Title: Solid Edge Version 14
1Solid Edge Version 14
- Mark ThompsonDoug Stainbrook
- Solid Edge Technical Marketing
2Solid Edge V14
Display
3Here is what's new in Display
- Improve Screen Layout
- Ribbon Bar Button Enhancements
- Edgebar Changes
- Colors in Part and Assembly
- Enhancement to Object Handles (2D 3D)
- Shading in Locate/Select Colors
- Show/Hide Solid Capability
4Improve Screen Layout
- What is it?
- Edgebar docked to Left
- Status Bar on top
- Maximized windows in template
- Improved Construction toolbar
- How does it work?
- These are default settings in V14
5Improve Screen Layout
- Key Benefits
- Centralizes User Focus
- Reduces Cursor Travel Distance
6Ribbon Bar Button Enhancements
- What is it?
- Complete overhaul of the main Ribbon Bar in Solid
Edge. - The new look will be default in V14
7Ribbon Bar Button Enhancements
- Change Benefits
- Not mistaken for a toolbar
- Main Step is unique from secondary buttons
- Active step is easily identified
- These changes will Improved command state
awareness and improve visual appeal
8Ribbon Bar Button Enhancements continued
- Key Benefits
- Improved command state awareness
- Improves visual appeal
9Edgebar Changes
- Reduced the flashing
- Eliminated un-necessary redraws
- Edgebar remains up when in Profile
10Example Opener.asm
11Colors in Part and Assembly
- What is it?
- Ability to apply color styles to Body entities,
Reference Planes, Sketches and Coordinate Systems - How does it work?
- These new options will be built into the
interface for the Part Painter command and the
sketching commands.
12Colors in Part and Assembly continued
- Sketching
- When creating a sketch, the user will have an
option via the ribbon bar to select a sketch
color. The selected color will stay active for
that file. - A different color can be applied to each element
13Colors in Part and Assembly continued
- Sketch color can be set on a file by file basis
unless you make the change in the template. - With Part Painter a user can select a new style
and apply it to a Sketch from Edgebar or from
graphic input. - Sketch colors can been turned on or off through
the shortcut menu
14Colors in Part and Assembly continued
- A user can also apply a specific style or color
to Coordinate Systems and Reference Plane - Use the Tools/Options dialog to set color before
placement - Use the Ribbon bar pull down after placement
15Colors in Part and Assembly continued
- Colors can also be applied to Body entities
through Part Painter - Options now include Body selection
- V12 used a select option called Part which has
been renamed to All Features in V14 - All is default - This option selects top-level
objects that support styles. It will allow the
user to select faces using PickQuick, but not
features.
16Colors in Part and Assembly continued
- By applying color to the Body, subsequent
features will pick up the new color. - By applying color to All features,subsequent
features use thedefault style as in V12
Subsequent Feature
Subsequent Feature
17Colors in Part and Assembly continued
- Key Benefits
- Advanced visual control over modeling elements.
Control drawing element types can be graphically
represented. Visible from the assembly
18Enhancement to Object Handles (2D 3D)
- What is it?
- Geometry handles, relationship indicators, and
cursor relationship glyphs will be modified to
improve size and appearance. - How does it work?
- Users will see these changes while they work in
the product whether it is during an edit of a
sketch or placing parts in an assembly.
19Enhancement to Object Handles (2D 3D)
- In the sketching environment you will notice all
of the relationship handles are slightly smaller
in size - The connect or point on is now an X shape
New look
Old Look
20Enhancement to Object Handles (2D 3D)
- Notice the new glyphs indicating Edit points and
Silhouette points - Also notice the Tangent relationship handle has
changed from a circle with a box in it to an X
shape
21Enhancement to Object Handles (2D 3D)
- Additional work has been done to make objects
appear as though they are in the center of the
model by making the glyph transparent.
22Shading in Locate/Select Colors
- What is it?
- Part faces during locate/select operations will
shade faces for better feedback to user. - How does it work?
- When applying assembly relationships between 2
parts, selecting a part face and shading it
during locate/select will be provided. - This also includes shaded highlight of part faces
within part for feature operations.
23Shading in Locate/Select Colors continued
- In both cases the appropriate object will
highlight giving the user a better idea what they
are about to select for the current operation
24Show/Hide Solid Capability
- What is it?
- To assist the user in controlling display
clutter, the ability to show and hide the design
body has been added - How does it work?
- The user will be able to Show and Hide the design
body using the following methods - Graphic Selection A shortcut menu will be
available on the design body containing a Hide
option. - Tools Menu Design Body will be added to the
Show All and Hide All menus.
25Show/Hide Solid Capability continued
- Other methods
- Window Background Menu - Design Body will be
added to the Show All and Hide All menus. - PathFinder Background Menu Design Body will be
added to the Show All and Hide All menus. - Construction Display Dialog The dialog will
be modified to include a Design Body Show and
Hide option
26Show/Hide Solid Capability continued
- When the user decides to hide the design body,
the feature text in PathFinder is grayed out - Features are displayed as the cursor passes over
them in PathFinder - If the body is hidden and the user edits any of
the features, the design body will be
automatically shown.
27Example Opener.asm
28Solid Edge V14
Lab Time