew and we were
able to keep our sanity throughout it all. We
didnt fight (too much) and I made some really
great friends. ? So our plane didnt carry as
much payload as we expected it to, but it flew
happily and I was happy with it.
17When its good
- Yes Im proud of the system, especially the
ability of our team to work together to
accomplish what we set out to do. We could have
spent a little more time but instead we decided
to stay sane. That was also a primary goal, and
Im glad we ended up not being at each others
throats.
18When its good
- I believe that as a team we worked extremely well
together. We were tolerant with each other,
always trying to maintain constructive criticism
and respect each others opinion, in every
situation. We learned to depend on each other
very much and had to pull each other out of the
hole
19When its bad
- Uh, you have to ask? Group dynamics.
20When its bad
- There were frustrating momentsThe dynamic of my
group when we sat together to do a System Problem
did not work the way I like. Basically it was a
disorganized meeting, with everybody giving ideas
but without really reaching a consensus. We could
spend 1 or 2 hours without doing any productive
work
21When its bad
- When we had to divide up the work on the design
problems, it seemed like we all just did our
stuff and attached it in one ugly mess to turn
itAnother period of unorganization was
building the plane. We never knew exactly when we
were going to meet.I guess thats more of a
problem of communication, though
22When its bad
- Trying to get our group together to work on the
plane/assignments earlier than the Thursday night
before it was due. Nobody was willing to work on
Friday night (especially me). Saturdays were
filled with other commitments people had such as
sports, sleep, etc. Sunday, we worked on the
Unified problem set, which took all of that day
and Monday. Tuesdays were always shot because of
a 16.070 problem set due the next day. Wednesdays
were usually used to study for the usual Unified
test on Thursday. This left Thursday nights to
complete the entire assignment.
23Teamwork
Which one was your team? Why?
24(Mis) Communication
25(Mis) Communication
26(Mis) Communication
27Communication
- What was the most gratifying or professionally
satisfying part of the project? - Winning, especially when no one else believed we
could.
28Active Learning Self Reflection
- 3 important ideas you learned about teamwork
- 2 concerns you still have about teamwork
- 1 step you will take related to teamwork
29Project-based Learning
30Kit Diversity Aircraft Dragonfly
http//www.flydma.com/old/planes.html
31Project-based Learning
322001 - 2003 Performance
332001-2003 UAC Performance
34Spring 2002System Problem Schedule
35Spring 2003System Problem Schedule
362001 Metric
- Metric
- L1 L2/(1mp/ma)L3
- L1 empty lap time sec
- L2 weighted lap time sec
- mp/ma mass of payload/mass of empty aircraft
- L3 pit crew time and/or repair time. 3min max
regardless of actual. sec
372001 Performance
38 2001 Performance
392002 Performance
402003 Performance