Title: IKI10201 06cSynthesis of Sequential Logic
1IKI10201 06c-Synthesis of Sequential Logic
- Bobby Nazief
- Semester-I 2005 - 2006
- The materials on these slides are adopted from
- Prof. Daniel Gajskis transparency for Principles
of Digital Design.
2Analyze this!
3Remember sequential circuit analysis
- To analyze sequential circuits, you have to
- Find Boolean expressions for the outputs of the
circuit and the flip-flop inputs. - Use these expressions to fill in the output and
flip-flop input columns in the state table. - Finally, use the characteristic equation or
characteristic table of the flip-flop to fill in
the next state columns. - The result of sequential circuit analysis is a
state table or a state diagram describing the
circuit.
4The Analysis
5Finite State Machine (FSM) Model
- Quintuple ltS,I,O,f,hgt
- S set of states
- I set of inputs
- O set of outputs
- f next-state function (S x I ? S)
- h output funtion
- state-based (Moore Machine) S ? O
- input-based (Mealy Machine) S x I ? O
6Moore Machine
7Mealy Machine
8FSM Implementations
9Synthesis of sequential logic
10The Case Modulo-3 Up-Down Counter
11FSM Model Capture
12FSM Model Capture (cont.)
13FSM Model Capture (cont.)
14State Minimization
- Reduce the number of states
- reduce the number of flip-flops
- Based on behavioral equivalence concept
- 2 FSMs are equivalent if they produce the same
sequence of output symbols for every sequence of
input symbols - s1 s2 states in an FSM are equivalent, iff
- for every input symbol i, h(s1, i) h(s2, i)
- for every input symbol i, f(s1, i) f(s2, i)
- Minimization procedure
- partition states into equivalence classes
- construct new FSM with one state for each
equivalence class
15State Minimization (cont.)
output values
next states
16State Minimization (cont.)
- State minimization can also be done using
Implication Table (see text!)
17State Encoding
- The cost delay of FSM implementation depends on
encoding of symbolic states. - e.g., 4 states can be encoded in 4! 24
different ways - There are more than n! different encodings for n
states. - exploration of all encodings is impossible,
therefore heuristics are used - 3 different heuristics
- minimum-bit change
- prioritized adjacency
- hot-one encoding
18State Encoding (cont.)
- Minimum-bit change assigns codes to states so
that the total number of bit changes for all
state transitions is minimized.
19State Encoding (cont.)
- Prioritized adjacency assigns adjacent encodings
to all states with common source, common
destination, or common output - Highest states with the same next-state since
the same next-state code will appear in adjacent
entries in the K-map - Second the next-states of the same state since
they also may appear adjacent in the K-map - Third states that have the same output value for
the same input value since they may be adjacent
in the output K-map
20State Encoding (cont.)
- Possible state encoding for module-3 counter
- A minimum-bit change/prioritized adjacency
- B simplified output logic
- C Hot-one encoding
21State Encoding (based on Encoding A)
22Choice of memory elements
- Select the type of flip-flops from D, SR, JK, T
- Derive the required flip-flops input value for
every present-next state pair then derive the
excitation equations
J1 Q0CD Q0CD (C Q0D Q0D) K1
C J0 Q1CD Q1CD (C Q1D
Q1D) K0 C
J1 K1 J0 K0
23The Circuit Modulo-3 Up-Down Counter