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Chapter 4 Social and Cultural Environments

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Title: Chapter 4 Social and Cultural Environments


1
Chapter 4Social and Cultural Environments
2
Task of Global Marketers
  • Study and understand the country cultures in
    which they will be doing business
  • Incorporate this understanding into the marketing
    planning process

3
Introduction
  • It is not just speaking a common language. It is
    sharing a culture and understanding friendships
    in the same way
  • Juan Villanonga Former Chairman of Telefonica

4
Society, Culture, and Global Consumer Culture
  • Culture Ways of living, built up by a group of
    human beings, that are transmitted from one
    generation to another
  • Culture is acted out in social institutions
  • Culture has both conscious and unconscious
    values, ideas and attitudes
  • Culture is both material and nonmaterial

5
Society, Culture, and Global Consumer Culture
  • Culture is the collective programming of the
    mind that distinguishes the members of one
    category of people from those of another.
  • - Geert Hofstede

6
Society, Culture, and Global Consumer Culture
  • Global consumer cultures are emerging
  • Persons who share meaningful sets of
    consumption-related symbols
  • Pop culture coffee culture fast-food culture
  • Primary the product of an interconnected world

7
Attitudes, Beliefs and Values
  • Attitudes - learned tendency to respond in a
    consistent way to a given object or entity
  • Belief - an organized pattern of knowledge that
    an individual holds to be true about the world
  • Value - enduring belief or feeling that a
    specific mode of conduct is personally or
    socially preferable to another mode of conduct

8
Religion
  • Religion is one important source of societys
    beliefs, attitudes, and values. The worlds major
    religions include Buddhism, Hinduism, Islam,
    Judaism, and Christianity.

9
Religion
10
Aesthetics
  • The sense of what is beautiful and what is not
    beautiful
  • What represents good taste as opposed to
    tastelessness or even obscenity
  • Visual embodied in the color or shape of a
    product, label, or package
  • Styles various degrees of complexity, for
    example are perceived differently around the world

11
Dietary Preferences
  • Would you eat..
  • Reindeer (Finland)
  • Rabbit (France)
  • Rice, soup, and grilled fish for breakfast
    (Japan)
  • Kimchi - Korea
  • Blood sausage (Germany)

12
Language and Communication
13
Language and Communication
  • Verbal Cues
  • Nonverbal cues or body language

14
Marketings Impact on Culture
  • Universal aspects of the cultural environment
    represent opportunities to standardize elements
    of a marketing program
  • Improved communications have contributed to a
    convergence of tastes and preferences in a number
    of product categories

15
Marketings Impact on Culture
  • Movement has 70,000 members in 35 countries
  • Slow food is about the idea that things should
    not taste the same everywhere.

16
High- and Low-Context Cultures
  • High Context
  • Information resides in
  • ___________
  • Emphasis on background, basic values
  • Less emphasis on
  • ____________
  • Focus on
  • ____________
  • Saudi Arabia, Japan
  • Low Context
  • Messages are
  • ______________
  • Words carry all information
  • Reliance on
  • ______________
  • Focus on non-personal documentation of
    credibility
  • Switzerland, US, Germany

17
High- and Low-Context Cultures
18
Hofstedes Cultural Typology
  • ______________________
  • ______________________
  • ______________________
  • ______________________
  • Long-term Orientation

19
Self-Reference Criterion and Perception
  • Unconscious reference to ones own cultural
    values creates cultural myopia
  • How to Reduce Cultural Myopia
  • Define the problem or goal in terms of home
    country cultural traits
  • Define the problem in terms of host-country
    cultural traits make no value judgments
  • Isolate the SRC influence and examine it
  • Redefine the problem without the SRC influence
    and solve

20
Diffusion Theory
  • The Adoption Process
  • Characteristics of Innovations
  • Categories of Adopters

21
Marketing Implications
  • The topics in this chapter must be considered
    when formulating a global marketing plan
  • Environmental Sensitivity reflects the extent to
    which products must be adapted to the
    culture-specific needs of different national
    markets

22
Environmental Sensitivity
23
Looking Ahead to Chapter 5
  • The Political, Legal, and Regulatory Environments
    of Global Marketing

24
Social Institutions
  • Family
  • Education
  • Religion
  • Government
  • Business
  • These institutions function to reinforce cultural
    norms

Return
25
Material and Nonmaterial
  • Physical components of culture
  • Objects
  • Artifacts
  • Clothing
  • Tools
  • Pictures
  • Homes
  • Subjective or abstract culture
  • Religion
  • Perceptions
  • Attitudes
  • Beliefs
  • Values

Return
26
Aesthetics and Color
  • What do you associate with Red?
  • Active, hot, vibrant
  • Weddings in some Asian cultures
  • Poorly received in African countries
  • With white?
  • Purity, cleanliness
  • Death in parts of Asia

Return
27
Phonology in action
  • Colgate is a Spanish command that means go hang
    yourself
  • Technology implications for Text messages
  • 8282 means hurry up (Korea)
  • 7170 means close friend (Korea)
  • 4 5683 968 means I Love You (Korea)

Return
28
The Adoption Process
  • The mental stages through which an individual
    passes from the time of his or her first
    knowledge of an innovation to the time of product
    adoption or purchase
  • Awareness
  • Interest
  • Evaluation
  • Trial
  • Adoption

Return
29
Characteristics of Innovations
  • Innovation is something new, five factors that
    affect the rate at which innovations are adopted
    include
  • Relative advantage
  • Compatibility
  • Complexity
  • Divisibility
  • Communicability

Return
30
Categories of Adopters
  • Classifications of individuals within a market on
    the basis of their innovativeness.
  • Five categories
  • Innovators
  • Early Adopters
  • Early majority
  • Late majority
  • Laggards

31
Categories of Adopters
Return
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