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FOCK Mobile

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'64% of mobile phone owners play a mobile game at least once a ... Mobile Content Table. Annual Inter-Tertiary Competition. Live-Betting Odds. Free Mobile Games ... – PowerPoint PPT presentation

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Title: FOCK Mobile


1
FOCK Mobile
  • Proposal

2
Agenda
1. Business Plan
2. Marketing Advertising Mix
3. Financial Analysis
4. Prototype Presentation
3
Organization Chart
4
Branding
FOCK Mobile
FFree
CCharge
O Of
K K Content
5
How to Access
How consumers access our services
Select contents
Views a 10 sec advert
GPRSorWAP
Business Cycle
Content Downloaded
Charges incurred from our company?Zero
6
Finding Analysis
64 of mobile phone owners play a mobile game at
least once a day -BBC NEWS 2/5/2005
Men and Women are equally interested in Mobile
content -Nokia 29/4/2004
Consumers would spend significantly more for new
mobile content service-IT Facts
Gambling and adult on mobile phones will
generate 6.5 billion by 2006-IT Facts
7
Mobile Content Table
8
Marketing Mix
Product
Price
Promotion
Place
Toa Payoh Lorong 8 Industrial Park 200 sq
ft Rental 300-350 per month
  • Discounts for long term contracts
  • Cash Flexibility Program
  • Advertising Packages
  • Anti-Virus
  • Mobile E-mail Account
  • Be the first 15
  • Lucky draws for members

9
Competitor Analysis
  • Potential major competitors would be the 3
    mobile service providers, Singtel, M1 and
    StarHub, as they are strong in the current
    market.
  • As for Iguana Mobile, their services are very
    similar to ours, but they charged their consumers

10
Site Selection Plan
  • Place8 Toa PayohIndustrial Park
  • Build in area of 200 sq feet
  • Rental CostS300S350for high storey

OfficeSpace
MeetingRoom
CEOs Room
Pantry
11
SWOT Analysis
Strength
Weakness
Opportunity
Threat
  • First to implement
  • 24X7
  • Easy for consumers to access
  • Barriers to entry
  • Other competitors are not focusing on Mobile
    downloading services
  • Lack of business experience/ new to the market
  • Tremendous potential future growth
  • Affordable
  • chances of expanding to overseas market
  • Unstable financial status

12
Advertising Campaign
Pre-Launch
Launch
Post Launch Beyond
  • Newspaper and Magazine
  • Frequency4 times in 3 months
  • NewspaperThe Straits Time (Life section)
  • MagazineMost of them
  • Budgeted atS8,000
  • Advertisements
  • Period 7 Days (Radio) 7 Days (Posters
    Banner)
  • Media Radio, Posters and Banners
  • Total Cost S15,890
  • Road show
  • At the Atrium _at_ Dhoby Ghaut
  • Programs
  • Hands on trial of our services.
  • Lucky draw
  • Freebies
  • Budgeted at S10,000

13
Media Advertising
JCDecaux Showcasing the World
14
Banner Poster
Find Out!!
_at_
The Atrium Dhoby Ghaut
27/09/20XX
Blue
Find Out
The New Colour
For Trendy People
_at_
Find Out
27/09/20XX
The Atrium Dhoby Ghaut
_at_ The Atrium Dhoby Ghaut
27/09/20XX
15
  • Movie
  • Arts
  • Food
  • Traffic News
  • Road Guide
  • Chill Out!
  • Travel
  • Shopping
  • Annual Inter-Tertiary Competition
  • Soccer Match Analysis
  • Live-Betting Odds
  • Free Mobile Games
  • Find us _at_
  • Websitehttp//www.geocities.com/fockmobile

Free!!
  • What is FOCK?
  • Free
  • Of
  • Charge
  • K Content
  • Company Profile
  • We provide mobile content downloads for no charge
    at all. All that youll incur would be the
    GPRS/WAP charges by your mobile subscriber.
  • Founded By Mr Poh Wei Loon

Downloads!!
16
Projected P L
  • Year 1 () Year 2 Year 3
  • Sales revenue 517,333 672,533 840,666
  • Cost of sales (77,600) (100,879) (126,099)
  • Gross profit 439,733 571,653 714,566
  • Advertising expense (113,890) (113,890) (113,890)
  • Salary expense (108,000) (108,540) (109,082)
  • Rental expense (14,400) (14,400) (14,400)
  • Other expenses (39,680) (40,880) (42,200)
  • Profit before tax 163,763 293,943 434,993
  • Tax (20) (32,752) (58,788) (86,998)
  • Profit after tax 131,010 235,154 347, 995

17
Accumulated Cash Flow
18
Prototype
19
Conclusion
  • The growing mobile data industry globally at
    which by 2009 will be worth US189 billion.
  • The market we target is expandable.

20
THE END
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