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Mobile Technologies

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Mobile Technologies 2110472 Computer Networks Natawut Nupairoj, Ph.D. Department of Computer Engineering Chulalongkorn University – PowerPoint PPT presentation

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Title: Mobile Technologies


1
Mobile Technologies
  • 2110472 Computer Networks
  • Natawut Nupairoj, Ph.D.
  • Department of Computer Engineering
  • Chulalongkorn University

2
Outline
  • Overview
  • How Cell Phones Work.
  • GSM (2G).
  • GPRS (2.5G).
  • 3G and Other Technologies.

3
Overview
4
Mobile Cells
5
Mobile Architecture
Mobile station
BSC
PSTN
BSC
MSC
BSC basic station controllerMSC mobile switching
centerHLR home location registerVLR visitor
location registerAC access controlEIR equipment
identity register
AC
HLR
VLR
EIR
6
Transmission Techniques
  • Encoding Schemes
  • Analog.
  • Digital.
  • Multiplexing Schemes
  • FDMA.
  • TDMA.
  • CDMA.

7
CDMA
  • Code Division Multiple Access.
  • Good for digital encoding.
  • Frequency hopping style.
  • One band for all users in the cell.
  • Modulate with a unique code for each user.
  • Analogy several people in a room speaking
    different languages to each other.

8
CDMA
  • Pros
  • More capacity than FDMA/TDMA.
  • Require low power for Handset (0.2 Watts).
  • Cons
  • Complicated.
  • Expensive (both handset and cell equipment).

9
Multiplexing Schemes
10
Additional Terminologies
  • Mobile Originator.
  • Mobile Terminator.
  • Hand-off.
  • Roaming.

11
  • Global System for Mobile communication.
  • The dominated mobile standard
  • 400 network operators in 182 countries.
  • Over 700 million customers (June 2002).
  • Considered 2G.
  • Transmission Techniques
  • Digital encoding.
  • Extended Time Division Multiple Access (ETDMA).

12
ETDMA
  • TDMA with
  • Signal compression.
  • Silence suppression
  • Use time slot when there are speeches.
  • Similar to frequency hopping.

13
Handset Market Share
14
GPRS
  • General Packet Radio Service
  • Packet switching for Mobile
  • Typical call session (voice) is circuit switched.
  • More efficient.
  • IP-enabled.
  • Always on, pay as you send/receive.
  • Speed 14.4Kbps 115Kbps.
  • Considered 2.5G path to 3G.

2 Mbps
384 Kbps
114 Kbps
15
3G Mobile
  • New mobile architecture is coming
  • For multimedia and internet applications.
  • Up to 2 Mbps bandwidth for data.
  • Standards
  • Universal Mobile Telecommunication System (UMTS).
  • Wide-band Code Division Multiple Access (WCDMA).

16
Killer Applications
  • Short Message Service (SMS) 2G
  • Become increasingly popular
  • User easy to use.
  • Operator bandwidth efficient.
  • Currently being used for
  • Communication.
  • Entertainment (download logo / ringtones).
  • Interactive applications.
  • Future
  • Multimedia Message Service (MMS).

17
SMS Architecture
18
SMS MechanismMobile Terminated Side
19
SMS MechanismMobile Originated Side
20
Mobile Internet
  • Comparing to typical Internet
  • Bandwidth limitation with long latency.
  • Screen size.
  • Simple browser.
  • Wireless Access Protocol
  • For mobile with limited HTML edition WML.

21
WML
  • The Wireless Markup Language (WML)
  • WMLScript
  • Adhering to XML standards.
  • Do not assume a QWERTY keyboard or a mouse.
  • Designed for small screen displays.
  • WML documents divided into a set of units of
    interaction, called cards
  • User navigate back and forth between cards.
  • Reduce long latencies.
  • Smaller set of markup tags (comparing to HTML).

22
WML
23
WAP Stack
24
HTTP vs. WSP Overheads
25
Iridium
  • Global Personal Communication
  • Any place, any time.
  • Use Low Orbit Satellites (LEO)
  • 66 LEO with 6 spares.
  • Each covers small areas.
  • Satellites handoff.

26
References
  • J. Kurose and K. Ross, Computer Networking A
    Top-Down Approach Featuring the Internet, Addison
    Wesley, 2001.
  • M. Eng and L. Kirchoff, How Cellular Phone
    Technologies Compare, http//www.ee.washington.edu
    /class/498/sp98/final/marsha/final.html, 1998.
  • About.Com, Digital Technologies (CDMA, TDMA, and
    GSM), http//cellphones.about.com/cs/technologies/
    .
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