Title: Fun gerontechnology
1Fun (geron)technology
2Homo ludens Huizinga 1938
- Proeve eener bepaling van het spel-element der
cultuur (www.dbnl.org/tekst/huiz003homo01_01) - Spel in
- Wedijver Rechtspraak Krijg Wijsheid
- Poezie Verbeelding Wijsbegeerte - Kunst
? Het spel (fun) is een essentieel onderdeel van
de complete mens op iedere leeftijd
3Key issues
- The complete ageing person is changing slowly
over time (generations), - The technical environment is changing more
rapidly over time (innovations) - Health-concerns to be topped by enhancement and
satisfaction of life (e.g. fun, pleasure) - Gerontechnology directed at real persons
Source H. Bouma. 4th ISG Master class 2009
4AcceptanceTechnology Acceptance Model
Source Davis F D. Perceived usefulness,
perceived ease of use, and user acceptance of
information technology. MIS Quarterly 198913(3)
319-340
5OutlookAge generation matrix
Source J.E.M.H. van Bronswijk et al.
Gerontechnology 20098(1)3-10 doi
10.4017/gt.2009.08.01.002
6ScienceCross-fertilization
Source J.E.M.H. van Bronswijk et al.
Gerontechnology 20098(1)3-10 doi
10.4017/gt.2009.08.01.002
7Engineering Impact on application domains
Source J.E.M.H. van Bronswijk et al.
Gerontechnology 20098(1)3-10 doi
10.4017/gt.2009.08.01.002
8ConclusionTop-goals of ageing persons
- Enhancement and Satisfaction of Life
- Autonomy and independence for following
ambitions and doing whatever one chooses and
finds useful and/or pleasant within the limits of
ones options - Among these Having Fun
Source H. Bouma. 4th ISG Master class 2009