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What is this?

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What is this? SE-2030 Dr. Mark L. Hornick * Same images with different levels of detail SE-2030 Dr. Mark L. Hornick * Detailed design class design Domain Modeling ... – PowerPoint PPT presentation

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Title: What is this?


1
What is this?
2
Same images with different levels of detail
3
Detailed design class design
  • Domain Modeling

4
Textual Analysis of Use Case scenarios is used to
create preliminary, high-level designs
Textual Analysis is a quick and easy way to make
a first guess at the classes that will comprise
the system
Keep in mind Use Cases dont presume any
specific design or implementation
5
The Software Life Cycle
  • The stages of developing a software application
  • Requirements Analysis
  • High-level Design
  • Plan left for SE2800
  • Low-level (Detail) Design
  • Implementation
  • Unit Test
  • Integration
  • System Test
  • Deploy
  • Maintain

6
The next step Detail-level design
  • Domain modeling
  • Identifying appropriate classes (along with their
    methods and attributes) that represent the
    abstractions the problem statement presents

7
Sources of classes
  • High-level design (UML High-level Sequence
    Diagrams)
  • Domain knowledge of the field
  • assistance from experts
  • Experience
  • Prerequisite HLD should be complete, so that
    objects and messages have been identified in each
    Use Case

8
Approach Identifying classes
  • Review all of the Sequence Diagrams
  • List all of the objects that appeared inthe
    various diagrams
  • Identify and eliminate redundancies
  • The same conceptual object may have been given
    different names in different diagrams (e.g.
    screen in one case and window in another)
  • Different objects of the same class (different
    class instances) may have appeared in separate
    sequence diagrams (e.g. sorted data and
    unsorted data could both be instances of a data
    class)
  • Identify similarities
  • Look for objects that may have different names
    but are similar in function
  • These may be representable by a single
    class(e.g. JOptionPane)

clyde
hyde
9
Identifying classes continuedGrowing the classes
  • For each identified class
  • List the messages that have been sent to it.
    Messages become candidates for methods
    implemented within a Java class
  • Identify and eliminate redundancies
  • display error message show error message
  • Identify similarities
  • Could be the same method with different
    parameters
  • display error message maps to the method call
    displayMessage(error)
  • display ok message maps to the method call
    displayMessage(ok)

10
Identifying classes continuedGrowing the classes
  • For each identified class
  • Based upon context, create a list of attributes
    each class may exhibit
  • Identify and eliminate redundancies
  • Same attribute just different names(e.g. size
    count)
  • Identify similarities
  • Look for attributes that may have different names
    but are similar in function these may be the
    same attribute with different values
  • (e.g. valid flag and invalid flag can be
    represented by a boolean flag that is either true
    or false)

11
Class creation rules
  • Classes should do what their names indicate
  • Classes should represent a single concept
  • Each class should be designed to do its job, and
    only its job, to the best of its ability
  • Unused attributes in a class instance (object)
    indicate that a class may be representing more
    than a single concept
  • Too many methods in class definition may also
    indicate that the class is trying to do too much

12
Classes that do one thing well have high cohesion
  • Cohesive classes are independent of one another
  • A cohesive class does not do or try to be
    something else
  • Cohesive classes are loosely-coupled
  • Changes internal to one class dont require
    changes to other classes
  • (public method changes excepted!)

13
Why are cohesion and coupling important Design
considerations?
  • It takes very little for something to go wrong
    with an application that is fragile
  • That is, you change one part, and some other part
    breaks
  • Building an application that works well but is
    poorly designed may satisfy the customer in the
    short-term, but
  • You will spend a lot of time later fixing problems

14
Domain modeling will identify multiple classes
  • Taken together, a class diagram gives a good
    overview of a systems structureIncluding how
    the various classes are related to one another
    (e.g. dependency, composition,simple
    association, generalization,realization)

15
Identifying class relationships
  • Go back to the Use Cases, and look for possessive
    terms relating one object to another
  • accounts credentials
  • orders entries
  • paths coordinates

Possessive terms usually indicate a stronger form
of relationship thana Simple Association (i.e.
Composition)
16
Dont try to carry the design too far without
having the basic functionality down
  • Preliminary designs will change as you
    iteratively add new functionality to your classes
    and methods
  • Some believe that high-level Sequence
    Diagramsare disposable once theyhave served
    their purpose,since the low-level design
    willevolve away from them.
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