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Chapter 7 - Visual Attention

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Title: Chapter 7 - Visual Attention


1
Chapter 7 - Visual Attention
  • Cognitive overview of the problem of attention

2
What is Attention?
  • Everybody knows what attention is. It is
    taking possession by the mind, in clear and vivid
    form, of one out of what seem several
    simultaneously possible objects or trains of
    thought. Focalization, concentration of
    consciousness are of its essence. It implies
    withdrawal from some things in order to deal
    effectively with others , and is a condition
    which has a real opposite in the confused, dazed
    scatterbrain state
  • William James (1890)

3
What is Attention?
  • Taking possession of the mind
  • Controlling the focus of attention
    intentionality Please pay attention
  • one out of what seem several simultaneously
    possible objects
  • Our apparent inability to attend to multiple
    things at once
  • It implies withdrawal from some things in order
    to deal effectively with others
  • Attending has a cost
  • Attending is a limited capacity process
  • has a real opposite in the confused, dazed
    scatterbrain state
  • Attending is the glue that keeps perception
    together

4
Attention Selecting some stimuli over others for
further processing
  • Why select? Why not process all visual input?
  • Limited processing capacity
  • Limited processing capacity of what?
  • Response systems Two hands, one mouth, etc.
  • Input One pair of foveas
  • Use of distributed representations When more
    than one pattern is activated simultaneously,
    interference or cross-talk may occur.

5
Coping with the problem of interference and cross
talk
  • Reducing the degree of distributedness at higher
    levels of visual representation
  • Evidence of sparse population codes (e.g., IT
    face representations)
  • Binding attributes via synchronized oscillations
  • Selective Attention Focusing processing on a
    selected portion of the scene
  • Reduces information overload

6
Selective Attention
  • Selective attention Limits the processing to
    one portion of the scene at a time.
  • Stimulus selection could be based on
  • location in a (retinotopic map)
  • object representation

7
Spatial-based Selection
  • Posners Spatial Cuing Procedure.
  • - See fixation cross
  • - Brightness change
  • - Respond to target onset
  • Fastest response to a target that occurs on the
    cued side (valid) and slowest when target occurs
    on the non-cued side (invalid).

8
Object-based Selection
  • Task
  • Told what dimension(s) to report
  • Fixation point
  • See target (79 ms)
  • Pattern mask
  • Report
  • Target Two overlapping objects, each with 2
    dimensions
  • Box Height Gap
  • Line Texture Orientation
  • Equally accurate reporting one or two dimensions
    from the same object
  • More accurate reporting two dimensions from the
    same object than one dimension from each of two
    objects. (Vecera Farah, 1994, E1 86 gt 80)

After Duncan (1980)
9
Visual Attention The Glue that Binds
  • We normally experience our complex environments
    as a coherent world of integrated objects.
  • Remember Sensory information (i.e., shape,
    color, motion) arrives in parallel and is
    processed by different pathways in brain.
  • To create useful mental representations of
    objects, we collect their features, bind them
    into the correct temporal and spatial bundles,
    and interpret these bundles to specify their real
    world origins.
  • This process depends upon focused attention.
  • If focused attention fails, binding may fail and
    we perceive illusory conjunctions (i.e., upon
    seeing two cars (red Focus and black Echo, may
    falsely report a red Echo).

10
Feature Integration Theory Treisman (1998)
11
Limited Visual Input
  • Although we seem to have a detailed, highly
    veridical and continuous mental representation of
    visual world about us, visual input is limited.
  • Visual acuity is good only for foveal focus.
  • Eyes movement from one fixation point to another
    while viewing a scene.
  • Saccades 3-5 saccades/sec, 40 50 msec each.
  • Fixations 300 msec, during which we pick up
    visual information.

12
Eye Movements Saccades and Fixations
13
Change Blindness
  • Failure to detect supraliminal changes in a
    visual scene. (i.e., editing discontinuities in
    movies).
  • Flicker technique In your demonstration,
    changes involved color, size, location,
    presence/absence of objects in scene.
  • Winter 2006 data (Psych 3450)
  • Accuracy Latency
  • Central Interest 96 5.5 sec
  • Marginal Interest 84 13.5 sec

14
Two Empirical Issues to be Addressed from the
Neuroscience Perspective
  • How does attention affect visual information
    processing at different stages?
  • What neural systems control the allocation of
    attention?
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