Smiley Messenger: An Avatarbased Asynchronous Communication Application - PowerPoint PPT Presentation

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Smiley Messenger: An Avatarbased Asynchronous Communication Application

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Thought smilies were cute and appealing. Interesting and nice way to send a message ... Smilies with voice (Smiley Central) Face Robot (SOFTIMAGE) ... – PowerPoint PPT presentation

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Title: Smiley Messenger: An Avatarbased Asynchronous Communication Application


1
Smiley Messenger An Avatar-based Asynchronous
Communication Application
  • George Mutale
  • Andrew Marriott (Supervisor)Curtin University
    of Technology

2
Smiley Messenger An Avatar-based Asynchronous
Communication Application
  • Background
  • Aim and Significance
  • Research and Design Methodology
  • Evaluation and Future work
  • Conclusion
  • Questions and Answers

3
Background
  • Online Communication
  • Emotion Affective Computing
  • Embodied Conversational Agents (ECAs)
  • Computer Animation
  • Existing Technologies (MetaFace FaceFactory)
  • Evaluation

4
Background
  • Online Communication (e-mail)
  • E-mail
  • Asynchronous
  • Miscommunication
  • Smilies

5
Background
  • Online chat
  • Synchronous
  • Avatars
  • Avatars
  • Online forums
  • Online chat
  • Massive multiplayer online roleplaying game
    (MMORPG) . E.g. Anarchy Online

6
Background
  • Emotion
  • No single definition
  • Universal expressions
  • Emotion in ECAs
  • Affective Computing
  • The need for computers to recognise and express
    emotion
  • Different approaches
  • Autonomous Agents

7
Background
  • Face to Face
  • An important aspect of communication
  • Teleconferencing
  • Online Identity
  • Bandwidth requirements
  • Embodied Conversation Agents (ECAs)
  • Different conversation abilities
  • Different uses and appearance
  • ECA (face) to represent a person

8
HCA
  • Make kids learn about H.C Andersons life, fairy
    tales and historical period while playing and
    having fun.

9
REA
  • REA plays the role of a real estate salesperson
  • She uses gaze, head movements and facial
    expressions for dialogue functions such as
    turn-taking, emphasis and greetings

10
Spiky Boy The MetaFace framework
11
Aims
  • Enable a user to create engaging and affective
    content in e-mail using 2D Smilies (ECAs)
  • Evaluation of the affectiveness of the received
    e-mail

12
Significance
  • E-mail Creation
  • A professional system that enables a user to
    script multimedia content to send as e-mail
  • Evaluation
  • Attempt to establish what aspects of the ECAs
    make them engaging and or affective
  • Public access to the research tool and evaluation
    to provide a close to real world scenario as
    opposed to a controlled experiment

13
Hypotheses
  • Smiley Messenger will be an easy messaging tool
    to use.
  • Smiley Messenger will produce engaging message
    content.

14
Research Methodology
  • Research Methodology
  • Development and Evaluation
  • Informal interviews

15
Design Methodology
  • Waterfall Model (Royce 1970)

16
Architecture
  • Existing Talking Head Technology used
  • PHP, Java, Perl, MySQL, Web service, XML

17
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18
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19
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20
Evaluation
  • Smiley Messenger
  • Asynchronous Communication system
  • Allowed creation and customization of messages
  • Over 65 users
  • Observations
  • Tutorial and Information sheet

21
Smiley Messenger Compose
  • A selection of
  • Faces
  • Voices
  • Size of final animation
  • Control of speech
  • Sad, happy, surprised, neutral, disgusted
  • Pause
  • Compose page

22
Composing a Message
23
Smiley Messenger Emotion Tags
24
Smiley Messenger Viewer
  • Multiple message formats
  • Movie (AVI)
  • GIF image with animated text
  • Accessible from anywhere in the world
  • Easy to compose a message

25
Engaging message content
26
Affective message content
27
Summary of other data collected
28
Summary of other data collected
  • Voice needed improvement
  • More face options
  • Facial expressions
  • GIF Text was distracting
  • Thought smilies were cute and appealing
  • Interesting and nice way to send a message

29
Future Work
  • Smilies with voice (Smiley Central)
  • Face Robot (SOFTIMAGE)
  • Adding additional tags to the smiley messenger
  • Add facial expressions
  • Improve Audio (Text to Speech)
  • Further evaluation

30
Conclusion
  • Hypotheses
  • Smiley Messenger will be an easy messaging tool
    to use.
  • Smiley Messenger will produce engaging message
    content.
  • The results of the research show that both
    hypotheses were met.
  • ECA can be used as a medium for communicating
    affective, engaging content.
  • Questions

31
(No Transcript)
32
Face Factory
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