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Empowering electronic courses by introducing collaborative activities

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Title: Empowering electronic courses by introducing collaborative activities


1
Empowering electronic courses by introducing
collaborative activities
A case study Introductory eBusiness eCourse for
students of Computer Science
  • Ž. Komlenov, D. Pešovic, Z. Budimac
  • Department of Mathematics and Informatics
  • Faculty of Science, University of Novi Sad

2
Empowering electronic courses by introducing
collaborative activities overview
  • Investigating current practice of collaborative
    learning in Computer Science courses
  • Introducing it into our own teaching endavours at
    an early stage of studies introductory course
    on eBusiness
  • Open source toolbox (Moodle, Magento, WordPress)
  • Collaborative assignments (wiki, eStore, business
    blog)
  • Promising results

3
Empowering electronic courses by introducing
collaborative activities contents
  • eLearning trends
  • Contemporary tools for learning
  • Goals and challenges
  • Collaborative learning in Computer Science
    courses
  • Collaborative learning in practice eBusiness
    course
  • Course structure
  • Toolbox
  • Collaborative activities
  • Results
  • Conclusions and further work

3
4
eLearning trends
  • High quality eLearning succeeds only when
    designers understand the
  • educational
  • economic
  • technical challenges they face
  • and the best practices to address them
  • Concept of eCourses
  • Learning management systems reign
  • Emergence of Web 2.0, and consequently eLearning
    2.0
  • Enabling and encouraging participation through
    open applications and services
  • Aiming at collaborative nature of learning
  • Bringing focus on content syndication, its reuse,
    adaptation, and personalization

5
Contemporary tools for learning
  • Content is
  • used rather than read
  • more likely to be produced by students than
    courseware authors
  • Modern eLearning platform becomes
  • a personal learning centre, where content is
    reused and remixed according to the students
    needs and interests
  • not a single application, but a collection of
    interoperating applications an environment
    rather than a system
  • Educational institutions tend to apply
    interlocking sets of open source applications
  • In our case as means of introducing collaborative
    activities in an introductory eBusiness course

6
Goals and challenges
  • Collaborative work bravely introduced to
    first-year students, together with Web 2.0 tools
  • Goal to allow students, grouped in appropriate
    teams of 3-5 collaborators, to go through several
    phases of an imaginary eBusiness development
  • Giving them possibility to learn how to use Web
    2.0 tools
  • Helping them in gaining soft skills and valuable
    experience through team effort
  • Beneficial experience for institutions
  • having similar courses in their curricula
  • that are struggling with incorporating
    interactive Web 2.0 tools in their teaching
    practice while maintaining an ever
    growing LMS

7
Collaborative learning in Computer Science courses
  • Collaboration in an online course through small
    group projects, simulations, case study work, or
    using other methods
  • Enhances problem-solving and enjoyment of the
    task
  • Presents the heart of any learner-centered online
    course
  • Is the best way to tap into all learning styles
    present in the group
  • Is quite appropriate for Computer Science
    courses, since new knowledge is often applied to
    complex and unstructured tasks
  • Most courses in systems analysis and design and
    many programming courses require students to work
    on group projects
  • As well as a number of courses in computer
    architecture, graphics, software engineering,
    database design, project management, multimedia
    and interface design, database management
    systems, information systems analysis and design,
    etc.

8
Collaborative learning in practice eBusiness
course
  • Introductory course on eBusiness
  • Offered to students of Computer Science in the
    first year of their studies
  • A blended course that proposes student-centred
    learning
  • Conducted using contemporary eLearning
    technologies
  • Particularly eLearning 2.0 tools for the
    implementation of collaborative activities, which
    have been gradually introduced
  • Students are required to build their knowledge
    through activities that engage them in active
    learning
  • Thematically, similar courses are quite rarely
    offered in this way, especially to first-year
    students

9
Collaborative learning in practice eBusiness
courseCourse structure
  • Crucial eBusiness topics, offered as lectures and
    exercises, together with supporting online
    resources and activities
  • A certain amount of advanced topics provided as
    additional self-study material
  • Students can (on voluntary basis)
  • use discussion boards/participate in chat
    sessions
  • form databases of useful links
  • explore eLessons that test their progress in
    gaining new knowledge
  • For grading purposes
  • three online tests are delivered during the
    semester in the controlled environment (results
    produced form 60 of students final grades)
  • collaborative activities are performed completely
    online (forming the remaining 40 of the grades)

10
Collaborative learning in practice eBusiness
courseToolbox
  • Most LMSs-like platforms focus more on
    distribution of learning material than social
    interaction or possibilities to construct shared
    knowledge
  • We have opted for some specific additional tools
    in order to fulfil the possibilities offered by
    the chosen LMS (Moodle)
  • eCommerce platform Magento
  • Blogging tool WordPress
  • Exclusively open source solutions
  • Considerable initial cost savings
  • Flexibility and availability of additional
    features
  • Possibility to extend and customize them
    according ones specific needs

11
Collaborative learning in practice eBusiness
courseToolbox Moodle
  • A reasonable decision to use an existing
    eLearning platform instead of developing a new
    one from scratch
  • Thorough market analyses of the established open
    source general purpose LMS solutions
  • Moodle as the final choice, for its fine basic
    features and great extensibility potential
  • Successfully used at our Department since 2004
  • eBusiness course built in Moodle, using a variety
    of its modules
  • Some of the assignments set up and solved within
    it (for instance using Wiki module)
  • For others additional applications are used
  • subject-specific tools (for instance an eCommerce
    platform)
  • more powerful versions of means of collaboration
    compared to the ones existing in
    Moodle (e.g. advanced blogging
    functionality)

12
Collaborative learning in practice eBusiness
courseToolbox Magento
  • One of the best open source eCommerce platforms
  • Wide range of customization and fine-tuning
    capabilities
  • Modular architecture each module is responsible
    for certain type of features, processes or
    activities
  • analytics and reporting
  • catalogue browsing
  • customer accounts
  • order management
  • search engine optimization
  • marketing promotions and tools
  • Reasonable complexity of the platform
  • Support for the development of multiple Web
    stores within one Magento-powered site

13
Collaborative learning in practice eBusiness
courseToolbox WordPress
  • A rather popular blog publishing application and
    content management system, having
  • a templating system, including various widgets
  • themes
  • integrated link management
  • a search engine-friendly, clean permalink
    structure
  • the ability to assign nested, multiple categories
    to articles
  • multiple author capability
  • support for tagging of posts and articles
  • a rich plug-in architecture
  • Offers a nice balance of functionality and
    stability
  • Allows an arbitrary number of simultaneous blogs
    to exist within one installation

13
14
Collaborative learning in practice eBusiness
courseCollaborative activities
  • Inclusion of group exercises can help students
    get diverse ideas, views, opinions and feedback
  • A set of team assignments, all gathered around
    one big goal thinking of the online presence of
    an imaginary eCommerce company/organization
  • Self-assigned groups of students (35 per group)
  • Both individual and team effort taken into
    consideration while grading the assignments,
    based on
  • the success of the final products
  • the teams own assessment of their operations
  • professionalism (attendance at meetings,
    cooperative attitude)
  • initiative (suggesting ideas, working towards
    common goals)
  • independence (completion of tasks at agreed-upon
    deadlines, researching topics and
    sharing resources)

14
15
Collaborative learning in practice eBusiness
courseA set of assignments
  • Online business model
  • Of an imaginary eCommerce company/organization
  • In a wiki form (created using the appropriate
    Moodles module)
  • eCommerce Web site
  • Putting the business model into practice
    building a Magento eStore
  • Marketing tools and promotions
  • Improving the eStore focusing on usage of
    Magentos marketing tools and promotion
    mechanisms pricing rules, customer groups, time
    period, landing pages for campaigns, polls,
    newsletters, etc.
  • Business blog
  • Creating a business blog in WordPress and
    maintaining it for a while to
    build up the online presence of the
    company/organization

15
16
Collaborative learning in practice eBusiness
courseResults
  • In 2008 we had 71 students
  • Growing interest in the course topics (41 student
    in 2007)
  • In 2009 (67 students) we introduced the presented
    set of collaborative assignments in our teaching
    and grading scheme
  • Only the first assignment was experimentally
    introduced even in previous course runs
  • Still comparable results, with remarks on the way
    students dealt with new practical collaborative
    assignments
  • Final grades on a scale from 5 to 10, 10 being
    the highest mark, and 5 standing for students
    that failed the course
  • Similar to a certain extent in 2008 and 2009
  • Smaller amount of both highest grades and
    students that did not pass the course in 2009
  • The overall distribution of grades seems to be
    more reasonable

16
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Collaborative learning in practice eBusiness
courseFinal grades
  • Comparison of final grades accomplished in 2008
    and 2009

17
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Collaborative learning in practice eBusiness
courseTeamwork analysis
  • Students generally managed to solve all the tasks
    successfully
  • They could deal not only with new technologies
    but also with gaining soft skills needed for
    effective working in teams
  • Some of the assignments received with greater
    enthusiasm
  • naturally the first one and later the last one as
    the end of the semester approached
  • Assignment 3, improving the eStores focusing on
    the use of marketing tools and promotions, was
    the most difficult one
  • possibly because it assumed both the fulfilments
    and corrections of the previous task
  • it also required the students to learn how to use
    a complex set of Magentos marketing tools in a
    short period of time in the busiest part of the
    semester

18
19
Collaborative learning in practice eBusiness
courseAverage grades on team assignments
  • Average grades on team assignments in 2009

19
20
Collaborative learning in practice eBusiness
courseCount of individual grades on team
assignments
  • Count of individual grades on team assignments in
    2009

20
21
Collaborative learning in practice eBusiness
courseChosen solutions Assignment 1
21
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Collaborative learning in practice eBusiness
courseChosen solutions Assignments 2 3
22
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Collaborative learning in practice eBusiness
courseChosen solutions Assignment 4
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Conclusions
  • Collaborative work performed by students requires
    careful planning on the part of the instructor,
    and is not without its difficulties for students
  • But the benefits can be substantial
  • increased participation by students in all parts
    of the course
  • better understanding and retention of material
  • mastery of various soft skills
  • increased enthusiasm for self-directed learning
  • Students achieved admirable results, and the
    majority of them passed the exam smoothly
  • They were satisfied with the newly developed
    competences for successful working in teams
  • Usage of Web 2.0 tools was particularly
    convenient in our circumstances

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Further work
  • Developing more subtle mechanisms for group
    formation and teamwork evaluation
  • Control of group formation process, specially
    paying attention to the diversity of groups with
    respect to personal characteristics, learning
    styles and pre-knowledge of potential group
    members
  • Although students generally like to choose their
    own co-workers for group assignments,
    student-selected groups under-perform when
    compared to instructor-selected ones
  • Employing techniques of data mining in order to
  • form and analyse student profiles for group
    formation
  • develop some instruments that would help us in
    the process of teamwork assessment

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