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IART219220221 Animation Character Representation

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Communication through representation of characters and their actions. Identify with? ... Example 2 Perky Girl. Perky Girl. Outer Shape: Well-defined, many shapes ... – PowerPoint PPT presentation

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Title: IART219220221 Animation Character Representation


1
IART-219/220/221AnimationCharacter
Representation
  • ? Believable Characters
  • ? Behavioural Modeling
  • ? Emotional States
  • ? Face and Facial Expressions

2
Characters
3
Characters
  • Communication through representation of
    characters and their actions
  • Identify with? Fantasize about? ?
  • Strongly under influence of social stereotypes
    and political rules
  • Sexism
  • Racism
  • ?
  • Politically correctness ?

4
Visual Development
  • Look
  • Cartoon
  • Stylized
  • Realistic
  • Anatomy
  • External Shape and Silhouette
  • Internal Structure (for 3D animation)
  • Skeleton, joints, etc

5
Believability vs. Realism
  • Disney animation makes audience really believe
    in characters. There is a special ingredient in
    our type of animation that produces drawing that
    appear to think and make decisions and act of
    their own volition it is what creates the
    illusion of life.
  • F. Thomas and O. Johnston

6
Believability
  • Believability. That is what we were striving
    for.
  • Chuck Jones (Warner Bros.)
  • From the earliest days, it has been the
    portrayal of emotions that has given the Disney
    characters the illusion of life.
  • Thomas and Johnston (Disney)

7
Believable Character
  • Personality traits
  • Long term individual characteristics
  • Moods
  • Relatively short-term results of events,
    situations, and needs
  • Emotion and sensation
  • Knowledge/job/actions
  • What a person is supposed to do
  • Rules of interaction
  • Immediate actions and reactions (talking, moving,
    expressions, etc)

8
MBTI Personality Framework
  • Myers-Briggs Type Indicator
  • Type of Social Interaction
  • Extrovert (E)
  • Introvert (I)
  • Preference for Gathering Data
  • Sensing (S)
  • Intuitive (N)
  • Preference for Decision Making
  • Feeling (F)
  • Thinking (T)
  • Style of Decision Making
  • Perceptive (P)
  • Judgmental (J)

9
Big Five Personality Model
  • Extraversion
  • Agreeableness
  • Emotional stability
  • Openness to experience
  • Conscientiousness

10
Thayers Mood Models
11
Russells Circumplex Model
Aroused
Alarmed
Excited
Afraid
Delighted
Angry
Happy
Frustrated
Content
Depressed
Sad
Calm
Bored
Relaxed
Sleepy
Tired
12
Behavioural Modeling (Arya,DiPaola)
13
Modeling Hierarchy (Funge,Tu,Terzopoulos)
14
Personality Representation
  • External shape
  • Silhouette
  • Internal structure
  • Facial expressions
  • Body poses
  • Timing and Rhythm
  • Typical behaviours

15
Example 1 Drunken Pig
16
Drunken Pig
  • Outer Shape Massive, uniform, even boring
  • Silhouette Little details, limbs dont show
  • Internal Structure Limited joint mobility
  • Facial Expressions None, just a blank stare
  • Body Poses Monotonous
  • Timing Slow, off-beat, erratic

17
Example 2 Perky Girl
18
Perky Girl
  • Outer Shape Well-defined, many shapes
  • Silhouette Attractive, long limbs
  • Internal Structure Lots of mobility, ample
    motions
  • Facial Expressions Varied, multiple, distinct
  • Body Poses Wide range, unique, sculptural
  • Timing Alive, rhythmic, gracious

19
Example 3 Paranoid Guy
20
Paranoid Guy
  • Outer Shape Simple but varied
  • Silhouette Friendly, cartoony
  • Internal Structure Very mobile, almost robbery
  • Facial Expressions Limited to eyes, effective
  • Body Poses Expressive but small repertoire
  • Timing Quick, ahead of the beat

21
Emotions
  • Charles Darwin
  • Universality of emotions
  • Expression of the Emotions in Men and Animals,
    1872
  • Paul Ekman and W.V. Friesen
  • Analysis of facial expressions in different
    cultures
  • Facial Action Coding System (FACS), 1978

22
FACS Sample Action Units
23
Universal Emotions
  • Sadness and agony
  • Anger
  • Surprise
  • Fear
  • Disgust
  • Contempt
  • Happiness

24
Facial Expressionssee Paul Ekman, Emotions
Revealed, 2003
25
Basic Facial Expressions
26
Basic Facial Expressions
27
Facial Expressions
  • Built-in ways of effective communication
  • Smiles give pleasure
  • Quick raise of eyebrow for greeting
  • Eye contact
  • Blush !
  • More personal than speech
  • Most animals use body language
  • Man needed expressions, still does.

28
Expressive People
  • We still use expressions frequently.
  • Some people are more expressive
  • More expressive people may be happier

29
Flexible Face
  • Muscles on our face enable us to make up to 7000
    distinct expressions.
  • Cold-blooded animals are covered with thick rigid
    skin.
  • Evolution made mouth/jaw smaller
  • Naked hairless face is better for expressions
  • eyebrows

30
T Pattern
31
T Pattern
  • Quest for food - survival
  • Three senses close to each other
  • Mouth dominates everything
  • Eye above falling food and shadow
  • Eyebrow to protect and block the sweat ?
  • Frontal eye -gt 3D, side eyes for preys
  • Flat face, rising forehead, nose, and chin
    appeared gradually.

32
References
  • FACE, Brian Bates
  • IN THE EYE OF THE BEHOLDER, Bruce Young
  • ATLAS OF FACIAL EXPRESSION, Stephen Rogers Peck
  • COMPUTER FACIAL ANIMATION, Parke Waters
  • THE FACE, Daniel McNeill
  • EMOTIONS REVEALED, Paul Ekman
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