Chapter 14 Events, Scripts and Interactivity - PowerPoint PPT Presentation

1 / 28
About This Presentation
Title:

Chapter 14 Events, Scripts and Interactivity

Description:

Actions, usually implemented by scripts are executed in response to events, such ... and events by event-related HTML attributes, such as onClick and onMouseOver. ... – PowerPoint PPT presentation

Number of Views:250
Avg rating:3.0/5.0
Slides: 29
Provided by: wan145
Category:

less

Transcript and Presenter's Notes

Title: Chapter 14 Events, Scripts and Interactivity


1
Chapter 14Events, Scripts and Interactivity
2
Key Points
  • Actions, usually implemented by scripts are
    executed in response to events, such as mouse
    clicks or key presses, thus providing enhanced
    interactivity.
  • The standard for World Wide Web client-side
    scripting comprises the ECMAScript language,
    which interacts with elements of the Web page and
    browser via objects in the W3C Document Object
    Model (DOM).
  • Fourth generation Web browsers only provide
    partial and incompatible implementations of these
    standards. JavaScript and dynamic HTML are
    loosely used to refer to the available
    implementations.

3
Key Points
  • ECMAScript is object-based, and the DOM provides
    host objects that correspond to the document
    elements of a Web page, so that these can be
    created and changed dynamically by scripts.
  • Event handlers are associated with elements and
    events by event-related HTML attributes, such as
    onClick and onMouseOver. They are used to
    implement rollover buttons and to add animation
    to Web pages.

4
Key Points
  • Host objects corresponding to style elements and
    stylesheets allow scripts to alter the appearance
    of a page dynamically.
  • Behaviours are parameterized actions provided by
    an authoring system (e.g. Director, Dreamweaver
    or Flash) to implement a limited repertoire of
    actions without scripting.

5
Key Points
  • When a timeline is used to organize a multimedia
    production, actions can be associated with
    time-based events, such as the playback head
    entering a particular frame, and can control
    playback by causing a jump to a particular frame.
  • Xtras can be used to extend Director and embed
    custom C code in a Director movie. Applets can
    be used to embed executable content in Web pages.

6
Introduction
  • OS
  • Event-driven system
  • Double-clicks
  • Associate actions with events
  • A pre-defined set of actions (behaviors) to
    perform common tasks, such as opening a file
  • Scripting language
  • A small programming language with facilities for
    controlling user interface elements and
    multimedia objects.

7
Reasons for Using Actions
  • Reason for associating actions with events
  • To provide interactivity
  • Users can control the systems behavior.
  • Users can direct the flow of information that
    they receive.
  • Events that occur at specific times
  • Allow time-based behavior and synchronization to
    be introduced into systems
  • Actions in timeline
  • Provide non-linearity

8
Scripting Fundamentals
  • C, Java
  • Control structures, abstraction mechanisms, and
    built-in data types
  • Scripting languages
  • Some Control structures and a few basic types
  • May provides some abstraction mechanisms
  • Provides objects and data types that belong to
    some existing system
  • Relational database system
  • Relations and tuples

9
Multimedia Scripting
  • Provide objects corresponding to the elements of
    a multimedia production
  • It is not adequate to provide a type for each
    medium- text, sound, video, and so on- the types
    of objects are available need to take account of
    the way in which media objects are combined
    within the production.
  • A scripting language for use with XML or HTML,
    objects must be provided that correspond to
    document elements and to elements of user
    interface such as windows.
  • Time-line based system, such as Flash
  • Objects frames and various object elements that
    may apear inside them

10
Multimedia Scripting
  • Scripting language
  • Perform computations on the attributes of objects
  • Create new objects
  • Affecting their appearance and behavior
  • Triggered by event

11
WWW Client-side Scripting
  • Server-side
  • Enable an HTTP server to communicate with other
    resources, such as databases, and incorporate
    data obtained from them into its response.
  • Web pages dynamically form time-varying data
  • Client-side
  • Appearance and behavior of Web pages
  • Allowing code has been downloaded from Internet
    to rin on your system.
  • Scripts cannot
  • access any local resources such as files
  • make any network connections
  • Their interaction with server is limited to
    requesting new resources and posting information
    form HTML forms.
  • Secure but limited
  • Provide feedback to user

12
Scripting
  • First scripting Netscape LiveScript
  • Change to JavaScript
  • Microsoft Jscript
  • ECMA(European Computer Manufactures
    Association)
  • ECMAScript based on JavaScript and Jscript
  • Object-based
  • Objects
  • elements in HTEM document and Styles
  • Components of browser interface
  • W3Cs Document Object Model (DOM)

13
ECMAScript Syntax
  • Untyped language
  • The same variable can hold a string at one time,
    a number at another and a boolean at another.
  • Unicode characters
  • Arrays, objects
  • Built-in objects Math, Date, host objects

14
Objects
  • Creation and manipulation of objects
  • Not organized into hierarchical classes
  • Properties
  • Named data items
  • Methods
  • Functions
  • P. 455
  • document.write dynamically generated content
  • Fig. 14.2 Prompting for user , P.457

Property
Object
Data
Function
Event Handler
Method
15
Event Handlers
  • Table 14.1
  • P. 459,
  • onMouseOverin_image()onMouseOutout_of_image(
    )
  • Updating src property
  • Improvement of animated GIFs
  • Using Script
  • Arrange for animation to be stared and stopped by
    a control
  • onMouseOverstart-animation()onMouseOutstop_a
    nimation()
  • setTimeout (code, delay)
  • Execute code after a delay

16
Scripts and Stylesheets
  • Content appearance stylesheets
  • Altering stylesheets
  • documet.all.intro.style.colorblack
  • Docuemt.stylesheet0.rules1.style.colorfuchs
    ia
  • stylesheet0, first STYLE, starting at zero
  • Absolute Positioning

17
Text animation
  • SPAN layer
  • Apply positioning style
  • Layer 1 (40,35), Layer 2 (540,300)visibility
    property hidden
  • P. 466

18
Behavior
  • A set of parameterized actions
  • A suitable interface for attaching behavior to
    elements of production
  • Much of necessary for scripting is removed
  • Without having to acquire programming skills
  • Parameterized actions behavior
  • ECMAScript behavior

19
  • Behaviors in PDF is fixed
  • Modern browser
  • Arbitrary behaviors can be written in scripting
    language
  • Macromedia Dreamweaver
  • Dreamweavers behaviors palette (Fig. 14.4)
  • Behavior groups
  • Display status message and popup message display
  • Check browsers capabilities
  • Check Browser, Check Plugin
  • Control over browsers and page elements
  • Control shockwave or Flash, Control sound
    behaviors
  • Concerned with images and motion graphics
  • Swap Image, Preload Images

20
  • Show-Hide Layers
  • Change Property
  • Drag Layer
  • add basic drag and drop functionality

21
Timeline Scripting and Behavior
  • Scripting interactivity and non-linearity
  • Flash
  • An action is attached to a key frame simply by
    selecting the key frame and appropriate menu
    command, choosing one of the available behavior,
    and entering values for its parameters
  • The action is trigged when playback reached the
    frame to which it is attached.
  • Button special symbols
  • Four frames up, over, down, hit area
  • Timeline behavior
  • Play, Stop, Go To

22
Flash
  • Timeline with selections, Fig. 14.5
  • Levels, Fig. 14.6
  • Tell Target
  • Sent an event from one object to other
  • Movie control

23
  • Dreamweaver
  • Offer timeline interface
  • Timeline behavior channel, allows actions to be
    attached to any frame
  • Several layers can be controlled by the same
    timeline.
  • Several different timelines can be attached to
    the same page.
  • Hand-crafted scripting vs prefabricated behaviors

24
  • Dreamweaver only ships with a behavior that
    causes a timeline to go to a specific numbered
    frame, not to the next or previous one.
  • P. 478, movie control, up(), down()
  • Behavior timelines scripts dynamic Web
    pages

25
Director
  • Director
  • Combination of scripts with a timeline
  • Provides behaviors that can be attached to frames
    or sprites to implement the same range of
    time-based actions and control as Flash.
  • Message Sprite behavior
  • like Tell Target in Flash
  • Control one sprite from another
  • Compose behaviors by combining actions
  • Scripting language Lingo
  • English-like

26
Lingo
  • Categories
  • Score scripts
  • Same as behavior
  • Scripts of members
  • Movie scripts
  • Parent scripts, new

27
Beyond Scripting
  • Scripts
  • Lack features such as file input and output
  • Directors Xtras
  • Code modules in C or C
  • Form support for new media types to networking
    and database management
  • Four types
  • Transition Xtras dissolves, wipes,
  • Tool Xtras new functions to authoring
    environment
  • Sprite Xtras new classes to cast members
  • Scripting Xtras new command to Lingo, such as
    fileio extra
  • Prescribe interface

28
Java Applets
  • Small program in Java
  • HTML ltOBJECTgt
  • Formatted and positioned using CSS
  • Java VM
  • Interpreter
  • Security may not read or write local files
  • Java 2D, Java 3D, Java Sound
Write a Comment
User Comments (0)
About PowerShow.com