Title: No Slide Title Author: dwj Last modified by: dwj Created Date: 11/2/2000 9:50:58 PM Document presentation format: On-screen Show Company: NEC Research Institute
... Graham; Covell; Cui and Weng; Daily and Cottrell; Demir, Akarun, and ... Kagesawa, Ueno, Kasushi, and Kashiwagi; King and Xu; Kalocsai, Zhao, and Elagin; ...
Using asymptotic expansions of the type: We can derive necessary conditions on SNR: ... require that the maximum allowable variance is 1o, then: Shallow s1, s2 ...
Shape from Shading and Texture Lambertian Reflectance Model Diffuse surfaces appear equally bright from all directions For point illumination, brightness proportional ...
... use can not change the radiance, once we account for index of ... Lambertian : radiance from a lambertian surface is independent of view angle. I=I0 cos (?) ...
... like in Torrance-Sparrow Model ... Torrance-Sparrow BRDF Different Factors ... Torrance-Sparrow BRDF. Lambertian BRDF. Oren-Nayar BRDF. No view dependence ...
Radially symmetric BRDFs. Lambertian: Blinn-Phong: Torrance ... Radially symmetric. more concentrated. less concentrated. Mixtures of vMFs. NDF. number of vMFs ...
Reflectance Models CS 319 Advanced Topics in Computer Graphics John C. Hart Reflectance Models Phong/Blinn Diffuse using Lambertian model Specular using a hack Cook ...
Classification of singularities of shade/shadow/contour for Lambertian surfaces, ... A simple semi-fold' singularity: contour green and shade boun-dary cyan ...
UMR Environnement et Grandes Cultures. INRA Thiverval-Grignon ... Borel (1991); Goel (1991), Garcia-Haro (2002), fr(x) i. L(y,r) B i (radiosity) H Lambertian ...
For narrow-band Sensors: n. ai. Lambertian Surface. The responses: Planckian Lighting ... Let us define a set of 2D band-ratio chromaticities: p is one of the ...
Reflection and Illumination: color, lambertian and specular surfaces, Phong, BDRF (*optional) ... An image can be represented by an image function whose general ...
A Class is a particular 'pattern' that one wants to detect from the input data. ... Assume lambertian reflectance for the faces (e.g., ignoring the oily forehead, etc) ...
Title: PowerPoint Presentation Last modified by: Srinivasa Narasimhan Created Date: 1/1/1601 12:00:00 AM Document presentation format: On-screen Show (4:3)
Active Lighting for Appearance Decomposition Todd Zickler DEAS, Harvard University Appearance Research Overview Reflectance: BRDF Conventional 3D Reconstruction ...
November 4, 1998. 1. THE REFLECTANCE MAP AND SHAPE-FROM-SHADING ... albedo. Diffuse. albedo. Specular. albedo. PHONG MODEL. E = L (a COS q b COS a) n ...
n a a Appearance Models for Graphics da COMS 6998-3 Brief Overview of Reflection Models Assignments E-mail me name, status, Grade/PF. If you don t do this, you won ...
Radiometry of Image Formation Jitendra Malik A camera creates an image The image I(x,y) measures how much light is captured at pixel (x,y) We want to know Where ...
Midterm review class next Tuesday (March 7) (Email me by March 6 specific ... Given R(p,q) ( (pS,qS) and surface reflectance) can we determine (p,q) uniquely ...
Determine what light strikes what surfaces. Basic fact: Light is linear ... Torrance Sparrow models roughness of surfaces and shadowing of microfacets. ...
Title: PowerPoint Presentation Last modified by: Marc Pollefeys Created Date: 1/1/1601 12:00:00 AM Document presentation format: On-screen Show Other titles
Light power per unit area (watts per square meter) incident on a surface. ... E times pixel area times exposure time - pixel intensity. light. surface. Radiance, L ...
BRDFs of Glossy Surfaces. Delta Function too harsh a BRDF model ... Many glossy surfaces show broader highlights in addition to specular reflection. ...
Solution of the Radiative Transfer in the reflective domain for non ... noon at 45degree latitude at vernal equinox looking straight up at 0.45 m, 0.55 m, 0.65 ...
Title: PowerPoint Presentation Author: dcrisp Last modified by: Vij Created Date: 5/2/2002 2:05:26 AM Document presentation format: On-screen Show Company
Title: No Slide Title Author: Alan Gillespie Last modified by: alan Created Date: 1/6/2003 5:25:41 AM Document presentation format: On-screen Show Company
Eyes for Relighting Extracting environment maps for use in integrating and relighting scenes (Noshino and Nayar) Previous Work Global illumination image based ...
With full perspective, can recover more information (translation ... r = reflectance (albedo) of surface. l = direction to light source. n = surface normal ...
CIE-XYZ Gamut Considerations in determining the R,B,G primitives Color segmentation Color segmentation ... The number of colors in the original image 80,000, ...
Cameras, 3D stereo, Object Recognition. Segmentation/Tracking. Last three lectures: Extras. ... a point has the same color, no matter where the camera is ...
An Efficient Representation for Irradiance Environment Maps Ravi Ramamoorthi Pat Hanrahan Stanford University Natural Illumination People perceive materials more ...
Spherical Convolution in Computer Graphics and Vision Ravi Ramamoorthi Columbia Vision and Graphics Center Columbia University SIAM Imaging Science Conference: May 17 ...
Conquering Electronic Display Reflection Measurement Irreproducibility. Edward F. Kelley ... Ergonomics and vision science must be based upon good metrology ...
Slide credits for this chapter: David Jacobs, Frank Dellaert, Octavia Camps, Steve Seitz ... Matching points lie along corresponding epipolar lines ...
90-100% - molecular atmosphere at 900 scattering angle. 30% - small aerosol particles ... accuracy of raw MODIS top-of-atmosphere reflectance data. ...
Diffuse surfaces appear ... r = reflectance (albedo) of surface. l = direction to light source. n = surface normal ... Estimating Illumination and Albedo ...
... we use a lot of approximations hacks, really to do this simulation fast ... be too great near the light source and too small far away time for a hack. ...
They prove that the Frobenius norm of the tensor discrepancy is optimizable. F norm: the obvious one (root of sum of squares of elements), as opposed to the ...
CG I Shading Models. Recap: Fundamental Ray Tracing Steps. Primary ... Absorption in photosphere. Path length through photosphere. longer from the Sun's rim ...