Title: Instruction-level Parallelism
1Instruction-level Parallelism
- Instruction-Level Parallelism (ILP) overlapping
of executions among instructions that are
mutually independent. - Difficulties in exploiting ILP various hazards
that impose dependency among instructions, as a
result - RAW(read after write) j tries to read a source
before i writes to it - WAW(write after write) j tries to write an
operand before it is written by i - WAR(write after read) j tries to write a
destination before it is read by i - Limited parallelism among a basic block, a
straight line of code sequence with no branches
in, except to the entry, and no branches out,
except at the exit. For typical MIPS programs the
average dynamic branch frequency is often between
15 and 25, meaning that - Basic block size is between 4 and 7, and
- Exploitable parallelism in a basic block is
between 4 and 7
2Instruction-level Parallelism
- Loop-Level Parallelism
- for (i1 ilt1000 ii1)
- xi xi yi
- Loop unrolling static or dynamic, to increase
ILP - Vector instructions a vector instruction
operates on a sequence of data items (pipelining
data streams) - Load V1, X Load V2, Y Add V3,V1,V2
Store V3, X - Data Dependences an instruction j is data
dependent on instruction i if either - instruction i produces a result that may be used
by instruction j, or - instruction j is data dependent on instruction k,
and instruction k is data dependent on
instruction i. - Dependences are a property of programs, whether
a given dependence results in an actual hazard
being detected and whether that hazard actually
causes a stall are properties of the pipeline
organization. - Data Hazards data dependence vs. name dependence
- RAW(real data dependence) j tries to read a
source before i writes to it - WAW(output dependence) j tries to write an
operand before it is written by i - WAR(antidependence) j tries to write a
destination before it is read by i
3Instruction-level Parallelism
- Control Dependence determines the ordering of
instruction i with respect to a branch
instruction so that the instruction is executed
in the correct program order and only when it
should be. There are two constraints imposed by
control dependences - An instruction that is control dependent on a
branch cannot be moved before the branch so that
its execution is no longer controlled by the
branch - if p1
s1 - s1
cannot be changed to if p1 -
- An instruction that is not control dependent on a
branch cannot be moved after the branch so that
its execution is controlled by the branch - s1
if p1 - if p1 cannot be
changed to s1 -
4Instruction-level Parallelism
- Control Dependences preservation of control
dependence can be achieved by ensuring that
instructions execute in program order and the
detection of control hazards guarantees an
instruction that is control dependent on a branch
delays execution until the branchs direction is
known. - Control dependence in itself is not the
fundamental performance limit - Control dependence is not the critical property
that must be preserved instead, the two
properties critical to program correctness and
normally preserved by maintaining both data and
control dependence are - The exception behavior any change in the
ordering of instruction execution must not change
how exceptions are raised in the program (or
cause any new exceptions) - The data flow the actual flow of data values
among instructions that produce results and those
that consume them.
5Instruction-Level Parallelism
- Examples
- DADDU R2,R3,R4 no d-dp prevents
- BEQZ R2,L1 this exchange
- LW R1,0(R2) Mem. exception
- L1 may
result - -----------------------------------------------
- DADDU R1,R2,R3
- BEQZ R4,L
- DSUBU R1,R5,R6
- L .
- OR R7,R1,R8
- Preserving data dependence alone is not
sufficient for program correctness cause
multiple predecessors - Speculation, which helps with the exception
problem, can lessen impact of control dependence
(to be elaborated later)
- DADDU R2,R3,R4
- LW R1,0(R2)
- BEQZ R2,L1
- L1
- -------------------------------------------
- DADDU R1,R2,R3
- BEQZ R12,SN speculation
- DSUBU R4,R5,R6
- DADDU R5,R4,R9
- SN OR R7,R8,R9
- The move is okay if R4 is dead after SN, i.e. if
R4 is unused after SN, and DSUBU can not generate
an exception, because dataflow cannot be affected
by this move.
6Instruction-Level Parallelism
- Dynamic Scheduling
- Advantages
- Handles some cases where dependences are unknown
at compile time - Simplifies compiler
- Allows code that was compiled with one pipeline
in mind to run efficiently on a different
pipeline - Facilitates hardware speculation
- Basic idea
- Out-of-order execution tries to avoid stalling in
the presence of detected dependences (that could
generate hazards), by scheduling otherwise
independent instructions to idle functional units
on the pipeline - Out-of-order completion can result from
out-of-order execution - The former introduces the possibility of WAR and
WAW (non-existing in the 5-depth pipeline), while
the latter creates major complications in
handling exceptions.
7Instruction-Level Parallelism
- Out-of-order completion in dynamic scheduling
must preserve exception behavior - Exactly those exceptions that would arise if the
program were executed in strict program order
actually do arise, also called precise exception - Dynamic scheduling may generate imprecise
exceptions - The processor state when an exception is raised
does not look exactly as if the instructions were
executed in the strict program order - Two reasons for impreciseness
- The pipeline may have already completed
instructions that are later in program order than
the faulty one and - The pipeline may have not yet completed some
instructions that are earlier in program order
than the faulty one.
- Out-of-order execution introduces WAR, also
called antidependence, and WAW, also called
output dependdnece - DIV.D F0,F2,F4
- ADD.D F6,F0,F8
- SUB.D F8,F10,F14
- MUL.D F6,F10,F8
- These hazards are not caused by real data
dependences, but by virtue of sharing names! - Both of these hazards can be avoided by the use
of register renaming
8Instruction-Level Parallelism
- Out-of-order execution is made possible by
splitting the ID stage into two stages, as seen
in scoreboard - Issue Decode instructions, check for structural
hazards. - Read operands Wait until no data hazards, then
read operands. - Dynamic scheduling using Tomasulos Algorithm
- Tracks when operands for instructions become
available and allow pending instructions to
execute immediately, thus minimizing RAW hazards - Introduces register renaming to minimize the WAW
and WAR hazards. - DIV.D F0,F2,F4
DIV.D F0,F2,F4 - ADD.D F6,F0,F8 use temp reg. S T
ADD.D S,F0,F8 - S.D F6,0(R1) to rename F6 F8
S.D S,0(R1) - SUB.D F8,F10,F14
SUB.D T,F10,F14 - MUL.D F6,F10,F8
MUL.D F6,F10,T
9Instruction-Level Parallelism
- Dynamic scheduling using Tomasulos Algorithm
- Register renaming in Tomasulos scheme is
implemented by reservation stations
From instruction unit
FP registers
Instruction queue
L/S Ops
FP operations
Address unit
Operand buses
Load buffers
Store buffers
Operation bus
1
Reservation stations
1
2
2
3
Data
Address
Common data bus (CDB)
Memory unit
FP adders
FP multipliers
10Instruction-Level Parallelism
- Distinguishing Features of Tomasulos Algorithm
- It is a technique allowing execution to proceed
in the presence of hazards by means of register
renaming. - It uses reservation stations to buffer/fetch
operands whenever they become available,
eliminating the need to use registers explicitly
for holding (intermediate) results. When
successive writes to a register take place, only
the last one will actually update the register. - Register specifiers (of pending operands) for an
instruction are renamed to names of the
(corresponding) reservation stations in which the
producer instructions reside. - Since there can be more conceptual (or logical)
reservation stations than there are registers, a
much larger virtual register set is effectively
created. - The Tomasulo method contrasts to the scoreboard
method in that the former is decentralized while
the latter is centralized. - In the Tomasulo method, a newly generated result
is immediately made known and available to all
reservation stations (thus all issued
instructions) simultaneously, hence avoiding any
bottleneck.
11Instruction-Level Parallelism
- Three Main Steps of Tomasulos Algorithm
- Issue
- If there is no structural hazards for the
current instruction - Then issue the instruction
- Else stall until structural hazards are
cleared. (no WAW hazard checking) - Execute
- If both operands are available (no RAW
hazards) - Then execute the operation
- Else monitor the Common Data Bus (CDB) until
the relevant value (operand) appears on CDB, and
then read the value into the reservation station.
When both operands become available in the
reservation station, execute the operation. (RAW
is cleared as soon as the value appears on CDB!) - Write Result When result is generated place it
on CDB through which register file and any
functional unit waiting on it will be able to
read immediately.
12Instruction-Level Parallelism
- Main Content of A Reservation Station
13Instruction-Level Parallelism
- Updating Reservation Stations during the 3 Steps
14Instruction-Level Parallelism
- Updating Reservation Stations during the 3 Steps
(contd)
15Instruction-Level Parallelism
- An Example of Tomasulos Algorithmwhen all
issued but only one completed -
Instruction Status Instruction Status Instruction Status
Instruction Issue Execute Write Result
L.D F6,34(R2) x x x
L.D F2,45(R3) x x
MUL.D F0,F2,F4 x
SUB.D F8,F2,F6 x
DIV.D F10,F0,F6 x
ADD.D F6,F8,F2 x
Reservation Station Reservation Station Reservation Station Reservation Station Reservation Station Reservation Station Reservation Station Reservation Station
Name Busy Op Vj Vk Qj Qk Address(M)
Load1 No
Load2 Yes Load 45RegsR3
Add1 Yes SUB Mem34RegsR2 Load2
Add2 Yes ADD Add1 Load2
Add3 No
Mult1 Yes MUL RegsF4 Load2
Mult2 Yes DIV Mem34RegsR2 Mult1
Register Status Register Status Register Status Register Status Register Status Register Status Register Status Register Status Register Status
Field F0 F2 F4 F6 F8 F10 F12 F30
Qi Mult1 Load2 Add2 Add1 Mult2
16Instruction-Level Parallelism
- An Example of Tomasulos Algorithmwhen MUL.D is
ready to write its result -
Instruction Status Instruction Status Instruction Status
Instruction Issue Execute Write Result
L.D F6,34(R2) x x x
L.D F2,45(R3) x x x
MUL.D F0,F2,F4 x x
SUB.D F8,F2,F6 x x x
DIV.D F10,F0,F6 x
ADD.D F6,F8,F2 x x x
Reservation Station Reservation Station Reservation Station Reservation Station Reservation Station Reservation Station Reservation Station Reservation Station
Name Busy Op Vj Vk Qj Qk Address(M)
Load1 No
Load2 No
Add1 No
Add2 No
Add3 No
Mult1 Yes MUL Mem45RegsR3 RegsF4
Mult2 Yes DIV Mem34RegsR2 Mult1
Register Status Register Status Register Status Register Status Register Status Register Status Register Status Register Status Register Status
Field F0 F2 F4 F6 F8 F10 F12 F30
Qi Mult1 Mult2
17Instruction-Level Parallelism
- Another Example of Tomasulos Algorithmmultiplyin
g an array by a scalar F2 -
Instruction Status Instruction Status Instruction Status
Instruction From Iteration Issue Execute Write Result
L.D F0,0(R1) 1 x x
MUL.D F4,F0,F2 1 x
S.D F4,0(R1) 1 x
L.D F0,0(R1) 2 x x
MUL.D F4,F0,F2 2 x
S.D F4,0(R1) 2 x
Reservation Station Reservation Station Reservation Station Reservation Station Reservation Station Reservation Station Reservation Station Reservation Station
Name Busy Op Vj Vk Qj Qk Address(M)
Load1 Yes Load RegsR10
Load2 Yes Load RegsR1-8
Add1 No
Add2 No
Add3 No
Mult1 Yes MUL RegsF2 Load1
Mult2 Yes MUL RegsF2 Load2
Store1 Yes Store RegsR1 Mult1
Store2 Yes Store RegsR1-8 Mult2
Note integer ALU ops (DADDUI R1,R1,-8 BNE
R1,R2,Loop) are ignored and branch is predicted
taken.
18Instruction-Level Parallelism
- The Main Differences between Scoreboard
Tomasulos - In Tomasulo, there is no need to check WAR and
WAW (as must be done in Scoreboard) due to
renaming, in the form of reservation station
number (tag) and load/store buffer number (tag). - In Tomasulo pending result (source operand in
case of RAW) is obtained on CDB rather than from
register file. - In Tomasulo loads and stores are treated as basic
functional unit operations. - In Tomasulo control is decentralized rather than
centralized -- data structures for hazard
detection and resolution are attached to
reservation stations, register file, or
load/store buffers, allowing control decisions to
be made locally at reservation stations, register
file, or load/store buffers.
19Instruction-Level Parallelism
- Summary of the Tomasulo Method
- The order of load and store instructions is no
longer important so long as they do not refer to
the same memory address. Otherwise conflicts on
memory locations are checked and resolved by the
store buffer for all items to be written. - There is a relatively high hardware cost
- associative search for matching in the
reservation stations - possible duplications of CDB to avoid bottleneck
- Buffering source operands eliminates WAR hazards
and implicit renaming of registers in reservation
stations eliminates both WAR and WAW hazards. - Most attractive when compiler scheduling is hard
or when there are not enough registers.
20Instruction-Level Parallelism
- The Loop-Based Example
- Loop L.D F0,0(R1)
- MUL.D F4,F0,F2
- S.D F4,0(R1)
- DADDUI R1,R1,-8
- L.D F0,0(R1)
- MUL.D F4,F0,F2
- S.D F4,0(R1)
- BNE R1,R2,Loop
- Once the system reaches the state shown in the
previous table, two copies (iterations) of the
loop could be sustained with a CPI close to 1.0,
provided the multiplies could complete in four
clock cycles
- WAR and WAW hazards were eliminated through
dynamic renaming of registers, via reservation
stations - A load and a store can safely be done in a
different order, provided they access different
addresses otherwise dynamic memory
disambiguation is in order - The processor must determine whether a load can
be executed at a given time by matching addresses
of uncompleted, preceding stores - Similarly, a store must wait until there are no
unexecuted loads or stores that are earlier in
program order and share the same address - The single CDB in the Tomasulo method can limit
performance
21Instruction-Level Parallelism
- Dynamic Hardware Branch Prediction control
dependences rapidly become the limiting factor as
the amount of ILP to be exploited increases,
which is particularly true when multiple
instructions are to be issued per cycle. - Basic Branch Prediction and Branch-Prediction
Buffers - A small memory indexed by the lower portion of
the address of the branch instruction, containing
a bit that says whether the branch was recently
taken or not simple, and useful only when the
branch delay is longer than the time to calculate
the target address - The prediction bit is inverted each time there is
a wrong prediction an accuracy problem
(mispredict twice) a remedy 2-bit predictor, a
special case of n-bit predictor (saturating
counter), which performs well (accuracy99-82)
Taken
Not taken
Predict taken
Predict taken
11
10
Taken
Taken
Not taken
Not taken
Predict not taken
Predict not taken
01
00
Taken
Not taken
22Instruction-Level Parallelism
- Dynamic Hardware Branch Prediction
- Correlating Branch Predictors
- The behavior of branch b3 is correlated with the
behavior of branches b1 and b2 (b1 b2 both not
taken ? b3 will be taken) A predictor that uses
only the behavior of a single branch to predict
the outcome of that branch can never capture this
behavior. - Branch predictors that use the behavior of other
branches to make prediction are called
correlating predictors or two-level predictors.
If (aa2) aa0 If (bb2) bb0 If (aa!bb) Assign aa and bb to registers R1 and R2 DSUBUI R3,R1,2 BNEZ R3,L1 branch b1 (aa!2) DADD R1,R0,R0 aa0 L1 DSUBUI R3,R2,2 BNEZ R3,L2 branch b2 (bb!2) DADD R2,R0,R0 bb0 L2 DSUBUI R3,R1,R2 R3aa-bb BEQZ R3,L3 branch b3 (aabb)
23Instruction-Level Parallelism
- Dynamic Hardware Branch Prediction
- Correlating Branch Predictors
If (d0) d1 If (d1) Assign d to register R1 BNEZ R1,L1 branch b1 (d!0) DADDIU R1,R0,1 d0, so d1 L1 DADDIU R3,R1, -1 BNEZ R3,L2 branch b2 (d!1) L2
Initial value of d d0? b1 Value of d before b2 d1? b2
0 Yes Not taken 1 Yes Not taken
1 No Taken 1 Yes Not taken
2 No Taken 2 No Taken
Behavior of a 1-bit Standard Predictor Initialized to Not Taken (100 wrong prediction) Behavior of a 1-bit Standard Predictor Initialized to Not Taken (100 wrong prediction) Behavior of a 1-bit Standard Predictor Initialized to Not Taken (100 wrong prediction) Behavior of a 1-bit Standard Predictor Initialized to Not Taken (100 wrong prediction) Behavior of a 1-bit Standard Predictor Initialized to Not Taken (100 wrong prediction) Behavior of a 1-bit Standard Predictor Initialized to Not Taken (100 wrong prediction) Behavior of a 1-bit Standard Predictor Initialized to Not Taken (100 wrong prediction)
d? b1 prediction b1 action New b1 prediction b2 prediction b2 action New b2 prediction
2 NT T T NT T T
0 T NT NT T NT NT
2 NT T T NT T T
0 T NT NT T NT NT
24Instruction-Level Parallelism
- Dynamic Hardware Branch Prediction
- Correlating Branch Predictors
- The standard predictor mispredicted all branches!
- A 1-bit correlation predictor uses two bits, one
bit for the last branch being not taken and the
other bit for taken (in general the last branch
executed is not the same instruction as the
branch being predicted).
The 2 Prediction bits (p1/p2) Prediction if last branch not taken (p1) Prediction if last branch taken (p2)
NT/NT NT NT
NT/T NT T
T/NT T NT
T/T T T
The Action of the 1-bit Predictor with 1-bit correlation, Initialized to Not Taken/Not Taken The Action of the 1-bit Predictor with 1-bit correlation, Initialized to Not Taken/Not Taken The Action of the 1-bit Predictor with 1-bit correlation, Initialized to Not Taken/Not Taken The Action of the 1-bit Predictor with 1-bit correlation, Initialized to Not Taken/Not Taken The Action of the 1-bit Predictor with 1-bit correlation, Initialized to Not Taken/Not Taken The Action of the 1-bit Predictor with 1-bit correlation, Initialized to Not Taken/Not Taken The Action of the 1-bit Predictor with 1-bit correlation, Initialized to Not Taken/Not Taken
d? b1 prediction b1 action New b1 prediction b2 prediction b2 action New b2 prediction
2 NT/NT T T/NT NT/NT T NT/T
0 T/NT NT T/NT NT/T NT NT/T
2 T/NT T T/NT NT/T T NT/T
0 T/NT NT T/NT NT/T NT NT/T
25Instruction-Level Parallelism
- Dynamic Hardware Branch Prediction
- Correlating Branch Predictors
- With the 1-bit correlation predictor, also called
a (1,1) predictor, the only misprediction is on
the first iteration! - In general case an (m,n) predictor uses the
behavior of the last m branches to choose from 2m
branch predictors, each of which is an n-bit
predictor for a single branch.
Branch address
2-bit per-branch predictors
4
xx prediction
xx
- The number of bits in an (m,n) predictor is
- 2mn (number of prediction entries selected
by the branch address)
2-bit global branch history
26Instruction-Level Parallelism
- Dynamic Hardware Branch Prediction
- Performance of Correlating Branch Predictors
27Instruction-Level Parallelism
- Dynamic Hardware Branch Prediction
- Tournament Predictors Adaptively Combining Local
and Global Predictors - Takes the insight that adding global information
to local predictors helps improve performance to
the next level, by - Using multiple predictors, usually one based on
global information and one based on local
information, and - Combining them with a selector
- Better accuracy at medium sizes (8K bits 32K
bits) and more effective use of very large
numbers of prediction bits the right predictor
for the right branch - Existing tournament predictors use a 2-bit
saturating counter per branch to choose among two
different predictors -
0/0, 1/0,1/1
0/0, 0/1,1/1
The counter is incremented whenever the
predicted predictor is correct and the other
predictor is incorrect, and it is decremented in
the reverse situation
Use predictor 1
Use predictor 2
0/1
1/0
1/0
0/1
0/1
Use predictor 1
Use predictor 2
1/0
0/0, 1/1
0/0, 1/1
State Transition Diagram
28Instruction-Level Parallelism
- Dynamic Hardware Branch Prediction
- Performance of Tournament Predictors
- Prediction due to local predictor
Misprediction rate of 3
different predictors
29Instruction-Level Parallelism
- Dynamic Hardware Branch Prediction
- The Alpha 21264 Branch Predictor
- 4K 2-bit saturating counters indexed by the local
branch address to choose from among - A Global Predictor that has
- 4K entries that are indexed by the history of the
last 12 branches - Each entry is a standard 2-bit predictor
- A Local Predictor that consists of a two-level
predictor - At the top level is a local history table
consisting of 1024 10-bit entries, with each
entry corresponding to the most recent 10 branch
outcomes for the entry - At the bottom level is a table of 1K entries,
indexed by the 10-bit entry of the top level,
consisting of 3-bit saturating counters which
provide the local prediction - It uses a total of 29K bits for branch
prediction, resulting in very high accuracy 1
misprediction in 1000 for SPECfp95 and 11.5 in
1000 for SPECint95
30Instruction-Level Parallelism
- High-Performance Instruction Delivery
- Branch-Target Buffers
- Branch-prediction cache that stores the predicted
address for the next instruction after a branch - Predicting the next instruction address before
decoding the current instruction! - Accessing the target buffer during the IF stage
using the instruction address of the fetched
instruction (a possible branch) to index the
buffer.
PC of instruction to fetch
Predicted PC
Look up
Number of entries in branch-target buffer
Branch predicted taken or untaken
No instruction is not predicted to be branch
proceed normally
Yes then instruction is a taken branch and
predicted PC should be used as the next PC
31Instruction-Level Parallelism
- Handling branch-target buffers
- Integrated Instruction Fetch Units to meet the
demands of multiple-issue processors, recent
designs have used an integrated instruction fetch
unit that integrates several functions - Integrated branch prediction the branch
predictor becomes part of the instruction fetch
unit and is constantly predicting branches, so as
to drive the fetch pipeline - Instruction prefetch to deliver multiple
instructions per clock, the instruction fetch
unit will likely need to fetch ahead,
autonomously managing the prefetching of
instructions and integrating it with branch
prediction - Instruction memory access and buffering
encapsulates the complexity of fetching multiple
instructions per clock, trying to hide the cost
of crossing cache blocks, and provides buffering,
acting as an on-demand unit to provide
instructions to the issue stage as needed and in
the quantity needed
Send PC to memory and branch-target buffer
IF
Entry found in branch-target buffer?
No
Yes
ID
Send out predicted PC
Is instruction a taken branch?
No
Yes
Yes
No
Taken branch?
Normal instruction execution (0 cycle penalty)
Mispredicted branch, kill fetched instruction
restart fetch at other target delete entry from
target buffer (2 cycle penalty)
Branch correctly predicted continue execution
with no stalls (0 cycle penalty)
Enter branch instruction address and next PC into
branch-target buffer (2 cycle penalty)
EX
32Instruction-Level Parallelism
- Taking Advantage of More ILP with Multiple Issue
- Superscalar issue varying numbers of
instructions per cycle that are either statically
scheduled (using compiler techniques, thus
in-order execution) or dynamically scheduled
(using techniques based on Tomasulos algorithm,
thus out-order execution) - VLIW (very long instruction word) issue a fixed
number of instructions formatted either as one
large instruction or as a fixed instruction
packet with the parallelism among instructions
explicitly indicated by the instruction (hence,
they are also known as EPIC, explicitly parallel
instruction computers). VLIW and EPIC processors
are inherently statically scheduled by the
compiler.
Common Name Issue Structure Hazard Detection Scheduling Distinguishing Characteristics Examples
Superscalar (static) Dynamic (IS packet lt 8) Hardware Static In-order execution Sun UltraSPARC II/III
Superscalar (dynamic) Dynamic (splitpiped) Hardware Dynamic Some out-of-order execution IBM Power2
Superscalar (speculative) Dynamic Hardware Dynamic with speculation Out-of-order execution with speculation Pentium III/4, MIPS R 10K, Alpha 21264, HP PA 8500, IBM RS64III
VLIW/LIW Static Software Static No hazards between issue packets Trimedia, i860
EPIC Mostly static Mostly software Mostly static Explicit dependences marked by compiler Itanium
33Instruction-Level Parallelism
- Taking Advantage of More ILP with Multiple Issue
- Multiple Instruction Issue with Dynamic
Scheduling dual-issue with Tomasulos
Iteration No. Instructions Issues at Executes Mem Access Write CDB Comments
1 L.D F0,0(R1) 1 2 3 4 First issue
1 ADD.D F4,F0,F2 1 5 8 Wait for L.D
1 S.D F4,0(R1) 2 3 9 Wait for ADD.D
1 DADDIU R1,R1,-8 2 4 5 Wait for ALU
1 BNE R1,R2,Loop 3 6 Wait for DADDIU
2 L.D F0,0(R1) 4 7 8 9 Wait for BNE complete
2 ADD.D F4,F0,F2 4 10 13 Wait for L.D
2 S.D F4,0(R1) 5 8 14 Wait for ADD.D
2 DADDIU R1,R1,-8 5 9 10 Wait for ALU
2 BNE R1,R2,Loop 6 11 Wait for DADDIU
3 L.D F0,0(R1) 7 12 13 14 Wait for BNE complete
3 ADD.D F4,F0,F2 7 15 18 Wait for L.D
3 S.D F4,0(R1) 8 13 19 Wait for ADD.D
3 DADDIU R1,R1,-8 8 14 15 Wait for ALU
3 BNE R1,R2,Loop 9 16 Wait for DADDIU
34Instruction-Level Parallelism
- Taking Advantage of More ILP with Multiple Issue
resource usage
Clock number Integer ALU FP ALU Data cache CDB Comments
2 1/L.D
3 1/S.D 1/L.D
4 1/DAADIU 1/L.D
5 1/ADD.D 1/DADDIU
6
7 2/L.D
8 2/S.D 2/L.D 1/ADD.D
9 2/DADDIU 1/S.D 2/L.D
10 2/ADD.D 2/DADDIU
11
12 3/L.D
13 3/S.D 3/L.D 2/ADD.D
14 3/DADDIU 2/S.D 3/L.D
15 3/ADD.D 3/DADDIU
16
17
18 3/ADD.D
19 3/S.D
20
35Instruction-Level Parallelism
- Taking Advantage of More ILP with Multiple Issue
- Multiple Instruction Issue with Dynamic
Scheduling an adder and a CBD
Iteration No. Instructions Issues at Executes Mem Access Write CDB Comments
1 L.D F0,0(R1) 1 2 3 4 First issue
1 ADD.D F4,F0,F2 1 5 8 Wait for L.D
1 S.D F4,0(R1) 2 3 9 Wait for ADD.D
1 DADDIU R1,R1,-8 2 3 4 Executes earlier
1 BNE R1,R2,Loop 3 5 Wait for DADDIU
2 L.D F0,0(R1) 4 6 7 8 Wait for BNE complete
2 ADD.D F4,F0,F2 4 9 12 Wait for L.D
2 S.D F4,0(R1) 5 7 13 Wait for ADD.D
2 DADDIU R1,R1,-8 5 6 10 Executes earlier
2 BNE R1,R2,Loop 6 8 Wait for DADDIU
3 L.D F0,0(R1) 7 9 10 11 Wait for BNE complete
3 ADD.D F4,F0,F2 7 12 15 Wait for L.D
3 S.D F4,0(R1) 8 10 16 Wait for ADD.D
3 DADDIU R1,R1,-8 8 9 10 Executes earlier
3 BNE R1,R2,Loop 9 11 Wait for DADDIU
36Instruction-Level Parallelism
- Taking Advantage of More ILP with Multiple Issue
more resource
Clock number Integer ALU Address adder FP ALU Data cache CDB1 CDB2
2 1/L.D
3 1/DAADIU 1/S.D 1/L.D
4 1/L.D 1/DADDIU
5 1/ADD.D
6 2/DADDIU 2/L.D
7 2/S.D 2/L.D 2/DADDIU
8 1/ADD.D 2/L.D
9 3/DADDIU 3/L.D 2/ADD.D 1/S.D
10 3/S.D 3/L.D 3/DADDIU
11 3/L.D
12 3/ADD.D 2/ADD.D
13 2/S.D
14
15 3/DADDIU
16 3/S.D
37Scoreboard Sanpshot 1
38Scoreboard Sanpshot 2
39Scoreboard Sanpshot 3
40Tomasulo Sanpshot 1
41Tomasulo Sanpshot 2
42Scoreboard Centralized Control
43Prediction Accuracy of a 4096-entry 2-bit
Prediction Buffer for a SPEC89 Benchmark
44Prediction Accuracy of a 4096-entry 2-bit
Prediction Buffer vs. an Infinite Buffer for a
SPEC89 Benchmark