Title: The Importance of AERODYNAMICS
1The Importance of AERODYNAMICS
- The following presentation will provide students
with information about the RESEARCH of how the
performance of vehicles is affected by air as
they move through at higher speeds. This is a
branch of science dealing with objects as they
move through a fluid called Dynamics.
2What is AERODYNAMICS?
- Aerodynamics is the science that does research to
discover the effects on an object as it moves
through air. - Scientists have been studying how objects move
through air for thousands of years. Sails on
boats, arrows, bullets, and artillery shells,
baseballs, golf balls and footballs have been
tested and are still being researched to improve
their accuracy, distance and flight all for the
improvement of performance.
3Automotive Aerodynamics
- For this module, we will focus on the principles
of air that affect a vehicles abilities to reach
its highest performance when accelerated to very
high speeds. While a student can design a VW
Beetle or Honda Accord or even a BMW 325i, the
goal for this research project is to design for
performance not looks or styling. Those goals
are called AESTHETICS. - Most cars are not expected to go faster than 85
miles per hour. The next time you look at a car
instrument panel look and see how fast the
speedometer will measure.
4- You will see the term, Dragster, many times while
discussing vehicle aerodynamics. Be aware that
most cars since the fuel shortages of the early
1970s forced all passenger car makers to pay
attention to how they could improve a models fuel
mileage and range. Most specialty cars come from
the modifications done on regular cars.
Dragsters, hotrods, muscle cars, dune buggies,
and now foreign or sport-compact tuner cars
are all born from the cars made by Ford, GM,
Dodge, Toyota, Honda, and Mitsubishi
5- Only a few true sport cars purposely built for
maximizing performance over everything else are
actually produced and ALL are very expensive.
Most of the following sports cars sacrifice many
features you see on even the cheapest economy
cars today. No stereo or speakers, no electric
windows or no roll down windows at all, forget
about cup holders and even air conditioners are
optional.
6- Where does everyone sit? Most have no more than 2
non-reclining racing seats. No sound
insulation-who needs to talk when you can listen
to the engine rev and tires chew the road. - Everything is sacrificed to reduce weight or
save weight for the massive brakes, wheels and
large exhausts. Compare these cars to the
vehicles you rode in to school or to the store.
Where would you put your book bag, sports
equipment or grocery bags?
7True Sports Cars
- Acura NSX
- Aston Martin
- V12
8- Chevrolet Corvette
- Dodge VIPER
9- Lamborghini
- Mazda RX-7 3rd body style
10Exotics
Ferrari
Ford GT-40
11True Sports Cars
12 13- Also and just as important was the difficulty in
the ability to make the shape of the car out of
steel. It was possible to make straight flat
sides with corners or simple curves but it was
way too expensive to make complex curves for
most car buyers. Today, lightweight aluminum,
high strength steel alloys, plastics, or plastic
composites like fiberglass and carbon fiber give
a vehicle the same strength at a greatly reduced
weight. The same vehicle depending on the
materials it was made out of would differ in
weight in as much as 1000 lbs!
14Big Cars Big Drag
- Additionally, the pollution from big older
engines made governments force car makers to use
smaller cleaner running engines to reduce smog
and other forms of air pollution. In order to
keep the performance up designers began looking
for ways the keep cars fast but not use up all
their fuel to keep passenger cars going down the
highway.
15Reduce the Weight of the Car
- The first method designers tried was to make the
cars weigh less so the engine making less power
would not have to use all of the power to keep
the car moving or accelerating too slowly. The
problem designers ran into was in order to make
it lighter this usually made the car smaller
because they were still using the same material,
mild steel, to make most of the body. Mild steel
is relatively cheap and engineers and designers
know how to build with mild steel- used a lot.
16The Limits of Weight Reduction
- Although new materials continue to be develop by
scientists and engineers, the need to improve
performance led carmakers to start rethinking and
asking questions they never bothered to ask
before about how the shapes of their designs
could if at all changed to somehow improve the
PERFORMANCE of their cars. It is not that
aerodynamics was discovered in the 1970s but
that the science of technology was finally
considered as having benefit to cars HMMM!
17The Early Years
- The first attempts were to copy examples of other
products that went fast and could be controlled
at speed. Aircraft and jets, which had been
designed using aerodynamics since their
beginnings, all had common shapes and features
rounded edges, graceful and gentle curves, and
low swept features and minimal parts stuck on the
outside surfaces of the bodies.
18Hi-Tech Wind Tunnel
- Designers began using these types of features and
began to ask aerodynamicists how to test to see
if the designed would work. Now car makers began
to hire scientists instead of designers because,
FORM FOLLOWS FUNCTION Depending on how much
money a car maker/designer had they could measure
or compare the efficiency of one design with
another how much resistance, DRAG, was indicated
by blowing air over a model in a machine called a
wind tunnel. They would weigh how much force the
car would push back or down on a scale and record
the amount in pounds or kilograms.
19Tuft Testing
- Some car makers used a low tech low cost method
of testing by attaching five to seven inch long
pieces of string in rows to the car to see where
turbulence, Disturbed AIR, were created at
different parts of the car while driving down a
test track. Both of these methods are still
being used today together to show the amount of
turbulence or drag the shape feels as it moves
through air at speeds as low as 35 miles per hour
(MPH). Your car will be exceeding 150mph and
cover 66 feet in as little as 1.5 seconds!
20The Rookie Designer
- What are some things you can know about car
design which will put you ahead of your
classmates design? - Recognize the purpose and goal of this module and
remember it as you design you car Performance!
Go as fast as you can within the specifications
(rules)
21- Read and pay attention to the following
aerodynamic testing results others have done
before you. - Notice how the shapes with flat rears have higher
drag numbers than curves or tapers.
22Results of Shapes
- Drag Coefficient means how much pull or drag each
shape feels as it was moving through the air. - Remember these are blocks.
- Which shapes cause higher drag? Curves or corners?
23Frontal Area
Frontal Area should be as small as possible. It
is the face or front surfaces of your car front
tires, bumper, grill, hood, windshield the air
would run into as your car moves through the air.
Reduce or avoid any flat vertical surfaces on the
front. Wheels and tires are the worst! Hide them
in the car!
24Rake
- Side view showing Rake. The tilting or leaning
back of a surface to deflect the impact of an
object hitting a surface. - Try to keep lines leaning back 30 degrees or less
from horizontal. 7-10 degrees is best. Students
should use a protractor to make sure the design
has angles 30 degrees or less.
25Rake
Notice how much the windshield and front nose
lean back
26Taper
- A taper is the gentle reduction or shrinking of
the size of a shape from the center to the end.
This can be from the front to the center or
center to rear. Scientists discovered that by
tapering the shape of an objects sides it reduced
the amount of drag by allowing the airstreams to
gently come back together as they leave the
objects rear. - In vehicle design this is called boat-tailing
27Tapered front and rear ends
28Cropping the Tail
- Cropping is the process of removing material from
the bottom rear of the object to allow an upward
taper for airstreams to follow as they leave the
vertical sides and under side of an object.
Scientists and engineers discovered this design
also acted like a upside down wing causing the
rear of the object to hold to the ground MUCH
better. The taper cannot be more than 20
degrees.
29Cropped Tail Examples
Examples of cropped tails
No crop causes red swirl arrows-drag
30Choosing Wheels and Tires
- Big wide wheels may look cool but they are bad in
two ways - The bigger the wheel/tire the heavier it is and
more power it will take to make it turn. - The co2 cartridge pushes the car so you do not
have to worry about traction. - Friction Drag. The wider wheel touches more of
the road grabbing and rolling against more road
just like dragging you hand down a wall while
running. The heat you feel is caused by the
friction of the two surfaces. It is stealing
your power! Naughty Friction!
31More Evil Wheel Drag
- Wheels cause their own special drag that can be
minimized. - The wheel edges are corners all the way around
the wheel on both sides of each wheel. If you
measured the circumference of each wheel,
multiplied each by 2 for both sides and then
multiplied by 4 for all the wheels corners then
draw a line to that length you would see how long
a corner you would have on your car because of
the sneaky wheels!
32Wheel Problems
- Wheels and tires also spin through the air
cutting and ripping through the air like an axe
upwards, downwards, rearwards and forwards all
at the time. If you were running a race would
you like someone to hit down on your head and
kick the bottom of your feet? Karate Chop! - Research testing shows exposed wheels make up 45
of the total drag on a car. - Hide the wheels in a hole in the car called a
WHEEL WELL. The well allows the wheel (cylinder)
to sit inside protected from the air.
33Wheel Well Design
- In order to make wheel wells and the wheel/tire
work the need to close to each other but never
touch. Your car does not have a moving suspension
or axle so the wheel well radius should be 1/8th
in. or 4mm larger than the wheel. - The outside edge of the wheel should be even with
the outside of the well or air will rush into the
well and cause a mess of turbulent air. (See
illustration)
34Porsche 993
35Mazda RX-7 3rd body style
36Dark area behind wheel is disturbed area causing
serious DRAG
37Shaded bulge around wheel as viewed from the top
shows turbulent air causing drag
38More drag as air finds tries to find a path
around the spinning wheel
Notice the arrow inside the rectangular wheel is
pointing in the opposite direction of the air
going around the wheel. The spin of the tire is
forcing air to be thrown forward smashing into
the air going over the wheel!
39Wheel spin throws air forward
40Conclusion
- Reduce the size of the body reducing weight
- Shape of body should use curves or raked angles
- Frontal area should be a minimal as possible
- Taper the front and rear vertical corners
- Keep wheels out of flow of moving air