What is Skeletal Animation Technique? - PowerPoint PPT Presentation

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What is Skeletal Animation Technique?

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Skeletal animation is a technique in computer animation in which a character is represented in two segments: a surface representation used to draw the character and a hierarchical set of interconnected bones used to animate the mesh. – PowerPoint PPT presentation

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Title: What is Skeletal Animation Technique?


1
What is Skeletal Animation Technique?
2
Index
  • What is Skeletal Animation?
  • What is Skeletal Animation Technique Process
  • 1. Skeleton
  • 2. Rigging
  • 3. Keyframes
  • 4. Output
  • Advantages and Disadvantages of Skeletal Animation

3
What is Skeletal Animation?
  • Skeletal animation is a technique in computer
    animation in which a character is represented in
    two segments a surface representation used to
    draw the character (called skin or mesh) and a
    hierarchical set of interconnected bones (called
    the rig or skeleton) used to animate (pose or
    keyframe) the mesh.

4
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  • While this technique is often used to animate
    humans or more commonly for organic modelling, it
    only serves to make the animation process more
    intuitive, and the similar technique can be used
    to control the deformation of any object a door,
    a spoon, a building.

6
  • When the animated object is more general than for
    example a humanoid character the set of bones may
    not be hierarchical or interconnected, but it
    only represents the higher level description of
    the motion of the part of mesh or skin it is
    influencing.

7
Skeletal Animation Technique Process
8
1. Skeleton
  • The skeleton is the most important object in a
    skeletal animation Process.
  • A skeleton is a set of bones that can be
    hierarchically organized.

9
  • Usually an object has some important joints.
  • For instance, for a character, the most important
    joints are the hip, the knee, the neck, etc.

10
2. Rigging
  • Once a skeleton step is done next is rigging.
  • In rigging place the bones exactly where they
    would be in a real-world skeleton.
  • Each defined bone must be connected to its
    belonging part of the object being animated.
  • In this way, the bones control in the final
    movements.

11
3. Keyframes
  • A keyframe in animation is a drawing that defines
    the starting and ending points of a smooth
    transition.
  • A sequence of keyframes defines a series of
    movements the viewer will see in the final
    animation.
  • To have a smooth transition between keyframes
    other in-between ones are inserted.

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  • For obtaining a particular pose of the character,
    you need to change the position of the bones.
  • It can be done by using geometric transformations
    such as rotation, translation and scaling.
  • All skeletal animations have keyframes.

14
4. Output
  • Once the keyframes are set up, and the animation
    looks good when playing into the loop you are
    ready to use it anywhere.

15
Advantages and Disadvantages of Skeletal Animation
16
Advantages of Skeletal Animation
  • 1. The skeletal animation uses tools that make
    the process of animation simpler.
  • 2. Skeletal animation allows you to make dynamic
    animations because you can manipulate (translate,
    rotate, scale) all characters bones at runtime.

17
  • 3. Bone-based animations are simpler when you
    want to make multiple animations for one
    character.
  • 4. Skeletal animation requires a fewer image and
    less memory.
  • 5. Skeletal animation allows you to create a
    natural movement with the help of inverse or
    forward kinematics.

18
Disadvantages of Skeletal Animation
  • 1. Skeletal animations are more complex.
  • 2. Skeletal animations require more processor
    time.
  • 3. Skeletal animations have the impediment of
    bone rigidity.

19
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