VDU colorimetry - PowerPoint PPT Presentation

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VDU colorimetry

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Title: VDU monitor Author: Schanda J nos Last modified by: Schanda J nos Created Date: 5/1/1999 8:03:18 AM Document presentation format: Diavet t s a k perny re – PowerPoint PPT presentation

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Tags: vdu | colorimetry

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Title: VDU colorimetry


1
VDU colorimetry
  • Digital input - luminance output
  • gamma-correction
  • channel interdependence
  • local interdependence
  • Colour correction matrix
  • Hard-copy / soft-copy transformation
  • colour management
  • cognitive effects

2
Video Display Unit (VDU)
  • White point setting differences
  • CCT x y
  • D50 5000 .346 .359
  • D65 6504 .313 .329
  • D93 9300 .280 .312

3
VDU monitor
  • Input bit streams
  • Display processor converting for output device
  • Object oriented storage of characters scaling,
    rotation, etc.
  • Buffer memory

4
Buffer memory
  • Size Number of pixels x Bits in pixel
  • 3 bit colour 640 x 400 x 3 bit colour 95
    kbyte(3 bit colour R, G, B on - off)
  • 8 bit per colour channel 640 x 400 256 000
    pixels256 000 x 8 x 3 768 kbyte
  • Refresh rate 640 x 400 x 3 768 000 bits,70
    frames/sec 54 Mbit/s

5
3 bit colour palette
6
Display processing
  • Character generation- ASCII 7 bit code 128
    characters- ISO 8 bit code 256
    characters- Code sheets- Additional
    information - Font colour - Character outline

7
Display processing
  • Graphics generation- Graphical user
    interface - Windows - Icons (symbols) - Mouse
    pointer

8
Colour systems
  • Basic 8-colour setR, G, B on - off 3 bits per
    character
  • Logically defined colours CLUTs
  • Dithering- spatial dithering temporal
    dithering

9
Spatial dithering
  • 2 x 2 groups 5 luminance levels
  • 2 x 2 arrays, 2 bits per pixel
  • 28256 arrangements
  • 35 colours, 23 chromaticities

10
Colour look-up tables
  • Logical and actual colour
  • CLUT image as bit-codes per pixel in terms of a
    set of logical colours.

11
Digital-to-Analogue Conversion
  • n bit code for primary colour 2n levels
  • in CLUT ?-correction possible
  • RGB ?HVC conversion
  • 8 bit palettes

12
Anti-aliasing
  • Anti-aliasing processors Real time interpolation
    in CLUT

13
System structure
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