Title: eBug Senior Game Design
1e-Bug Senior GameDesign Evaluation
e-Bug Launch Meeting 3rd September 2009
David Farrell, City University London david.farrel
l.1_at_city.ac.uk
2e-Bug Senior Game
- Design Choices
- Satisfying Teen Audience
- Teaching with Adventure Game
- Scenarios
- how they work
- how they teach
- Results (preliminary)
- Comments and Next Steps
3Target Audience
- 13 - 15 year olds
- More detail than junior game
- Wildly divergent taste in games
- Most popular genres of games were
- sports games
- racing games
- shooting games
4Adventure Games
- Some pupils listed Adventure Games
- Story driven games
- undertake quests
- talk to non-player characters (NPCs)
- find items to solve puzzles
- Other pupils subsequently played and liked
5Suitable?
- Non violent
- Flexible
- Feasible
- Culturally adaptable
- Intuitively, Adventure Games very similar to
class based learning - Story telling
- Role playing
- Problem Based Learning
6Problem Based Learning?
- Players learn by solving problems called puzzles
- Learner driven
- Hypothesise
- Research
- Present findings
- Maps well to Adventure Games!
7Game Conceit
- Player is member of e-Bug Detectives
- CSI meets X-Files
- microbes instead of aliens
- Each scenario has one big problem
- With lots of sub-problems
- these map to the LOs
- Player interviews witnesses and finds evidence
8Game Structure
- 3 Missions
- Each mission covers different set of Learning
Outcomes - 2 out of 3 missions on antibiotics
9Mission 1
- Learning Outcomes
- Microbes are found everywhere even though you
cant see them - There are different types of microbes (virus,
fungus, bacterium) - When / Why to wash your hands
- Cover your coughs and sneezes
- Dont spread your bad microbes
10Big C
- Boss
- Gives initial mission brief
- Narrative glue
11Alyx
- Scientist colleague
- Accompanies player
- Used as MacGuffin
- scientific knowledge
- give player hints
12Hugh Gaego
- Actor
- Fell ill at barbeque
13Heracles Samson
- Hughs Bodyguard
- Conspiracy theory nut
- Thinks chef to blame
14Jamie Grimesworth
15Rooms
16Explore
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20Look for Evidence
21Microbe Vision
22Clue?
23Test Evidence
24Mission 2
- Learning Outcomes
- Overuse of antibiotics can lead to antibiotic
resistance in bacteria and affect our normal
flora - Bacteria are becoming resistant to many
antibiotics due to overuse and misuse - Antibiotics are special medicines designed to
cure bacterial infections but not viral infections
25Puzzle Breakdown
- Why does this town have higher incidence?
- Player meets an expert Dr Brun who suggests
overuse of antibiotics is the cause. - Local GP thinks that patients dont take their
medicine.
26Player finds evidence
- Patient records show antibiotics being
prescribed for colds. - Internet order form shows the doctor has a
volume discount for ordering lots of
antibiotics. - Player finds advertising that promotes
antibiotics
27Player shows Dr Brun
- Player shows items 1 at a time
- Allows for paced delivery of content
- Reasons given for this being bad practice
- Player given a USB Stick with data showing
correlation between overuse and resistance - Meanwhile, Allison has been confirmed to have
superbug.
28Mission 3
- Learning Outcomes
- We need bacterial colonisation to live a health
life - Most microbes are good for us
- If you have antibiotics, finish the course
- Do not use leftover antibiotics or other
peoples medicines
29Overview
- Player investigates potential gambling fraud
has the football team been sabotaged?
30Suspicion
- Coach has vested interest
- But Allison (from last mission) provides the
water)
31Summary
- It emerges that
- Allison stopped taking antibiotics when she FELT
better - Her superbug infection is returning.
- Allison has accidentally infected the team.
- Meanwhile
- Coach decides to take Allisons leftover
antibiotics as a preventative measure. - As a result, he damages his natural flora and
suffers from an upset stomach
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33Preliminary Results
- 700 played
- 132 gave pre and post questionnaires
- 21 finished mission 1
- 85 finished mission 2
- 26 finished mission 3
- Some first glance results from the antibiotics
questions follows.
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38Areas for Improvement
- Some questions showed little improvement
- Antibiotics kill bacteria
- 1 more correct
- 3 more incorrect
- Antibiotics will cure any illness
- 9 fewer correct
- 3 fewer incorrect
- Hygiene Learning Outcomes
- Wasnt effective
- Changes have been made
39Qualitative
- More mixed than junior game
- The storyline was exciting and a great idea
- i love this game, i wish i had it on xBox
- it was a terrible game make it more cool.
- it was a bit boring as it doesn't tell you what
you need to do and it doesn't give you a
'tutorial' at the beginning of the game - Reading isnt popular!
- 50 said they would play again
40Qualitative
- Pupils wanted more help than initially given
- too much help no learning
- too little help frustrating
- Teachers and pupils wanted voice acting
- Teachers suggested
- Paired play
- Better for able learners (or older pupils)
41Next Steps
- Tutorial has been rewrittenand more evaluation
will take place -
- Mission 1 was improved following feedback
- Further evaluation will be carried out to better
understand how to improve the teaching effect - A full statistical analysis of the pre and post
data will be published