Title: Digital%20Media%20Labs%20and%20Maker%20Spaces
1Digital Media Labs and Maker Spaces
- New Roles for the Public Library
- Karen Hartman
- U.S. Embassy, Rome
- November 26, 2012
221st Century Challenges
- Rapid economic, social and educational change
- Participatory learning
- Lifelong learning
- Multidisciplinary approach
- Government funding cuts
- Globalization
- Movement from a manufacturing/factory-based to a
knowledge-based society - Technological advances
- 24/7 Access to Internet on handheld devices
- Digital design, manufacturing
321st Century Workforce Changes
- Jobs in a lifetime
- 20th Century 1-2 21st Century 10-15
- Job requirement
- 20th Century Mastery of one field 21st
Century Simultaneous mastery of many fields - Job competition
- 20th Century Local 21st Century Global
- Work model
- 20th Century Routine, fact-based 21st
Century Non-routine technical creative
interactive
4Educational/Organizational Culture Changes
- Education Model
- 20th Century Institution centered formal
degree attainment is primary goal - 21st Century Learner centered self-directed
lifelong learning is primary goal - Organizational Culture
- 20th Century Top down
- 21st Century Multi-directional (bottom-up,
top-down, side-to-side, etc.) - (from Institute of Museum and Library Services,
Museums, Libraries, and 21st Century Skills)
5Digital Media Labs Learning Places
- Scheduled classes and one-on-one teaching
- Equipment and software
- Video production
- Photography
- Music production
- Web site design
- Game design
- App design
- Equipment check-out
6Digital Media Lab at Skokie Public Library,
Illinois
- The lab offers group workshops and one-on-one
instruction - Cutting edge equipment for video creation, music
recording, and more. - Participants are urged to post their projects on
the labs website.
7YouMedia http//youmedia.org
- Digital media center for youth
- Started at Chicago Public Library
- Dozens more planned throughout U.S. with funding
from MacArthur Foundation - Heavily dependent on mentors to help with
projects - Teens learn by making and doing
- Based on research at Carnegie Mellon University
8YouMedia ChicagoHarold Washington Public Library
- Teens hanging out and messing around at the
YouMedia center in Chicago. - http//www.youtube.com/watch?vyRG2Bf-me6k
9Maker Spaces
- Community-operated physical places where people
of all ages can meet and work on their projects. - Often referred to as hackerspaces and techshops.
- Maker spaces can have 3-D printers, laser
cutters, and more. - MITs Fab Lab (fabrication laboratory) project
begun by Dr. Neil Gersonfelds course How to
Make Just About Anything. - Maker spaces help fill the opportunity gap.
10Tekventure Maker Station at Allen County Public
Library, Ft. Wayne, Indiana
- Tekventure, a non-profit organization, partners
with the public library. - The space is in a trailer outside the library.
- In addition to a 3-D printer, it also has a CNC
router, and many power tools. - Located in a city that is suffering from the
economic downturn.
11Maker Space in Westport Public Library,
Connecticut
- The Maker Space opened July 2 as a place for
people to connect, invent and create.
123-D Printer at Westport Public Library,
Connecticut
- 3-D printers create computer designed plastic
pieces - Can be used for prototyping
- http//www.youtube.com/watch?vQnChn7vtWHU
13Arduino
- Arduino is an open source electronics prototyping
platform - Based on flexibile, easy-to-use hardware and
software - It senses the environment by receiving input from
a variety of sensors - It can affect its surroundings by controlling
lights, motors and other actuators.
14Arduino Workshop at Allen County Public Librarys
Tekventure Maker Station
http//www.youtube.com/watch?vFUR5NjsR1JQ
15The Library is Changing its Focus
- from education to learning
- from consumption of information to
participatory learning - from institutions to networks
- Connie Yowell, Director of Education, MacArthur
Foundaton focus on fostering passion,
creativity, innovation, and the skills that are
needed to compete and thrive in a global,
connected world. - MacArthur Foundation, http//macfound.org/reimagi
ne/learning
16References
- Museums, Libraries, and 21st Century Skills,
Institute of Museum and Library Services,
http//www.imls.gov/about/21stcskills.aspx - YouMedia http//youmedia.org
- MacArthur Foundation http//macfound.org
- Providing the Tools, by Meredith Farkas,
American Libraries Magazine, http//americanlibrar
iesmagazine.org/columns/practice/providing-tools - Content Creation, Media Labs, and Hackerspaces,
by David Lee King, http//www.davidleeking.com/201
1/12/15/content-creation-media-labs-and-hackerspac
es - Hanging Out, Messing Around, and Geeking Out
Kids Living and Learning with New Media, by
Mikuzko Ito, etal. (free online)
17Thank you very much!
- Karen Hartman
- Hartmankp_at_state.gov