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INTRODUCTION TO STRUCTURED PROGRAM DESIGN IN COBOL

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Title: STRUCTURED COBOL PROGRAMMING 8th Edition Subject: Chapter One Author: Herbert Rebhun Description: Slides for chapter one Last modified by – PowerPoint PPT presentation

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Title: INTRODUCTION TO STRUCTURED PROGRAM DESIGN IN COBOL


1
  • Chapter 1
  • INTRODUCTION TO STRUCTURED PROGRAM DESIGN IN COBOL

2
COMPUTER PROGRAMMINGAN OVERVIEW
3
Types of Computer Programs
  • COBOL is one of the many languages used to write
    customized applications programs.

4
Applications Programs
  • Interactive vs. Batch Processing
  • Interactive applications typically accept input
    data from a PC, workstation, or terminal.
  • Batch Processing applications process large
    volumes of input at periodic intervals.

5
Applications Programs
  • Applications programs that are written for a
    specific user are called customized programs.
  • Programs that are relatively standard are
    application packages that might be purchased.

6
Machine Language Programs
  • All programs executed by the computer must be in
    machine language.

7
Symbolic Programs
  • Symbolic Programs use English-like or symbolic
    instructions.
  • These programs must be translated or compiled
    into machine language.
  • COBOL is a symbolic programming language used
    for commercial applications.

8
THE APPLICATIONS PROGRAM DEVELOPMENT PROCESS
9
PROGRAM DEVELOPMENT PROCESS
  • 1. Determine Program Specifications
  • Program Specifications consist of the following
  • Record layout forms to describe the input and
    output
  • Printer spacing charts for printed output
  • Screen layouts for interactive input/output

10
PROGRAM DEVELOPMENT PROCESS
  • 2. Design the Program Using Program Planning
    Tools using Common Tools
  • Flowcharts
  • A block diagram providing a pictorial
    representation of the logic to be used in a
    program
  • Pseudocode
  • English-like expressions to depict the logic of
    the program
  • Hierarchy Charts
  • Charts showing relationships among sections in a
    program

11
PROGRAM DEVELOPMENT PROCESS
  • 3. Code and Enter the Program
  • 4. Compile the Program
  • The COBOL compiler checks the source code to
    insure there are no rule violations.
  • A syntax error is a type of error that is found
    if a programming rule is violated.

12
PROGRAM DEVELOPMENT PROCESS
  • 5. Test the Program
  • Programs are tested or debugged to ensure they
    have no errors.
  • A logic error is a type of error that the
    programmer may find only when the program is
    tested with sample or test data.
  • 6. Document the Program
  • Procedure manuals for users and computer
    operators, called documentation, is prepared for
    use by the operating staff for regular production.

13
PROGRAM DEVELOPMENT PROCESS
  • Remember, coding is undertaken only after the
    program requirements have been fully specified
    and the logic has been carefully planned.

14
DEBUGGING TECHNIQUES
  • Desk Checking
  • Reviewing the program before and after keying
  • Correcting Syntax Errors
  • Using the printed source list of the diagnostic
    messages to find and correct the errors

15
DEBUGGING TECHNIQUES
  • Program Walkthroughs
  • Manually stepping through the program with test
    data.
  • Detecting Logic Errors by Executing the Program
  • Often the most difficult part of debugging.
  • The preparation of test data is an extremely
    critical aspect of debugging.

16
THE NATURE OF COBOL
  • COBOL is a Business-Oriented Language
  • COBOL, is one of the most widespread commercial
    applications languages in use today.
  • COBOL is an abbreviation for COmmon Business
    Oriented Language,
  • COBOL is a Standard Language
  • COBOL is a common programming language available
    on most computers.

17
THE NATURE OF COBOL
  • COBOL is an English-like Language
  • All instructions can be coded using English
    words.
  • The rules conform to many rules for writing in
    English
  • COBOL is a User-Friendly Language
  • Because users are able to understand the
    English-like instructions it is considered a
    user-friendly language.

18
THE FUTURE OF COBOL
  • COBOL is likely to remain an important language
    in the years ahead for three reasons
  • 1. Older, mainframe-based legacy systems will
    need to be maintained by maintenance programmers
    who know COBOL.
  • 2. COBOL is still being used by many
    organizations for new application development.
  • 3. It is a very efficient language.

19
QUESTIONS?!
20
SELF-TEST QUESTIONS
  • 1. A program must be in _________ language to be
    executed or run.
  • Solution machine

21
SELF-TEST QUESTIONS
  • 2. Programs are typically written in a _______
    language rather than in machine language because
    __________.
  • Solution symbolic
  • machine languages are very complex

22
SELF-TEST QUESTIONS
  • 3. Programs written in a language other than
    machine language must be _______ before
    execution can occur.
  • Solution translated or compiled

23
SELF-TEST QUESTIONS
  • 4. The process of converting a source program
    into machine language is called ___________.
  • Solution compilation or translation

24
SELF-TEST QUESTIONS
  • 5. The program written in a programming language
    such as COBOL is called the ________ program.
  • Solution source or applications

25
SELF-TEST QUESTIONS
  • 6. The object program is the _______.
  • Solution set of instructions that has been
    converted into machine language

26
SELF-TEST QUESTIONS
  • 7. A ______ converts a source program into
    a(n)_____ program.
  • Solution compiler or translator program object
    or machine language

27
SELF-TEST QUESTIONS
  • 8. The errors that are detected during
    compilation denote ______ they are usually
    referred to as ________ errors.
  • Solution any violation of programming rules in
    the use of the symbolic programming language
    syntax

28
SELF-TEST QUESTIONS
  • 9. Before executing a program with test data,
    the logic of the program can be checked manually
    using a technique called a ____________.
  • Solution program walkthrough

29
SELF-TEST QUESTIONS
  • 10. COBOL is an abbreviation
  • for _________.
  • Solution Common Business Oriented Language

30
SELF-TEST QUESTIONS
  • 11. COBOL is a common language in the sense
    that ______.
  • Solution it can be used on many computers

31
TECHNIQUES FOR IMPROVING PROGRAM DESIGN
32
Structured Programming Using Modular Design for
Coding Paragraphs
  • The most important technique for improving the
    design of a program in any language is called
    structured programming.
  • Structured Programming is a technique using
    logical control constructs that make programs
    easier to read, debug, and modify if changes are
    required.

33
Structured Programming Using Modular Design for
Coding Paragraphs
  • Structured programming is often called GO-TO-less
    programming since programmatic branches do not
    use GO TO statements.
  • In COBOL this means writing programs using
    PERFORM statements

34
Structured Programming Using Modular Design for
Coding Paragraphs
  • The typical structured program is divided into
    paragraphs or modules, where a main module calls
    in other modules as needed.
  • Each module can be tested independently.
  • Paragraph, routine, module are used
    interchangeably

35
The Top-Down Approach for Coding Modules
  • Proper design is best achieved by developing
    major modules before minor ones.
  • Main routines are coded first and are followed by
    intermediate routines and then minor ones.

36
The Top-Down Approach
  • Coding using the top-down manner gives the
    primary attention to the origination of the
    program.
  • Details are deferred or saved for minor modules,
    which are coded last.

37
A BRIEF OVERVIEW OF PROGRAM PLANNING TOOLS
38
RULES FOR INTERPRETING PSEUDOCODE
  • 1. A pseudocode begins with a START and ends with
    a STOP.
  • 2. All instructions are read in sequence.
  • 3. The instructions between the
  • PERFORM...END-PERFORM are executed repeatedly
    UNTIL there are no more records to process.

39
HIERARCHY OR STRUCTURE CHART
  • Structure charts identify WHAT each module does,
    and how it relates to other modules.
  • The following chart shows the relationships among
    modules in a program

100-MAIN MODULE
200-WAGE ROUTINE
40
CHAPTER SLIDES END HERE
  • CHAPTER SUMMARY COMES NEXT

41
CHAPTER SUMMARY
  • A. The Nature of COBOL
  • 1. It is the most widespread commercial
    programming language in use today.
  • 2. COBOL is the abbreviation for Common Business
    Oriented Language.
  • 3. It is an English-like language.

42
SUMMARY
  • B. Program Preparation and Debugging
  • Get program specifications from the analyst or
    prepare them yourself.
  • Use planning tools--flowcharts, pseudocode,
    hierarchy charts--for program design.
  • Code the program.
  • Compile the program and fix syntax errors.
  • Test the program using debugging techniques.
  • Document the program.

43
SUMMARY
  • C. Techniques for Improving Program Design
  • 1. Structured Programming
  • a. Referred to as GO-TO-less programming
  • b. Structured programs are subdivided into
    modules or paragraphs.
  • 2. Top-Down Programming
  • a. Major modules are coded before minor ones.
  • B. Similar to developing an outline before
    writing a report.

44
SUMMARY
  • D. The COBOL Divisions
  • Identification Division
  • a. Identifies the program to the computer
    system.
  • b. May provide some documentation as well.
  • c. PROGRAM-ID is the only required entry.
  • Environment Division
  • Assigns a file-name to each file used.
  • Specifies the device that the file will use.

45
SUMMARY
  • Data Division
  • a. Defines describes all input, output work
    area
  • b. File-Section
  • (1) Each file-name is described in an FD.
  • (2) Each record format within every file is an
    01 entry.
  • (3) Record fields are described with a PICTURE
    clause that specifies the size type.
  • c. Working-Storage Section
  • (1) Defines work areas
  • (2) An end-of-file indicator is coded here.

46
SUMMARY
  • COBOL DIVISIONS
  • Procedure Division
  • a. Subdivided into paragraphs or modules.
  • b. Includes all instructions to process input
    and produce output.
  • c. All instructions are executed sequence.
  • PERFORM...UNTIL... END-PERFORM is a loop.

47
SUMMARY
  • Procedure Division
  • c. All instructions are executed sequence,
    unless there is a loop such as
  • PERFORM UNTIL...
  • ..
  • ..
  • END-PERFORM

48
SUMMARY
  • Procedure Division
  • d. Main-module entries
  • The following are typical entries in a main
    module
  • (1) Files are either INPUT or OUTPUT and
    activated in an OPEN statement.
  • (2) A PERFORM... .
    END-PERFORM is a loop that is executed until
    there are no more records.

49
SUMMARY
  • Main-module entries (continued)
  • Within the PERFORM we often code a READ...
    AT END... NOT AT END END-READ.
  • (4) A CLOSE statement deactivates all files.
  • (5) STOP RUN ends processing.

50
SUMMARY
  • e. Calculation or processing paragraphs
  • (1) These paragraphs are executed when a
    statement in the main module specifies a PERFORM
    paragraph name.
  • (2) For example, logic for processing an input
    record may be contained in one or more paragraphs.
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