Title: Battle%20Drills
1(No Transcript)
2Battle Drills
Break Contact
React to Ambush
React to Contact
Knock Out a Bunker
Enter a Building and Clear a Room
3Battle Drills
- Very similar to Standard operating procedures
(SOPs) which are pre-established unit
guidelines. Battle Drills are an immediate
response to enemy contact that require fire and
maneuver in order to succeed.
4Battle Drills a collective action rapidly
executed without applying a deliberate
decision-making process, in which a unit applies
fire and maneuver to common situations of enemy
combat FM 25-101
- Speed
- Minimal Leader Commands
- Trained Responses to Enemy Actions or Leader
Orders - Sequential Actions Vital to Success in Combat
and Preserving Combat Power - Standard throughout the Army
- Platoon or Smaller Units
5Speed
- Soldiers ability to execute key actions quickly
- Response to enemy contact has to be automatic
- No hesitation on movements
- Seconds can mean the difference between life and
death
6Minimal Leader Commands
- Trained responses to enemy actions or orders
- Actions are sequential (conducted in a specific
order) - Standard throughout the Army
- Both offensive and defensive
7Trained Responses
- Like reflexes and result from continual practice
- Help build unit strength, cohesion and
aggressiveness - Continually fine tune
8Sequential Actions
- Outlined in FM 7-8
- Detailed instructions
- Memorize steps
- Practicing the sequence
- Rehearsing again and again
- Dont think Just DO
9Why are Battle Drills standardized throughout the
Army?
10The survival of your Troops and preservation of
combat power depends on your units proficiency at
BATTLE DRILLS
11KEY TYPES OF BATTLE DRILLS
- REACT TO CONTACT
- BREAK CONTACT
- REACT TO AMBUSH
- KNOCK OUT A BUNKER
- ENTER A BUILDING AND CLEAR A ROOM
12QUESTIONS
13Squads in the Offense
14The Purpose of Offensive Operations
- Destroy the enemy and his will to fight
- Seize terrain
- Learn enemy strength and disposition
- Deceive, divert, or fix the enemy
15CHARACTERISTICS OF THE OFFENSE
- SURPRISE
- CONCENTRATION
- TEMPO
- AUDACITY
16SURPRISE
- Surprise is crucial
- Delays enemy reactions
- Shocks enemy Soldiers and Leaders
- Confuses enemy Command and Control
- Press your advantage before the enemy knows
what's going on
17CONCENTRATION
- The Massing of overwhelming force to achieve a
single purpose - Massing of weapons (squads) and forces (platoons)
- Overwhelm or hold in place (fix)
- Both indirect and direct fires
18TEMPO
- Speed or timing of an attack
- Control tempo to retain initiative
- Destroys enemy before they can react
- Prevents regrouping, reorganizing, counter attack
- Squads and platoons support larger forces tempo
with rapid execution - Maintains momentum not allowing defenders to
recover
19AUDACITY
- Developing bold, innovative plans to achieve
decisive results - Elements violently apply combat power (maneuver,
firepower, protection leadership) - Know when and where to take risks
- DO NOT hesitate to execute
- Inspires soldiers to overcome adversity and danger
20Offensive Operations
- Movement to Contact
- Deliberate attack
- Hasty Attack
- Raids
- Ambushes
- Reconnaissance and security operations
- fall under patrolling missions (chapter III FM
7-8) -
21Movement to Contact
- Purpose Gain or regain contact with the enemy.
22Movement to Contact Planning Considerations
- Make enemy contact with the smallest element
possible - Prevent detection of elements not in contact
until they are in the assault - Maintain 360-degree security at all times
- Report all information quickly and accurately
- Maintain contact once it is gained
- Generate combat power rapidly upon contact
- Fight through at the lowest level possible
23MTC Infiltration
- Offensive mission normally conducted by platoons
or squads - Purpose is to move into or through enemy area
without fighting through prepared defenses or
being detected - Usually supports next higher mission or intent
not an end in itself but a means to an end
24Purposes of Infiltration
- Gather information
- Attack enemy positions from the rear
- Conduct raids or ambushes in enemy
- rear areas
- Capture prisoners
- Seize key terrain in support of other operations
- Aid a main attack
25Attack
- An offensive action characterized by violence of
action and fire and maneuver - Three types of attacks
- Hasty
- Deliberate
- Raid
- Ambush
26Initiative in the Attack
- Seizing and retaining the initiative involves
more then just achieving tactical surprise. It
involves a process of planning and preparing for
combat operations, finding the enemy first,
avoiding detection, fixing the enemy, locating or
creating weakness, maneuvering to exploit that
weakness with a quick and violent assault
27Hasty Attack
- Conducted with the forces immediately available
to maintain momentum or to take advantage of the
enemy situation - Does not normally allow for extensive preparation
- Could be a React to Contact developed into a
squad attack
28Deliberate Attack
- Carefully planned and coordinated
- Time available to perform thorough reconnaissance
- Evaluation of all available intelligence and
relative combat strength - Analysis of various courses of action and other
factors affecting the situation - Generally conducted against a well-organized
defense when a hasty attack is not possible or
has failed
29Attacks during limited visibility
- Attacks during limited visibility achieve
surprise, avoid heavy losses, cause panic in weak
and disorganized enemy, exploit success and
maintain momentum, and keep pressure on the enemy.
30Keys to limited visibility attacks
- Planning same considerations but they require
additional control measures to prevent Fratricide
and keep focus on the objective. - Recon key to success done in daylight to the
lowest level recon movement routes, positions
and OBJ Balance need for info vs. detection
maintain surveillance on OBJ, situation may
change from recon - If no recon available consider using illuminated
attack - A night attack with marginal information of the
enemys defense is risky and difficult to conduct
31Questions?