Title: Visualization at the Media Union
1Visualization at the Media Union
- Paul Morin, Lars Schumann and Eric Maslowski
2What is Visualization
3Schedule
- Who are we?
- Who are you and what are your interests?
- The current state of visualization
- Explorer demo
- CAVE demo
- Talk about your needs
4Who are we?
- Lars Schumann
- Eric Maslowski
- Paul Morin
5Current State of Visualization
6Contemporary Visualization
Data (GBs)
7Applications
- IDL
- Iris Explorer, AVS, IBM Data Explorer
- Visualization Toolkit (VTK)
8Contemporary Visualization(well-funded)
Data (TBs)
9CAVE
- Completely immersive
- Maximum cost solution
- Centralized facility
10The Collaboratory and Sharing Expensive Resources
- Distributed equipment
- Distributed users
- Need to share data
- Centralized access
- Distributed assets
11Space Physics and Aeronomy Research Collaborative
(SPARC)http//sparc.si.umich.edu/
- Virtual laboratory of distributed resources
- Satellites, Radars, Real-time Numerical Models
- Collaboration of space physics researchers around
the globe - Viewed with a standard browser
- Test bed for collaborative research efforts
- Uses a Thick/Thin approach to tools and networking
12(No Transcript)
13Example of an Internet-Enabled Remote Facility
Sondrestrom, Greenland
14Future Visualization
Community Member
The Grid/Internet2
Storage
Visualization Engines
Computational Engines
15Collaborative Visualization
Internet2
CAVE
Immersadesk
Workstation/PC
16Collaborative Visualization
Internet2
CAVE
Immersadesk
Workstation/PC
17Visualization and Education
18Educational Computer Materials
Level 1 Materials that could be presented by
traditional education media Level 2
Materials that is are BETTER presented by
using computers Level 3 Materials that can ONLY
be presented by using computers
19Lessons Learned
- One plug-in is almost too much
- CD-Rs are a good complement to the Internet
- Persistence vs. Availability
- Custom versions for special purposes
- Stick to Best example rather than Local
example - Minimize software development
20Computers in Education
21Seismicity and Seismic Tomography
22Mantle thermal and chemical evolution
23Changes in Computer Graphics that Effect
Visualization
24Tuesdays Graphics Technology
25Tuesdays Graphics Technology
26Tuesdays Graphics Technology
27Tuesdays Graphics Technology
28Tuesdays Graphics Technology
29Tuesdays Graphics Technology
30Tuesdays Graphics Technology
31Tuesdays Graphics Technology
32GeoWall
- Virtual Reality in the labroom
- Off-the-shelf computer hardware
- Software has been used at the high-end for 10
years - Passive stereo
- Up to 20 students at a time
- Collaboration with EVL
- About 15,000
33GeoWall Applications
- Stereo visualization for a group
- Stereo images
- Stereo video
- Microscopes
- Stereo videoconferencing
34How does the GeoWall Change the Landscape?
- The first year of GeoWall could see more
immersive systems deployed than in all previous
years combined - Low budget, high bandwidth facilities will be at
an advantage - VR will evolve faster than ever before
35CAVE Demo
36What are your needs?